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@@ -46,7 +46,6 @@ namespace Example1
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// save the model in different formats
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// save the model in different formats
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var model = scene.ToGltf2();
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var model = scene.ToGltf2();
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- model.LogicalMeshes[0].Primitives[0].AddCesiumOutline(4);
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model.SaveAsWavefront("mesh.obj");
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model.SaveAsWavefront("mesh.obj");
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model.SaveGLB("mesh.glb");
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model.SaveGLB("mesh.glb");
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model.SaveGLTF("mesh.gltf");
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model.SaveGLTF("mesh.gltf");
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