#----------------------------- Global Properties ----------------------------# /outputDir:bin /intermediateDir:obj /platform:Windows /config: /profile:Reach /compress:False #-------------------------------- References --------------------------------# /reference:..\ParticleSystem\bin\Debug\XMLContentLoadingSample.ParticleModel.dll #---------------------------------- Content ---------------------------------# #begin checker.bmp /importer:TextureImporter /processor:TextureProcessor /processorParam:ColorKeyColor=255,0,255,255 /processorParam:ColorKeyEnabled=True /processorParam:GenerateMipmaps=False /processorParam:PremultiplyAlpha=True /processorParam:ResizeToPowerOfTwo=False /processorParam:MakeSquare=False /processorParam:TextureFormat=Color /build:checker.bmp #begin ExplosionSettings.xml /importer:XmlImporter /processor:PassThroughProcessor /build:ExplosionSettings.xml #begin ExplosionSmokeSettings.xml /importer:XmlImporter /processor:PassThroughProcessor /build:ExplosionSmokeSettings.xml #begin fire.png /importer:TextureImporter /processor:TextureProcessor /processorParam:ColorKeyColor=255,0,255,255 /processorParam:ColorKeyEnabled=True /processorParam:GenerateMipmaps=False /processorParam:PremultiplyAlpha=True /processorParam:ResizeToPowerOfTwo=False /processorParam:MakeSquare=False /processorParam:TextureFormat=Color /build:fire.png #begin FireSettings.xml /importer:XmlImporter /processor:PassThroughProcessor /build:FireSettings.xml #begin font.spritefont /importer:FontDescriptionImporter /processor:FontDescriptionProcessor /processorParam:PremultiplyAlpha=True /processorParam:TextureFormat=Compressed /build:font.spritefont #begin grid.x /importer:XImporter /processor:ModelProcessor /processorParam:ColorKeyColor=0,0,0,0 /processorParam:ColorKeyEnabled=True /processorParam:DefaultEffect=BasicEffect /processorParam:GenerateMipmaps=True /processorParam:GenerateTangentFrames=False /processorParam:PremultiplyTextureAlpha=True /processorParam:PremultiplyVertexColors=True /processorParam:ResizeTexturesToPowerOfTwo=False /processorParam:RotationX=0 /processorParam:RotationY=0 /processorParam:RotationZ=0 /processorParam:Scale=1 /processorParam:SwapWindingOrder=False /processorParam:TextureFormat=Compressed /build:grid.x #begin ParticleEffect.fx /importer:EffectImporter /processor:EffectProcessor /processorParam:DebugMode=Auto /build:ParticleEffect.fx #begin ProjectileTrailSettings.xml /importer:XmlImporter /processor:PassThroughProcessor /build:ProjectileTrailSettings.xml #begin smoke.png /importer:TextureImporter /processor:TextureProcessor /processorParam:ColorKeyColor=255,0,255,255 /processorParam:ColorKeyEnabled=True /processorParam:GenerateMipmaps=False /processorParam:PremultiplyAlpha=True /processorParam:ResizeToPowerOfTwo=False /processorParam:MakeSquare=False /processorParam:TextureFormat=Color /build:smoke.png #begin SmokePlumeSettings.xml /importer:XmlImporter /processor:PassThroughProcessor /build:SmokePlumeSettings.xml #begin explosion.png /importer:TextureImporter /processor:TextureProcessor /processorParam:ColorKeyColor=255,0,255,255 /processorParam:ColorKeyEnabled=True /processorParam:GenerateMipmaps=False /processorParam:PremultiplyAlpha=True /processorParam:ResizeToPowerOfTwo=False /processorParam:MakeSquare=False /processorParam:TextureFormat=Color /build:explosion.png