using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NUnit.Framework; using SharpGLTF.Scenes; using SharpGLTF.Geometry; using SharpGLTF.Geometry.Parametric; namespace SharpGLTF.IO { internal class WavefrontWriterTest { [Test] public void WriteWavefrontFileTest() { var material = Materials.MaterialBuilder.CreateDefault(); material.WithBaseColor(Memory.MemoryImage.DefaultPngImage); var mesh = new MeshBuilder("SphereMesh"); mesh.AddSphere(material, 50, System.Numerics.Matrix4x4.Identity); var outPath = mesh.AttachToCurrentTest("result.obj"); var pngPath = System.IO.Path.ChangeExtension(outPath, ".png"); Assert.That(System.IO.File.Exists(pngPath)); } } }