PackedMeshBuilder.cs 3.1 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using System.Linq;
  5. using SharpGLTF.Schema2;
  6. namespace SharpGLTF.Geometry
  7. {
  8. /// <summary>
  9. /// Used internally to convert a <see cref="MeshBuilder{TMaterial, TvP, TvM, TvS}"/>
  10. /// to <see cref="Schema2.Mesh"/>.
  11. /// </summary>
  12. /// <typeparam name="TMaterial">A material key to split primitives by material.</typeparam>
  13. class PackedMeshBuilder<TMaterial>
  14. {
  15. #region lifecycle
  16. internal static IEnumerable<PackedMeshBuilder<TMaterial>> CreatePackedMeshes(IEnumerable<IMeshBuilder<TMaterial>> meshBuilders, bool prefferStrided)
  17. {
  18. try
  19. {
  20. foreach (var m in meshBuilders) m.Validate();
  21. }
  22. catch (Exception ex)
  23. {
  24. throw new ArgumentException(ex.Message, nameof(meshBuilders), ex);
  25. }
  26. var indexEncoding = meshBuilders.GetOptimalIndexEncoding();
  27. foreach (var srcMesh in meshBuilders)
  28. {
  29. var dstMesh = new PackedMeshBuilder<TMaterial>(srcMesh.Name);
  30. foreach (var srcPrim in srcMesh.Primitives)
  31. {
  32. if (srcPrim.Vertices.Count == 0) continue;
  33. var dstPrim = dstMesh.AddPrimitive(srcPrim.Material, srcPrim.VerticesPerPrimitive);
  34. bool useStrided = prefferStrided;
  35. if (srcPrim.MorphTargets.TargetsCount > 0) useStrided = false;
  36. if (useStrided) dstPrim.SetStridedVertices(srcPrim);
  37. else dstPrim.SetStreamedVertices(srcPrim);
  38. dstPrim.SetIndices(srcPrim, indexEncoding);
  39. dstPrim.SetMorphTargets(srcPrim);
  40. }
  41. yield return dstMesh;
  42. }
  43. }
  44. private PackedMeshBuilder(string name) { _MeshName = name; }
  45. #endregion
  46. #region data
  47. private readonly string _MeshName;
  48. private readonly List<PackedPrimitiveBuilder<TMaterial>> _Primitives = new List<PackedPrimitiveBuilder<TMaterial>>();
  49. #endregion
  50. #region API
  51. public PackedPrimitiveBuilder<TMaterial> AddPrimitive(TMaterial material, int primitiveVertexCount)
  52. {
  53. var p = new PackedPrimitiveBuilder<TMaterial>(material, primitiveVertexCount);
  54. _Primitives.Add(p);
  55. return p;
  56. }
  57. public Mesh CreateSchema2Mesh(ModelRoot root, Func<TMaterial, Material> materialEvaluator)
  58. {
  59. if (_Primitives.Count == 0) return null;
  60. var dstMesh = root.CreateMesh(_MeshName);
  61. foreach (var p in _Primitives)
  62. {
  63. p.CopyToMesh(dstMesh, materialEvaluator);
  64. }
  65. // TODO: set default morph target weights.
  66. return dstMesh;
  67. }
  68. public static void MergeBuffers(IEnumerable<PackedMeshBuilder<TMaterial>> meshes)
  69. {
  70. PackedPrimitiveBuilder<TMaterial>.MergeBuffers(meshes.SelectMany(m => m._Primitives));
  71. }
  72. #endregion
  73. }
  74. }