Commit History

Author SHA1 Message Date
  Vicente Penades 207cb0e555 updated (legacy) monogame project 3 years ago
  Vicente Penades 4aab2d63a8 [WIP] Adding GpuMeshIntancing extension and support classes. 4 years ago
  Vicente Penades 5c684eca1c Improved matrix validation. 4 years ago
  Vicente Penades d0c02f6c39 Removed outdated monogame project. 5 years ago
  Vicente Penades 93def771db Added MeshDecoder APIs to easily read mesh data. 5 years ago
  Vicente Penades fc0cc7dc29 Refactored monogame's loader to allow custom vertex formats and effects to be injected while loading. 5 years ago
  Vicente Penades c2da3bd5a7 Added aditional information to Runtime rendering. 5 years ago
  Vicente Penades bd643f1496 Sync code with SharpGLTF.Monogame.Demo 5 years ago
  Vicente Penades b788d6e860 Updated nugets. 5 years ago
  Vicente Penades 9e3b0c145a Renamed ValueTuple's Item1, Item2, etc to proper names. 6 years ago
  Vicente Penades 14529f192e Renamed some classes to a more meaningful name, and some cleanup. 6 years ago
  Vicente Penades 555d25a9e2 Monogame glTF loader now handles multiple shared scenes. 6 years ago
  Vicente Penades fc6e3ea6ff improving animation sampling performance... 6 years ago
  Vicente Penades dc0f7f87d2 Added MonoGame real time rendering example. 6 years ago