using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; namespace SharpGLTF.Runtime { static class _Extensions { public static Vector4 ToXna(this System.Numerics.Vector4 v) { return new Vector4(v.X, v.Y, v.Z, v.W); } public static Matrix ToXna(this System.Numerics.Matrix4x4 m) { return new Matrix ( m.M11, m.M12, m.M13, m.M14, m.M21, m.M22, m.M23, m.M24, m.M31, m.M32, m.M33, m.M34, m.M41, m.M42, m.M43, m.M44 ); } } }