Browse Source

renamed project directory.

Vicente Penades Armengot 6 years ago
parent
commit
ec9654a3da
49 changed files with 3 additions and 3 deletions
  1. 1 1
      SharpGLTF.sln
  2. 1 1
      build/SharpGLTF.CodeGen/Constants.cs
  3. 0 0
      src/SharpGLTF/Collections/ChildrenCollection.cs
  4. 0 0
      src/SharpGLTF/Collections/IChildOf.cs
  5. 0 0
      src/SharpGLTF/Collections/LinqDictionary.cs
  6. 0 0
      src/SharpGLTF/Collections/ReferenceComparer.cs
  7. 0 0
      src/SharpGLTF/Collections/SingleChild.cs
  8. 0 0
      src/SharpGLTF/Debug/DebugViews.cs
  9. 0 0
      src/SharpGLTF/Debug/Guard.cs
  10. 0 0
      src/SharpGLTF/Geometry/MemoryAccessor.cs
  11. 0 0
      src/SharpGLTF/Geometry/MeshPrimitive.cs
  12. 0 0
      src/SharpGLTF/IO/JsonSerializable.cs
  13. 0 0
      src/SharpGLTF/IO/ModelException.cs
  14. 0 0
      src/SharpGLTF/IO/Serialization.cs
  15. 0 0
      src/SharpGLTF/Memory/Arrays.cs
  16. 0 0
      src/SharpGLTF/Memory/FloatingArrays.cs
  17. 0 0
      src/SharpGLTF/Memory/IntegerArrays.cs
  18. 0 0
      src/SharpGLTF/Memory/README.md
  19. 0 0
      src/SharpGLTF/Memory/SparseArrays.cs
  20. 0 0
      src/SharpGLTF/README.md
  21. 0 0
      src/SharpGLTF/Schema2/Generated/ext.Unlit.g.cs
  22. 0 0
      src/SharpGLTF/Schema2/Generated/ext.pbrSpecularGlossiness.g.cs
  23. 0 0
      src/SharpGLTF/Schema2/Generated/gltf.g.cs
  24. 0 0
      src/SharpGLTF/Schema2/glb.Images.cs
  25. 0 0
      src/SharpGLTF/Schema2/glb.cs
  26. 0 0
      src/SharpGLTF/Schema2/gltf.AccessorSparse.cs
  27. 0 0
      src/SharpGLTF/Schema2/gltf.Accessors.cs
  28. 0 0
      src/SharpGLTF/Schema2/gltf.Animations.cs
  29. 0 0
      src/SharpGLTF/Schema2/gltf.Asset.cs
  30. 0 0
      src/SharpGLTF/Schema2/gltf.Buffer.cs
  31. 0 0
      src/SharpGLTF/Schema2/gltf.BufferView.cs
  32. 0 0
      src/SharpGLTF/Schema2/gltf.Camera.cs
  33. 0 0
      src/SharpGLTF/Schema2/gltf.ExtensionsFactory.cs
  34. 0 0
      src/SharpGLTF/Schema2/gltf.LogicalChildOfRoot.cs
  35. 0 0
      src/SharpGLTF/Schema2/gltf.Materials.cs
  36. 0 0
      src/SharpGLTF/Schema2/gltf.MaterialsFactory.cs
  37. 0 0
      src/SharpGLTF/Schema2/gltf.Mesh.cs
  38. 0 0
      src/SharpGLTF/Schema2/gltf.MeshPrimitive.cs
  39. 0 0
      src/SharpGLTF/Schema2/gltf.Property.cs
  40. 0 0
      src/SharpGLTF/Schema2/gltf.Root.cs
  41. 0 0
      src/SharpGLTF/Schema2/gltf.Scene.cs
  42. 0 0
      src/SharpGLTF/Schema2/gltf.Serialization.cs
  43. 0 0
      src/SharpGLTF/Schema2/gltf.Skin.cs
  44. 0 0
      src/SharpGLTF/Schema2/gltf.Textures.cs
  45. 0 0
      src/SharpGLTF/SharpGLTF.csproj
  46. 0 0
      src/SharpGLTF/Transforms/AffineTransform.cs
  47. 0 0
      src/SharpGLTF/Transforms/BoundingBox.cs
  48. 0 0
      src/SharpGLTF/_Extensions.cs
  49. 1 1
      tests/SharpGLTF.Tests/SharpGLTF.Tests.csproj

+ 1 - 1
SharpGLTF.sln

@@ -15,7 +15,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{0CBF510D
 EndProject
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.CodeGen", "build\SharpGLTF.CodeGen\SharpGLTF.CodeGen.csproj", "{E15F8DCC-987D-4FA8-B7B0-1F0614DC93DD}"
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.CodeGen", "build\SharpGLTF.CodeGen\SharpGLTF.CodeGen.csproj", "{E15F8DCC-987D-4FA8-B7B0-1F0614DC93DD}"
 EndProject
 EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF", "src\SharpGLTF.DOM\SharpGLTF.csproj", "{B1DA4F42-AB6A-4021-9989-674B1394E8A2}"
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF", "src\SharpGLTF\SharpGLTF.csproj", "{B1DA4F42-AB6A-4021-9989-674B1394E8A2}"
 EndProject
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.Tests", "tests\SharpGLTF.Tests\SharpGLTF.Tests.csproj", "{4FCBB910-67D4-4628-9B2B-F5F2C8D92257}"
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SharpGLTF.Tests", "tests\SharpGLTF.Tests\SharpGLTF.Tests.csproj", "{4FCBB910-67D4-4628-9B2B-F5F2C8D92257}"
 EndProject
 EndProject

+ 1 - 1
build/SharpGLTF.CodeGen/Constants.cs

@@ -33,7 +33,7 @@ namespace SharpGLTF
         /// <summary>
         /// <summary>
         /// directory within the solution where the generated code is emitted
         /// directory within the solution where the generated code is emitted
         /// </summary>
         /// </summary>
-        public static string TargetProjectDirectory => "src\\SharpGLTF.DOM\\Schema2\\Generated";
+        public static string TargetProjectDirectory => "src\\SharpGLTF\\Schema2\\Generated";
 
 
         /// <summary>
         /// <summary>
         /// namespace of the emitted generated code
         /// namespace of the emitted generated code

+ 0 - 0
src/SharpGLTF.DOM/Collections/ChildrenCollection.cs → src/SharpGLTF/Collections/ChildrenCollection.cs


+ 0 - 0
src/SharpGLTF.DOM/Collections/IChildOf.cs → src/SharpGLTF/Collections/IChildOf.cs


+ 0 - 0
src/SharpGLTF.DOM/Collections/LinqDictionary.cs → src/SharpGLTF/Collections/LinqDictionary.cs


+ 0 - 0
src/SharpGLTF.DOM/Collections/ReferenceComparer.cs → src/SharpGLTF/Collections/ReferenceComparer.cs


+ 0 - 0
src/SharpGLTF.DOM/Collections/SingleChild.cs → src/SharpGLTF/Collections/SingleChild.cs


+ 0 - 0
src/SharpGLTF.DOM/Debug/DebugViews.cs → src/SharpGLTF/Debug/DebugViews.cs


+ 0 - 0
src/SharpGLTF.DOM/Debug/Guard.cs → src/SharpGLTF/Debug/Guard.cs


+ 0 - 0
src/SharpGLTF.DOM/Geometry/MemoryAccessor.cs → src/SharpGLTF/Geometry/MemoryAccessor.cs


+ 0 - 0
src/SharpGLTF.DOM/Geometry/MeshPrimitive.cs → src/SharpGLTF/Geometry/MeshPrimitive.cs


+ 0 - 0
src/SharpGLTF.DOM/IO/JsonSerializable.cs → src/SharpGLTF/IO/JsonSerializable.cs


+ 0 - 0
src/SharpGLTF.DOM/IO/ModelException.cs → src/SharpGLTF/IO/ModelException.cs


+ 0 - 0
src/SharpGLTF.DOM/IO/Serialization.cs → src/SharpGLTF/IO/Serialization.cs


+ 0 - 0
src/SharpGLTF.DOM/Memory/Arrays.cs → src/SharpGLTF/Memory/Arrays.cs


+ 0 - 0
src/SharpGLTF.DOM/Memory/FloatingArrays.cs → src/SharpGLTF/Memory/FloatingArrays.cs


+ 0 - 0
src/SharpGLTF.DOM/Memory/IntegerArrays.cs → src/SharpGLTF/Memory/IntegerArrays.cs


+ 0 - 0
src/SharpGLTF.DOM/Memory/README.md → src/SharpGLTF/Memory/README.md


+ 0 - 0
src/SharpGLTF.DOM/Memory/SparseArrays.cs → src/SharpGLTF/Memory/SparseArrays.cs


+ 0 - 0
src/SharpGLTF.DOM/README.md → src/SharpGLTF/README.md


+ 0 - 0
src/SharpGLTF.DOM/Schema2/Generated/ext.Unlit.g.cs → src/SharpGLTF/Schema2/Generated/ext.Unlit.g.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/Generated/ext.pbrSpecularGlossiness.g.cs → src/SharpGLTF/Schema2/Generated/ext.pbrSpecularGlossiness.g.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/Generated/gltf.g.cs → src/SharpGLTF/Schema2/Generated/gltf.g.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/glb.Images.cs → src/SharpGLTF/Schema2/glb.Images.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/glb.cs → src/SharpGLTF/Schema2/glb.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.AccessorSparse.cs → src/SharpGLTF/Schema2/gltf.AccessorSparse.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Accessors.cs → src/SharpGLTF/Schema2/gltf.Accessors.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Animations.cs → src/SharpGLTF/Schema2/gltf.Animations.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Asset.cs → src/SharpGLTF/Schema2/gltf.Asset.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Buffer.cs → src/SharpGLTF/Schema2/gltf.Buffer.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.BufferView.cs → src/SharpGLTF/Schema2/gltf.BufferView.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Camera.cs → src/SharpGLTF/Schema2/gltf.Camera.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.ExtensionsFactory.cs → src/SharpGLTF/Schema2/gltf.ExtensionsFactory.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.LogicalChildOfRoot.cs → src/SharpGLTF/Schema2/gltf.LogicalChildOfRoot.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Materials.cs → src/SharpGLTF/Schema2/gltf.Materials.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.MaterialsFactory.cs → src/SharpGLTF/Schema2/gltf.MaterialsFactory.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Mesh.cs → src/SharpGLTF/Schema2/gltf.Mesh.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.MeshPrimitive.cs → src/SharpGLTF/Schema2/gltf.MeshPrimitive.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Property.cs → src/SharpGLTF/Schema2/gltf.Property.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Root.cs → src/SharpGLTF/Schema2/gltf.Root.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Scene.cs → src/SharpGLTF/Schema2/gltf.Scene.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Serialization.cs → src/SharpGLTF/Schema2/gltf.Serialization.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Skin.cs → src/SharpGLTF/Schema2/gltf.Skin.cs


+ 0 - 0
src/SharpGLTF.DOM/Schema2/gltf.Textures.cs → src/SharpGLTF/Schema2/gltf.Textures.cs


+ 0 - 0
src/SharpGLTF.DOM/SharpGLTF.csproj → src/SharpGLTF/SharpGLTF.csproj


+ 0 - 0
src/SharpGLTF.DOM/Transforms/AffineTransform.cs → src/SharpGLTF/Transforms/AffineTransform.cs


+ 0 - 0
src/SharpGLTF.DOM/Transforms/BoundingBox.cs → src/SharpGLTF/Transforms/BoundingBox.cs


+ 0 - 0
src/SharpGLTF.DOM/_Extensions.cs → src/SharpGLTF/_Extensions.cs


+ 1 - 1
tests/SharpGLTF.Tests/SharpGLTF.Tests.csproj

@@ -17,7 +17,7 @@
 
 
   <ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\..\src\MeshBuffers\MeshBuffers.csproj" />
     <ProjectReference Include="..\..\src\MeshBuffers\MeshBuffers.csproj" />
-    <ProjectReference Include="..\..\src\SharpGLTF.DOM\SharpGLTF.csproj" />
+    <ProjectReference Include="..\..\src\SharpGLTF\SharpGLTF.csproj" />
   </ItemGroup>
   </ItemGroup>
 
 
 </Project>
 </Project>