#region File Description //----------------------------------------------------------------------------- // SkinnedSphere.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; #endregion namespace SkinnedModel { /// /// Stores a bounding sphere for checking collision against a skinned /// model, and records which bone this sphere is attached to. /// public class SkinnedSphere { public string BoneName; public float Radius; [ContentSerializer(Optional = true)] public float Offset; } }