using System; using System.Collections.Generic; using System.Text; using System.Numerics; namespace SharpGLTF.Schema2 { public static partial class Schema2Toolkit { public static Accessor CreateVertexAccessor(this ModelRoot root, Memory.MemoryAccessor memAccessor) { Guard.NotNull(root, nameof(root)); Guard.NotNull(memAccessor, nameof(memAccessor)); var accessor = root.CreateAccessor(memAccessor.Attribute.Name); accessor.SetVertexData(memAccessor); return accessor; } } }