AssemblyInfo.cs 1.3 KB

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  1. using System.Reflection;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. // General Information about an assembly is controlled through the following
  5. // set of attributes. Change these attribute values to modify the information
  6. // associated with an assembly.
  7. [assembly: AssemblyTitle("Object Placement on Avatar")]
  8. [assembly: AssemblyProduct("ObjectPlacementOnAvatar")]
  9. [assembly: AssemblyDescription("This sample shows you how to place an object on an avatar by calculating the world space transform of one of the avatar bones.")]
  10. [assembly: AssemblyCompany("Microsoft")]
  11. [assembly: AssemblyCopyright("Copyright © Microsoft 2009")]
  12. [assembly: AssemblyTrademark("")]
  13. [assembly: AssemblyCulture("")]
  14. // Setting ComVisible to false makes the types in this assembly not visible
  15. // to COM components. Xbox 360 assemblies do not support COM.
  16. [assembly: ComVisible(false)]
  17. // If this assembly is the startup assembly, the following Guid is used to
  18. // uniquely identify the title storage container when deploying this assembly
  19. // to the Xbox 360 console.
  20. [assembly: Guid("e31681bf-f10d-4fa0-bf76-70b54d515e3d")]
  21. // Version information for an assembly consists of the following four values:
  22. //
  23. // Major Version
  24. // Minor Version
  25. // Build Number
  26. // Revision
  27. //
  28. [assembly: AssemblyVersion("1.0.0.0")]