SkinningSampleContent.contentproj 5.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{9B5D0224-74D6-48D6-8733-3B70EF38956C}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>SkinningSample</RootNamespace>
  11. <AssemblyName>SkinningSample</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <ApplicationIcon>Game.ico</ApplicationIcon>
  14. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  15. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  16. <ContentRootDirectory>Content</ContentRootDirectory>
  17. <PublishUrl>publish\</PublishUrl>
  18. <Install>true</Install>
  19. <InstallFrom>Disk</InstallFrom>
  20. <UpdateEnabled>false</UpdateEnabled>
  21. <UpdateMode>Foreground</UpdateMode>
  22. <UpdateInterval>7</UpdateInterval>
  23. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  24. <UpdatePeriodically>false</UpdatePeriodically>
  25. <UpdateRequired>false</UpdateRequired>
  26. <MapFileExtensions>true</MapFileExtensions>
  27. <ApplicationRevision>0</ApplicationRevision>
  28. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  29. <IsWebBootstrapper>false</IsWebBootstrapper>
  30. <UseApplicationTrust>false</UseApplicationTrust>
  31. <BootstrapperEnabled>true</BootstrapperEnabled>
  32. </PropertyGroup>
  33. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  34. <XnaPlatform>Windows</XnaPlatform>
  35. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  38. <XnaPlatform>Windows</XnaPlatform>
  39. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  40. </PropertyGroup>
  41. <ItemGroup>
  42. <Compile Include="dude.fbx">
  43. <Importer>FbxImporter</Importer>
  44. <Processor>SkinnedModelProcessor</Processor>
  45. <Name>dude</Name>
  46. </Compile>
  47. </ItemGroup>
  48. <ItemGroup>
  49. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=None" />
  50. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=None" />
  51. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=None" />
  52. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=None" />
  53. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=None" />
  54. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=None" />
  55. </ItemGroup>
  56. <ItemGroup>
  57. <BootstrapperPackage Include=".NETFramework,Version=v4.0">
  58. <Visible>False</Visible>
  59. <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
  60. <Install>true</Install>
  61. </BootstrapperPackage>
  62. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  63. <Visible>False</Visible>
  64. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  65. <Install>false</Install>
  66. </BootstrapperPackage>
  67. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  68. <Visible>False</Visible>
  69. <ProductName>.NET Framework 3.5 SP1</ProductName>
  70. <Install>false</Install>
  71. </BootstrapperPackage>
  72. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  73. <Visible>False</Visible>
  74. <ProductName>Windows Installer 3.1</ProductName>
  75. <Install>true</Install>
  76. </BootstrapperPackage>
  77. </ItemGroup>
  78. <ItemGroup>
  79. <ProjectReference Include="..\..\SkinnedModelPipeline\SkinnedModelPipeline.csproj">
  80. <Project>{4636C7E1-B845-4B83-B96D-64A11B8A4515}</Project>
  81. <Name>SkinnedModelPipeline</Name>
  82. </ProjectReference>
  83. </ItemGroup>
  84. <ItemGroup>
  85. <Compile Include="baseballbat.fbx">
  86. <Name>baseballbat</Name>
  87. <Importer>FbxImporter</Importer>
  88. <Processor>ModelProcessor</Processor>
  89. <ProcessorParameters_Scale>30</ProcessorParameters_Scale>
  90. <ProcessorParameters_RotationX>120</ProcessorParameters_RotationX>
  91. </Compile>
  92. </ItemGroup>
  93. <ItemGroup>
  94. <Compile Include="CollisionSpheres.xml">
  95. <Name>CollisionSpheres</Name>
  96. <Importer>XmlImporter</Importer>
  97. <Processor>PassThroughProcessor</Processor>
  98. </Compile>
  99. </ItemGroup>
  100. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  101. Other similar extension points exist, see Microsoft.Common.targets.
  102. <Target Name="BeforeBuild">
  103. </Target>
  104. <Target Name="AfterBuild">
  105. </Target>
  106. -->
  107. <ProjectExtensions>
  108. <VisualStudio>
  109. </VisualStudio>
  110. </ProjectExtensions>
  111. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  112. </Project>