Vicente Penades
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207cb0e555
updated (legacy) monogame project
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3 years ago |
Vicente Penades
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4aab2d63a8
[WIP] Adding GpuMeshIntancing extension and support classes.
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4 years ago |
Vicente Penades
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5c684eca1c
Improved matrix validation.
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4 years ago |
Vicente Penades
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d0c02f6c39
Removed outdated monogame project.
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5 years ago |
Vicente Penades
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93def771db
Added MeshDecoder APIs to easily read mesh data.
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5 years ago |
Vicente Penades
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fc0cc7dc29
Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading.
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5 years ago |
Vicente Penades
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c2da3bd5a7
Added aditional information to Runtime rendering.
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5 years ago |
Vicente Penades
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bd643f1496
Sync code with SharpGLTF.Monogame.Demo
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5 years ago |
Vicente Penades
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b788d6e860
Updated nugets.
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5 years ago |
Vicente Penades
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9e3b0c145a
Renamed ValueTuple's Item1, Item2, etc to proper names.
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6 years ago |
Vicente Penades
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14529f192e
Renamed some classes to a more meaningful name, and some cleanup.
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6 years ago |
Vicente Penades
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555d25a9e2
Monogame glTF loader now handles multiple shared scenes.
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6 years ago |
Vicente Penades
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fc6e3ea6ff
improving animation sampling performance...
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6 years ago |
Vicente Penades
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dc0f7f87d2
Added MonoGame real time rendering example.
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6 years ago |