SkinningSample.csproj 1.1 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>WinExe</OutputType>
  4. <TargetFramework>net8.0</TargetFramework>
  5. <PublishReadyToRun>false</PublishReadyToRun>
  6. <TieredCompilation>false</TieredCompilation>
  7. </PropertyGroup>
  8. <PropertyGroup>
  9. <ApplicationManifest>app.manifest</ApplicationManifest>
  10. <ApplicationIcon>Icon.ico</ApplicationIcon>
  11. </PropertyGroup>
  12. <ItemGroup>
  13. <None Remove="Icon.ico" />
  14. <None Remove="Icon.bmp" />
  15. </ItemGroup>
  16. <ItemGroup>
  17. <EmbeddedResource Include="Icon.ico" />
  18. <EmbeddedResource Include="Icon.bmp" />
  19. </ItemGroup>
  20. <ItemGroup>
  21. <MonoGameContentReference Include="Content\Content.mgcb" />
  22. </ItemGroup>
  23. <ItemGroup>
  24. <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
  25. </ItemGroup>
  26. <ItemGroup>
  27. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.4-preview.1" />
  28. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.4-preview.1" />
  29. </ItemGroup>
  30. <ItemGroup>
  31. <ProjectReference Include="..\SkinnedModel\SkinnedModel.csproj" />
  32. </ItemGroup>
  33. </Project>