RectangleCollisionXbox.csproj 6.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
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  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Exe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>RectangleCollision</RootNamespace>
  11. <AssemblyName>RectangleCollision</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Xbox 360</XnaPlatform>
  16. <XnaProfile>Reach</XnaProfile>
  17. <XnaCrossPlatformGroupID>62563202-c44f-447b-b51e-90fd5b012881</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <ApplicationIcon>Game.ico</ApplicationIcon>
  20. <Thumbnail>GameThumbnail.png</Thumbnail>
  21. <PublishUrl>publish\</PublishUrl>
  22. <Install>true</Install>
  23. <InstallFrom>Disk</InstallFrom>
  24. <UpdateEnabled>false</UpdateEnabled>
  25. <UpdateMode>Foreground</UpdateMode>
  26. <UpdateInterval>7</UpdateInterval>
  27. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  28. <UpdatePeriodically>false</UpdatePeriodically>
  29. <UpdateRequired>false</UpdateRequired>
  30. <MapFileExtensions>true</MapFileExtensions>
  31. <ApplicationRevision>0</ApplicationRevision>
  32. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  33. <IsWebBootstrapper>false</IsWebBootstrapper>
  34. <UseApplicationTrust>false</UseApplicationTrust>
  35. <BootstrapperEnabled>true</BootstrapperEnabled>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
  38. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  39. <ErrorReport>prompt</ErrorReport>
  40. <WarningLevel>4</WarningLevel>
  41. <NoStdLib>true</NoStdLib>
  42. <UseVSHostingProcess>false</UseVSHostingProcess>
  43. <DebugSymbols>true</DebugSymbols>
  44. <DebugType>full</DebugType>
  45. <Optimize>false</Optimize>
  46. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  47. <XnaCompressContent>true</XnaCompressContent>
  48. </PropertyGroup>
  49. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  50. <OutputPath>bin\Xbox 360\Release</OutputPath>
  51. <ErrorReport>prompt</ErrorReport>
  52. <WarningLevel>4</WarningLevel>
  53. <NoStdLib>true</NoStdLib>
  54. <UseVSHostingProcess>false</UseVSHostingProcess>
  55. <DebugType>pdbonly</DebugType>
  56. <Optimize>true</Optimize>
  57. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  58. <XnaCompressContent>true</XnaCompressContent>
  59. </PropertyGroup>
  60. <ItemGroup>
  61. <ProjectReference Include="..\RectangleCollisionContent\RectangleCollisionContent.contentproj">
  62. <Name>RectangleCollisionContent %28Content%29</Name>
  63. <XnaReferenceType>Content</XnaReferenceType>
  64. <Project>{D3B9991E-01CA-4481-8B68-CC862B5CD6C1}</Project>
  65. </ProjectReference>
  66. </ItemGroup>
  67. <ItemGroup>
  68. <Compile Include="Properties\AssemblyInfo.cs" />
  69. <Compile Include="Program.cs" />
  70. <Compile Include="Game1.cs" />
  71. </ItemGroup>
  72. <ItemGroup>
  73. <Content Include="Game.ico" />
  74. <Content Include="GameThumbnail.png" />
  75. </ItemGroup>
  76. <ItemGroup />
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  88. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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  90. <ProductName>.NET Framework 3.5 SP1</ProductName>
  91. <Install>false</Install>
  92. </BootstrapperPackage>
  93. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  94. <Visible>False</Visible>
  95. <ProductName>Windows Installer 3.1</ProductName>
  96. <Install>true</Install>
  97. </BootstrapperPackage>
  98. <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
  99. <Visible>False</Visible>
  100. <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
  101. <Install>true</Install>
  102. </BootstrapperPackage>
  103. </ItemGroup>
  104. <ItemGroup>
  105. <Reference Include="Microsoft.Xna.Framework">
  106. <Private>False</Private>
  107. </Reference>
  108. <Reference Include="Microsoft.Xna.Framework.Avatar">
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  110. </Reference>
  111. <Reference Include="Microsoft.Xna.Framework.Game">
  112. <Private>False</Private>
  113. </Reference>
  114. <Reference Include="Microsoft.Xna.Framework.GamerServices">
  115. <Private>False</Private>
  116. </Reference>
  117. <Reference Include="Microsoft.Xna.Framework.Graphics">
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  126. <Reference Include="Microsoft.Xna.Framework.Video">
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  131. </Reference>
  132. <Reference Include="mscorlib">
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  134. </Reference>
  135. <Reference Include="System">
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  137. </Reference>
  138. <Reference Include="System.Core">
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  140. </Reference>
  141. <Reference Include="System.Net" />
  142. <Reference Include="System.Xml">
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  145. <Reference Include="System.Xml.Linq">
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  147. </Reference>
  148. </ItemGroup>
  149. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  150. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  151. <!--
  152. To modify your build process, add your task inside one of the targets below and uncomment it.
  153. Other similar extension points exist, see Microsoft.Common.targets.
  154. <Target Name="BeforeBuild">
  155. </Target>
  156. <Target Name="AfterBuild">
  157. </Target>
  158. -->
  159. </Project>