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@@ -24,16 +24,16 @@
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<IsAotCompatible>true</IsAotCompatible>
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<IsAotCompatible>true</IsAotCompatible>
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</PropertyGroup>
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</PropertyGroup>
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- <Import Project="$(MsBuildThisFileDirectory)Shared\SharpGLTF.PublicKey.props"/>
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+ <Import Project="$(MsBuildThisFileDirectory)Shared\SharpGLTF.PublicKey.props" />
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<!-- Testing & Analysers =================================================================================== -->
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<!-- Testing & Analysers =================================================================================== -->
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<!-- Condition=" '$(Configuration)' == 'Debug' " -->
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<!-- Condition=" '$(Configuration)' == 'Debug' " -->
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<ItemGroup>
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<ItemGroup>
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- <InternalsVisibleTo Include="SharpGLTF.Core.Tests" Key="$(StrongName_PublicKey)"/>
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- <InternalsVisibleTo Include="SharpGLTF.Toolkit.Tests" Key="$(StrongName_PublicKey)"/>
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- <InternalsVisibleTo Include="SharpGLTF.Ext.3DTiles.Tests" Key="$(StrongName_PublicKey)"/>
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+ <InternalsVisibleTo Include="SharpGLTF.Core.Tests" Key="$(StrongName_PublicKey)" />
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+ <InternalsVisibleTo Include="SharpGLTF.Toolkit.Tests" Key="$(StrongName_PublicKey)" />
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+ <InternalsVisibleTo Include="SharpGLTF.Ext.3DTiles.Tests" Key="$(StrongName_PublicKey)" />
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</ItemGroup>
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</ItemGroup>
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<PropertyGroup>
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<PropertyGroup>
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@@ -54,7 +54,7 @@
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<AdditionalFiles Include="$(MsBuildThisFileDirectory)..\stylecop.json" />
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<AdditionalFiles Include="$(MsBuildThisFileDirectory)..\stylecop.json" />
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- <PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="8.0.0">
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+ <PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</PackageReference>
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@@ -66,7 +66,7 @@
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<!-- Optimization analysis only makes sense on platforms that will be actually ran -->
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<!-- Optimization analysis only makes sense on platforms that will be actually ran -->
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<!-- https://devblogs.microsoft.com/premier-developer/avoiding-struct-and-readonly-reference-performance-pitfalls-with-errorprone-net/ -->
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<!-- https://devblogs.microsoft.com/premier-developer/avoiding-struct-and-readonly-reference-performance-pitfalls-with-errorprone-net/ -->
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- <PackageReference Include="ErrorProne.NET.Structs" Version="0.6.1-beta.1">
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+ <PackageReference Include="ErrorProne.NET.Structs">
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<PrivateAssets>all</PrivateAssets>
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</PackageReference>
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