UISample.csproj 5.9 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{C9BACD92-D8AC-41E1-8CC8-6EBC207501FE}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Windows Phone</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>UISample</RootNamespace>
  11. <AssemblyName>AchievementUISample</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows Phone</XnaPlatform>
  16. <XnaProfile>Reach</XnaProfile>
  17. <XnaCrossPlatformGroupID>66abdcd6-6970-4790-92ae-1413d1b2f68b</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <XapFilename>$(AssemblyName).xap</XapFilename>
  20. <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
  21. <XnaWindowsPhoneManifestTemplate>Properties\WMAppManifest.xml</XnaWindowsPhoneManifestTemplate>
  22. <TileImage>Background.png</TileImage>
  23. <TileTitle>GamerServicesUISample</TileTitle>
  24. <ApplicationIcon>
  25. </ApplicationIcon>
  26. <Thumbnail>GameThumbnail.png</Thumbnail>
  27. </PropertyGroup>
  28. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Windows Phone' ">
  29. <DebugSymbols>true</DebugSymbols>
  30. <DebugType>full</DebugType>
  31. <Optimize>false</Optimize>
  32. <OutputPath>bin\Windows Phone\Debug</OutputPath>
  33. <DefineConstants>DEBUG;TRACE;WINDOWS_PHONE</DefineConstants>
  34. <ErrorReport>prompt</ErrorReport>
  35. <WarningLevel>4</WarningLevel>
  36. <NoStdLib>true</NoStdLib>
  37. <UseVSHostingProcess>false</UseVSHostingProcess>
  38. <XnaCompressContent>false</XnaCompressContent>
  39. </PropertyGroup>
  40. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Windows Phone' ">
  41. <DebugType>pdbonly</DebugType>
  42. <Optimize>true</Optimize>
  43. <OutputPath>bin\Windows Phone\Release</OutputPath>
  44. <DefineConstants>TRACE;WINDOWS_PHONE</DefineConstants>
  45. <ErrorReport>prompt</ErrorReport>
  46. <WarningLevel>4</WarningLevel>
  47. <NoStdLib>true</NoStdLib>
  48. <UseVSHostingProcess>false</UseVSHostingProcess>
  49. <XnaCompressContent>false</XnaCompressContent>
  50. </PropertyGroup>
  51. <ItemGroup>
  52. <Reference Include="Microsoft.Phone, Version=7.0.0.0, Culture=neutral, PublicKeyToken=24eec0d8c86cda1e, processorArchitecture=MSIL" />
  53. <Reference Include="Microsoft.Xna.Framework">
  54. <Private>False</Private>
  55. </Reference>
  56. <Reference Include="Microsoft.Xna.Framework.Game">
  57. <Private>False</Private>
  58. </Reference>
  59. <Reference Include="Microsoft.Xna.Framework.Graphics">
  60. <Private>False</Private>
  61. </Reference>
  62. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
  63. <Private>False</Private>
  64. </Reference>
  65. <Reference Include="mscorlib">
  66. <Private>False</Private>
  67. </Reference>
  68. <Reference Include="System">
  69. <Private>False</Private>
  70. </Reference>
  71. <Reference Include="System.Device, Version=2.0.5.0, Culture=neutral, PublicKeyToken=24eec0d8c86cda1e, processorArchitecture=MSIL" />
  72. </ItemGroup>
  73. <ItemGroup>
  74. <Compile Include="CommonGraphics.cs" />
  75. <Compile Include="Controls\Control.cs" />
  76. <Compile Include="Controls\DrawContext.cs" />
  77. <Compile Include="Controls\ImageControl.cs" />
  78. <Compile Include="Controls\HighScorePanel.cs" />
  79. <Compile Include="Screens\HighScoreScreen.cs" />
  80. <Compile Include="Controls\PanelControl.cs" />
  81. <Compile Include="Controls\PageFlipControl.cs" />
  82. <Compile Include="Controls\ScrollingPanelControl.cs" />
  83. <Compile Include="Controls\TextControl.cs" />
  84. <Compile Include="Controls\PageFlipTracker.cs" />
  85. <Compile Include="Properties\AssemblyInfo.cs" />
  86. <Compile Include="ScreenManager\GameScreen.cs" />
  87. <Compile Include="ScreenManager\InputState.cs" />
  88. <Compile Include="ScreenManager\ScreenManager.cs" />
  89. <Compile Include="Screens\BackgroundScreen.cs" />
  90. <Compile Include="Screens\LevelSelectScreen.cs" />
  91. <Compile Include="Screens\LoadingScreen.cs" />
  92. <Compile Include="Screens\MainMenuScreen.cs" />
  93. <Compile Include="Screens\MenuEntry.cs" />
  94. <Compile Include="Screens\MenuScreen.cs" />
  95. <Compile Include="Screens\PlayerIndexEventArgs.cs" />
  96. <Compile Include="Controls\ScrollTracker.cs" />
  97. <Compile Include="Screens\SingleControlScreen.cs" />
  98. <None Include="Properties\AppManifest.xml">
  99. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  100. </None>
  101. <None Include="Properties\WMAppManifest.xml">
  102. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  103. </None>
  104. <Compile Include="SampleGame.cs" />
  105. </ItemGroup>
  106. <ItemGroup>
  107. <Content Include="Game.ico" />
  108. <Content Include="GameThumbnail.png" />
  109. <Content Include="Background.png">
  110. <XnaPlatformSpecific>true</XnaPlatformSpecific>
  111. </Content>
  112. </ItemGroup>
  113. <ItemGroup>
  114. <ProjectReference Include="..\UISampleContent\UISampleContent.contentproj">
  115. <Project>{21FB26C2-8278-4E56-9281-3F2220AB7684}</Project>
  116. <Name>AchievementUISampleContent %28Content%29</Name>
  117. <XnaReferenceType>Content</XnaReferenceType>
  118. </ProjectReference>
  119. </ItemGroup>
  120. <ItemGroup />
  121. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  122. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  123. <!--
  124. To modify your build process, add your task inside one of the targets below and uncomment it.
  125. Other similar extension points exist, see Microsoft.Common.targets.
  126. <Target Name="BeforeBuild">
  127. </Target>
  128. <Target Name="AfterBuild">
  129. </Target>
  130. -->
  131. </Project>