Vicente Penades Armengot f185be798d Code Generation project was becoming too bloated. I've splitted it in logical units, and separated extension builders into its own libraries. Hopefully, this would make adding more extensions easier. 8 months ago
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featureId.schema.json f185be798d Code Generation project was becoming too bloated. I've splitted it in logical units, and separated extension builders into its own libraries. Hopefully, this would make adding more extensions easier. 8 months ago
featureIdAttribute.schema.json f185be798d Code Generation project was becoming too bloated. I've splitted it in logical units, and separated extension builders into its own libraries. Hopefully, this would make adding more extensions easier. 8 months ago
featureIdTexture.schema.json f185be798d Code Generation project was becoming too bloated. I've splitted it in logical units, and separated extension builders into its own libraries. Hopefully, this would make adding more extensions easier. 8 months ago
mesh.primitive.EXT_mesh_features.schema.json f185be798d Code Generation project was becoming too bloated. I've splitted it in logical units, and separated extension builders into its own libraries. Hopefully, this would make adding more extensions easier. 8 months ago