ObjImporter (Windows).sln 1.6 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ObjImporterGameWindows", "ObjImporterGame\ObjImporterGameWindows.csproj", "{6A1A9560-229B-4FF1-B58E-5BBB8882055C}"
  5. EndProject
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ObjImporter", "ObjImporter\ObjImporter.csproj", "{3E5B242B-B341-43BB-9FA7-E9A9E89FB9F6}"
  7. EndProject
  8. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ObjImporterGameContent", "ObjImporterGame\Content\ObjImporterGameContent.contentproj", "{DB68E246-A749-4C1F-9914-4771D08CC293}"
  9. EndProject
  10. Global
  11. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  12. Debug|x86 = Debug|x86
  13. Release|x86 = Release|x86
  14. EndGlobalSection
  15. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  16. {6A1A9560-229B-4FF1-B58E-5BBB8882055C}.Debug|x86.ActiveCfg = Debug|x86
  17. {6A1A9560-229B-4FF1-B58E-5BBB8882055C}.Debug|x86.Build.0 = Debug|x86
  18. {6A1A9560-229B-4FF1-B58E-5BBB8882055C}.Release|x86.ActiveCfg = Release|x86
  19. {6A1A9560-229B-4FF1-B58E-5BBB8882055C}.Release|x86.Build.0 = Release|x86
  20. {3E5B242B-B341-43BB-9FA7-E9A9E89FB9F6}.Debug|x86.ActiveCfg = Debug|x86
  21. {3E5B242B-B341-43BB-9FA7-E9A9E89FB9F6}.Debug|x86.Build.0 = Debug|x86
  22. {3E5B242B-B341-43BB-9FA7-E9A9E89FB9F6}.Release|x86.ActiveCfg = Release|x86
  23. {3E5B242B-B341-43BB-9FA7-E9A9E89FB9F6}.Release|x86.Build.0 = Release|x86
  24. {DB68E246-A749-4C1F-9914-4771D08CC293}.Debug|x86.ActiveCfg = Debug|x86
  25. {DB68E246-A749-4C1F-9914-4771D08CC293}.Release|x86.ActiveCfg = Release|x86
  26. EndGlobalSection
  27. GlobalSection(SolutionProperties) = preSolution
  28. HideSolutionNode = FALSE
  29. EndGlobalSection
  30. EndGlobal