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- <?xml version="1.0" encoding="utf-8"?>
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- <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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- <FileAlignment>512</FileAlignment>
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- <AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
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- <DebugType>full</DebugType>
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- <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
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- <Reference Include="OpenTK-1.0" />
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Xml" />
- <Reference Include="MonoGame.Framework">
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- <Compile Include="Properties\AssemblyInfo.cs" />
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- <MonoGameContentReference Include="..\..\Content\Content.mgcb">
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- <None Include="Resources\AboutResources.txt" />
- <None Include="Assets\AboutAssets.txt" />
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- <Folder Include="Resources\Layout\" />
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- <ItemGroup>
- <AndroidResource Include="Resources\Drawable\Splash.png" />
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- <ItemGroup>
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- <ProjectReference Include="..\..\XMLContentLoadingSample\XMLContentLoadingSample.csproj">
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- <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
- <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
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