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- <?xml version="1.0" encoding="utf-8"?>
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- <PropertyGroup>
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- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">Windows Phone</Platform>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>UISample</RootNamespace>
- <AssemblyName>AchievementUISample</AssemblyName>
- <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
- <TargetFrameworkProfile>Client</TargetFrameworkProfile>
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- <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
- <XnaWindowsPhoneManifestTemplate>Properties\WMAppManifest.xml</XnaWindowsPhoneManifestTemplate>
- <TileImage>Background.png</TileImage>
- <TileTitle>GamerServicesUISample</TileTitle>
- <ApplicationIcon>
- </ApplicationIcon>
- <Thumbnail>GameThumbnail.png</Thumbnail>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Windows Phone' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Windows Phone\Debug</OutputPath>
- <DefineConstants>DEBUG;TRACE;WINDOWS_PHONE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
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- <DebugType>pdbonly</DebugType>
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- <OutputPath>bin\Windows Phone\Release</OutputPath>
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- <Reference Include="Microsoft.Xna.Framework">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Game">
- <Private>False</Private>
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- <Reference Include="Microsoft.Xna.Framework.Graphics">
- <Private>False</Private>
- </Reference>
- <Reference Include="Microsoft.Xna.Framework.Input.Touch">
- <Private>False</Private>
- </Reference>
- <Reference Include="mscorlib">
- <Private>False</Private>
- </Reference>
- <Reference Include="System">
- <Private>False</Private>
- </Reference>
- <Reference Include="System.Device, Version=2.0.5.0, Culture=neutral, PublicKeyToken=24eec0d8c86cda1e, processorArchitecture=MSIL" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="CommonGraphics.cs" />
- <Compile Include="Controls\Control.cs" />
- <Compile Include="Controls\DrawContext.cs" />
- <Compile Include="Controls\ImageControl.cs" />
- <Compile Include="Controls\HighScorePanel.cs" />
- <Compile Include="Screens\HighScoreScreen.cs" />
- <Compile Include="Controls\PanelControl.cs" />
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- <Compile Include="Controls\ScrollingPanelControl.cs" />
- <Compile Include="Controls\TextControl.cs" />
- <Compile Include="Controls\PageFlipTracker.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="ScreenManager\GameScreen.cs" />
- <Compile Include="ScreenManager\InputState.cs" />
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- <Compile Include="Screens\BackgroundScreen.cs" />
- <Compile Include="Screens\LevelSelectScreen.cs" />
- <Compile Include="Screens\LoadingScreen.cs" />
- <Compile Include="Screens\MainMenuScreen.cs" />
- <Compile Include="Screens\MenuEntry.cs" />
- <Compile Include="Screens\MenuScreen.cs" />
- <Compile Include="Screens\PlayerIndexEventArgs.cs" />
- <Compile Include="Controls\ScrollTracker.cs" />
- <Compile Include="Screens\SingleControlScreen.cs" />
- <None Include="Properties\AppManifest.xml">
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- <XnaPlatformSpecific>true</XnaPlatformSpecific>
- </None>
- <Compile Include="SampleGame.cs" />
- </ItemGroup>
- <ItemGroup>
- <Content Include="Game.ico" />
- <Content Include="GameThumbnail.png" />
- <Content Include="Background.png">
- <XnaPlatformSpecific>true</XnaPlatformSpecific>
- </Content>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\UISampleContent\UISampleContent.contentproj">
- <Project>{21FB26C2-8278-4E56-9281-3F2220AB7684}</Project>
- <Name>AchievementUISampleContent %28Content%29</Name>
- <XnaReferenceType>Content</XnaReferenceType>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup />
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
- <!--
- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
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