vpenades 1 year ago
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      README.md

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README.md

@@ -9,14 +9,16 @@
 
 ### Overview
 
-__SharpGLTF__ is a 100% .NET Standard library designed to support
-[Khronos Group glTF 2.0](https://github.com/KhronosGroup/glTF) file format.
+__SharpGLTF__ is a 100% .NET Standard library designed to support [Khronos Group glTF 2.0](https://github.com/KhronosGroup/glTF) file format.
 
-The library is divided into three main packages:
+The library is divided into these main packages:
+
+|Library|Nuget|Function|
+|-|-|
+|[__SharpGLTF.Core__](src/SharpGLTF.Core/README.md)|[![Nuget (with prereleases)](https://img.shields.io/nuget/vpre/SharpGLTF.Core)](https://www.nuget.org/packages/SharpGLTF.Core)|Read/Write file support, and low level access to the glTF models.|
+|[__SharpGLTF.Runtime__](src/SharpGLTF.Runtime/README.md)|[![Nuget (with prereleases)](https://img.shields.io/nuget/vpre/SharpGLTF.Runtime)](https://www.nuget.org/packages/SharpGLTF.Runtime)|Helper classes to simplify gltf model rendering.|
+|[__SharpGLTF.Toolkit__](src/SharpGLTF.Toolkit/README.md)|[![Nuget (with prereleases)](https://img.shields.io/nuget/vpre/SharpGLTF.Toolkit)](https://www.nuget.org/packages/SharpGLTF.Toolkit)|Convenience utilities to help create, manipulate and evaluate glTF models.|
 
-- [__SharpGLTF.Core__](src/SharpGLTF.Core/README.md) provides read/write file support, and low level access to the glTF models.
-- [__SharpGLTF.Runtime__](src/SharpGLTF.Runtime/README.md) helper classes to simplify gltf model rendering.
-- [__SharpGLTF.Toolkit__](src/SharpGLTF.Toolkit/README.md) provides convenient utilities to help create, manipulate and evaluate glTF models.
 
 Additionally, there's some optional extension libraries available:
 
@@ -24,14 +26,6 @@ Additionally, there's some optional extension libraries available:
 - [__SharpGLTF.Ext.3DTiles__](src/SharpGLTF.Ext.3DTiles/README.md)
 
 
-#### Nuget Packages
-
-|Package|Version|
-|-|-|
-|[__SharpGLTF.Core__](https://www.nuget.org/packages/SharpGLTF.Core)|![Nuget (with prereleases)](https://img.shields.io/nuget/vpre/SharpGLTF.Core)|
-|[__SharpGLTF.Runtime__](https://www.nuget.org/packages/SharpGLTF.Runtime)|![Nuget (with prereleases)](https://img.shields.io/nuget/vpre/SharpGLTF.Runtime)|
-|[__SharpGLTF.Toolkit__](https://www.nuget.org/packages/SharpGLTF.Toolkit)|![Nuget (with prereleases)](https://img.shields.io/nuget/vpre/SharpGLTF.Toolkit)|
-
 #### Quickstart
 
 A simple example of loading a glTF file and saving it as GLB: