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- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
- <PropertyGroup>
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- <XnaPlatform>Xbox 360</XnaPlatform>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
- <XnaPlatform>Xbox 360</XnaPlatform>
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- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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- <ItemGroup>
- <Compile Include="baseballbat.fbx">
- <Name>baseballbat</Name>
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- <Processor>ModelProcessor</Processor>
- </Compile>
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- <ItemGroup>
- <BootstrapperPackage Include=".NETFramework,Version=v4.0">
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- <Install>true</Install>
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- <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
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