TicTacToeGameContent.contentproj 4.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{83D8FC73-49C0-4AFF-945C-4414AE8BA67C}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  11. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  12. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  13. <ContentRootDirectory>Content</ContentRootDirectory>
  14. <SccProjectName>
  15. </SccProjectName>
  16. <SccLocalPath>
  17. </SccLocalPath>
  18. <SccAuxPath>
  19. </SccAuxPath>
  20. <SccProvider>
  21. </SccProvider>
  22. </PropertyGroup>
  23. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Windows Phone'">
  24. <PlatformTarget>x86</PlatformTarget>
  25. </PropertyGroup>
  26. <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|Windows Phone'">
  27. <PlatformTarget>x86</PlatformTarget>
  28. </PropertyGroup>
  29. <PropertyGroup>
  30. <RootNamespace>TicTacToeGameContent</RootNamespace>
  31. </PropertyGroup>
  32. <ItemGroup>
  33. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  34. <Private>False</Private>
  35. </Reference>
  36. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  37. <Private>False</Private>
  38. </Reference>
  39. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  40. <Private>False</Private>
  41. </Reference>
  42. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  43. <Private>False</Private>
  44. </Reference>
  45. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  46. <Private>False</Private>
  47. </Reference>
  48. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  49. <Private>False</Private>
  50. </Reference>
  51. </ItemGroup>
  52. <ItemGroup>
  53. <Compile Include="blank.png">
  54. <Name>blank</Name>
  55. <Importer>TextureImporter</Importer>
  56. <Processor>TextureProcessor</Processor>
  57. </Compile>
  58. <Compile Include="Circle.png">
  59. <Name>Circle</Name>
  60. <Importer>TextureImporter</Importer>
  61. <Processor>TextureProcessor</Processor>
  62. </Compile>
  63. <Compile Include="X.png">
  64. <Name>X</Name>
  65. <Importer>TextureImporter</Importer>
  66. <Processor>TextureProcessor</Processor>
  67. </Compile>
  68. </ItemGroup>
  69. <ItemGroup>
  70. <Compile Include="ButtonFont.spritefont">
  71. <Name>ButtonFont</Name>
  72. <Importer>FontDescriptionImporter</Importer>
  73. <Processor>FontDescriptionProcessor</Processor>
  74. </Compile>
  75. <Compile Include="TextFont.spritefont">
  76. <Name>TextFont</Name>
  77. <Importer>FontDescriptionImporter</Importer>
  78. <Processor>FontDescriptionProcessor</Processor>
  79. </Compile>
  80. </ItemGroup>
  81. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  82. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  83. Other similar extension points exist, see Microsoft.Common.targets.
  84. <Target Name="BeforeBuild">
  85. </Target>
  86. <Target Name="AfterBuild">
  87. </Target>
  88. -->
  89. </Project>