فهرست منبع

Update Skinned model sample to 3.8.4

Simon (Darkside) Jackson 7 ماه پیش
والد
کامیت
e0cf0c02f0

+ 2 - 2
SkinnedModel/SkinnedModel.csproj

@@ -1,9 +1,9 @@
 <Project Sdk="Microsoft.NET.Sdk">
   <PropertyGroup>
-    <TargetFramework>net6.0</TargetFramework>
+    <TargetFramework>net8.0</TargetFramework>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.4-preview.1">
       <PrivateAssets>All</PrivateAssets>
     </PackageReference>
   </ItemGroup>

+ 4 - 4
SkinnedModelPipeline/SkinnedModelPipeline.csproj

@@ -1,12 +1,12 @@
-<Project Sdk="Microsoft.NET.Sdk">
+<Project Sdk="Microsoft.NET.Sdk">
   <PropertyGroup>
-    <TargetFramework>net6.0</TargetFramework>
+    <TargetFramework>net8.0</TargetFramework>
   </PropertyGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.1.303">
+    <PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.4-preview.1">
       <PrivateAssets>All</PrivateAssets>
     </PackageReference>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303">
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.4-preview.1">
       <PrivateAssets>All</PrivateAssets>
     </PackageReference>
   </ItemGroup>

+ 5 - 5
SkinningSample/.config/dotnet-tools.json

@@ -3,31 +3,31 @@
   "isRoot": true,
   "tools": {
     "dotnet-mgcb": {
-      "version": "3.8.1.303",
+      "version": "3.8.4-preview.1",
       "commands": [
         "mgcb"
       ]
     },
     "dotnet-mgcb-editor": {
-      "version": "3.8.1.303",
+      "version": "3.8.4-preview.1",
       "commands": [
         "mgcb-editor"
       ]
     },
     "dotnet-mgcb-editor-linux": {
-      "version": "3.8.1.303",
+      "version": "3.8.4-preview.1",
       "commands": [
         "mgcb-editor-linux"
       ]
     },
     "dotnet-mgcb-editor-windows": {
-      "version": "3.8.1.303",
+      "version": "3.8.4-preview.1",
       "commands": [
         "mgcb-editor-windows"
       ]
     },
     "dotnet-mgcb-editor-mac": {
-      "version": "3.8.1.303",
+      "version": "3.8.4-preview.1",
       "commands": [
         "mgcb-editor-mac"
       ]

+ 1 - 1
SkinningSample/Content/Content.mgcb

@@ -10,7 +10,7 @@
 
 #-------------------------------- References --------------------------------#
 
-/reference:..\..\SkinnedModelPipeline\bin\Release\net6.0\SkinnedModelPipeline.dll
+/reference:..\..\SkinnedModelPipeline\bin\Release\net8.0\SkinnedModelPipeline.dll
 
 #---------------------------------- Content ---------------------------------#
 

+ 2 - 2
SkinningSample/SkinningSample.csproj

@@ -24,8 +24,8 @@
     <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
-    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
+    <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.4-preview.1" />
+    <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.4-preview.1" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\SkinnedModel\SkinnedModel.csproj" />