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add trimming attribute to custom vertices

Bert Temme 2 năm trước cách đây
mục cha
commit
242ee28645

+ 5 - 0
tests/SharpGLTF.Cesium.Tests/VertexPointcloud.cs

@@ -1,5 +1,6 @@
 using System;
 using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
 using System.Numerics;
 
 using SharpGLTF.Geometry.VertexTypes;
@@ -7,6 +8,10 @@ using SharpGLTF.Schema2;
 
 namespace SharpGLTF
 {
+    #if NET6_0_OR_GREATER
+        [DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicFields)]
+    #endif
+
     [System.Diagnostics.DebuggerDisplay("𝐂:{Color} 𝐔𝐕:{TexCoord}")]
     public struct VertexPointcloud : IVertexCustom
     {

+ 5 - 0
tests/SharpGLTF.Cesium.Tests/VertexWithFeatureIds.cs

@@ -1,5 +1,6 @@
 using System;
 using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
 using System.Numerics;
 
 using SharpGLTF.Geometry.VertexTypes;
@@ -7,6 +8,10 @@ using SharpGLTF.Schema2;
 
 namespace SharpGLTF
 {
+    #if NET6_0_OR_GREATER
+        [DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicFields)]
+    #endif
+
     [System.Diagnostics.DebuggerDisplay("𝐂:{Color} 𝐔𝐕:{TexCoord}")]
     public struct VertexWithFeatureIds : IVertexCustom
     {