XMLContentLoadingSample.iOS.csproj 6.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  3. <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
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  11. <IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
  12. <AssemblyName>XMLContentLoadingSample.iOS</AssemblyName>
  13. <MonoGamePlatform>iOS</MonoGamePlatform>
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  59. <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
  60. <CodesignKey>iPhone Developer</CodesignKey>
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  72. <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
  73. <CodesignKey>iPhone Developer</CodesignKey>
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  85. <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
  86. <BuildIpa>True</BuildIpa>
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  93. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
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  100. <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
  101. <CodesignProvision>Automatic:AppStore</CodesignProvision>
  102. <CodesignKey>iPhone Distribution</CodesignKey>
  103. </PropertyGroup>
  104. <ItemGroup>
  105. <Reference Include="System" />
  106. <Reference Include="System.Xml" />
  107. <Reference Include="System.Core" />
  108. <Reference Include="Xamarin.iOS" />
  109. <Reference Include="MonoGame.Framework">
  110. <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\iOS\MonoGame.Framework.dll</HintPath>
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  112. </ItemGroup>
  113. <ItemGroup>
  114. <Compile Include="Program.cs" />
  115. <Compile Include="Properties\AssemblyInfo.cs" />
  116. </ItemGroup>
  117. <ItemGroup>
  118. <MonoGameContentReference Include="..\..\Content\Content.mgcb">
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  126. <BundleResource Include="GameThumbnail.png" />
  127. </ItemGroup>
  128. <ItemGroup>
  129. <ProjectReference Include="..\..\XMLContentLoadingSample\XMLContentLoadingSample.csproj">
  130. <Project>{18a0f682-c28f-43e9-be04-38e188b3379b}</Project>
  131. <Name>XMLContentLoadingSample</Name>
  132. </ProjectReference>
  133. </ItemGroup>
  134. <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
  135. <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
  136. </Project>