TrianglePickingSampleContent.contentproj 4.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{89EC754C-0920-4042-B7E5-352C3C0AF503}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>TrianglePicking</RootNamespace>
  11. <AssemblyName>TrianglePicking</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <ApplicationIcon>Game.ico</ApplicationIcon>
  14. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  15. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  16. <ContentRootDirectory>Content</ContentRootDirectory>
  17. </PropertyGroup>
  18. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  19. <XnaPlatform>Windows</XnaPlatform>
  20. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  21. </PropertyGroup>
  22. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  23. <XnaPlatform>Windows</XnaPlatform>
  24. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  25. </PropertyGroup>
  26. <ItemGroup>
  27. <Compile Include="cursor.png">
  28. <Importer>TextureImporter</Importer>
  29. <Processor>TextureProcessor</Processor>
  30. <Name>cursor</Name>
  31. </Compile>
  32. </ItemGroup>
  33. <ItemGroup>
  34. <Compile Include="Cats.fbx">
  35. <Importer>FbxImporter</Importer>
  36. <Processor>TrianglePickingProcessor</Processor>
  37. <Name>Cats</Name>
  38. </Compile>
  39. <Compile Include="P2Wedge.fbx">
  40. <Importer>FbxImporter</Importer>
  41. <Processor>TrianglePickingProcessor</Processor>
  42. <Name>P2Wedge</Name>
  43. </Compile>
  44. <Compile Include="table.FBX">
  45. <Importer>FbxImporter</Importer>
  46. <Processor>TrianglePickingProcessor</Processor>
  47. <Name>table</Name>
  48. </Compile>
  49. </ItemGroup>
  50. <ItemGroup>
  51. <Compile Include="Cylinder.fbx">
  52. <Importer>FbxImporter</Importer>
  53. <Processor>TrianglePickingProcessor</Processor>
  54. <Name>Cylinder</Name>
  55. </Compile>
  56. <Compile Include="Sphere.fbx">
  57. <Importer>FbxImporter</Importer>
  58. <Processor>TrianglePickingProcessor</Processor>
  59. <Name>Sphere</Name>
  60. </Compile>
  61. </ItemGroup>
  62. <ItemGroup>
  63. <Compile Include="hudFont.spritefont">
  64. <Importer>FontDescriptionImporter</Importer>
  65. <Processor>FontDescriptionProcessor</Processor>
  66. <Name>hudFont</Name>
  67. </Compile>
  68. </ItemGroup>
  69. <ItemGroup>
  70. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  71. <Private>False</Private>
  72. </Reference>
  73. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  74. <Private>False</Private>
  75. </Reference>
  76. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  77. <Private>False</Private>
  78. </Reference>
  79. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  80. <Private>False</Private>
  81. </Reference>
  82. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  83. <Private>False</Private>
  84. </Reference>
  85. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
  86. <Private>False</Private>
  87. </Reference>
  88. </ItemGroup>
  89. <ItemGroup>
  90. <ProjectReference Include="..\..\TrianglePickingPipeline\TrianglePickingPipeline.csproj">
  91. <Project>{35D4955B-8D3A-492A-B76B-2306A50C44F8}</Project>
  92. <Name>TrianglePickingPipeline</Name>
  93. </ProjectReference>
  94. </ItemGroup>
  95. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  96. Other similar extension points exist, see Microsoft.Common.targets.
  97. <Target Name="BeforeBuild">
  98. </Target>
  99. <Target Name="AfterBuild">
  100. </Target>
  101. -->
  102. <ProjectExtensions>
  103. <VisualStudio>
  104. </VisualStudio>
  105. </ProjectExtensions>
  106. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  107. </Project>