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il y a 1 mois | |
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| .. | ||
| Example1 | il y a 2 ans | |
| InfiniteSkinnedTentacle | il y a 2 ans | |
| MonoGameIntegrationDemo | il y a 1 mois | |
| MonoGameScene | il y a 5 ans | |
| PointCloudGalaxy | il y a 2 ans | |
| SharpGLTF.Plotly | il y a 1 an | |
| SharpGLTF.Runtime.MonoGame | il y a 1 mois | |
| Directory.Build.props | il y a 2 ans | |
| Example1.glb | il y a 6 ans | |
| InfiniteSkinnedTentacle.glb | il y a 6 ans | |
| MonoGameDemo.jpg | il y a 6 ans | |
| PointCloudGalaxy.glb | il y a 6 ans | |
| README.MD | il y a 6 ans | |
In here I'll upload projects levaraging SharpGLTF.
|Project|Description|Result| |-|-|-| |Example1|A simple scene with two colored polygons.|Example1.glb |Point Cloud Galaxy|A procedurally generated galaxy with 100.000 stars.|PointCloudGalaxy.glb |Infinite Skinned Tentacle|A complex animated scene with 84 skinned nodes sharing a single mesh.|InfiniteSkinnedTentacle.glb
Infinite Skinned Tentacle is a project designed to stress test the skinning features of various gltf viewers available; as far as I know, current viewers able to display it correctly are: