VertexLightingContent.contentproj 4.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{C7C4B32A-1EF5-4B06-9204-50EDE277CB7E}</ProjectGuid>
  5. <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>VertexLighting</RootNamespace>
  11. <AssemblyName>VertexLighting</AssemblyName>
  12. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  13. <ApplicationIcon>Game.ico</ApplicationIcon>
  14. <OutputPath>bin\$(Platform)\$(Configuration)</OutputPath>
  15. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  16. <ContentRootDirectory>Content</ContentRootDirectory>
  17. </PropertyGroup>
  18. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  19. <XnaPlatform>Windows</XnaPlatform>
  20. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  21. </PropertyGroup>
  22. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  23. <XnaPlatform>Windows</XnaPlatform>
  24. <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
  25. </PropertyGroup>
  26. <ItemGroup>
  27. <Compile Include="FlatShaded.fx">
  28. <Importer>EffectImporter</Importer>
  29. <Processor>EffectProcessor</Processor>
  30. <Name>FlatShaded</Name>
  31. </Compile>
  32. <Compile Include="VertexLighting.fx">
  33. <Importer>EffectImporter</Importer>
  34. <Processor>EffectProcessor</Processor>
  35. <Name>VertexLighting</Name>
  36. </Compile>
  37. </ItemGroup>
  38. <ItemGroup>
  39. <Compile Include="Cube.fbx">
  40. <Importer>FbxImporter</Importer>
  41. <Processor>ModelProcessor</Processor>
  42. <Name>Cube</Name>
  43. </Compile>
  44. </ItemGroup>
  45. <ItemGroup>
  46. <Compile Include="Cylinder.fbx">
  47. <Importer>FbxImporter</Importer>
  48. <Processor>ModelProcessor</Processor>
  49. <Name>Cylinder</Name>
  50. </Compile>
  51. </ItemGroup>
  52. <ItemGroup>
  53. <Compile Include="Cone.fbx">
  54. <Importer>FbxImporter</Importer>
  55. <Processor>ModelProcessor</Processor>
  56. <Name>Cone</Name>
  57. </Compile>
  58. </ItemGroup>
  59. <ItemGroup>
  60. <Compile Include="SphereLowPoly.fbx">
  61. <Importer>FbxImporter</Importer>
  62. <Processor>ModelProcessor</Processor>
  63. <Name>SphereLowPoly</Name>
  64. </Compile>
  65. </ItemGroup>
  66. <ItemGroup>
  67. <Compile Include="SphereHighPoly.fbx">
  68. <Importer>FbxImporter</Importer>
  69. <Processor>ModelProcessor</Processor>
  70. <Name>SphereHighPoly</Name>
  71. </Compile>
  72. </ItemGroup>
  73. <ItemGroup>
  74. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  75. <Private>False</Private>
  76. </Reference>
  77. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  78. <Private>False</Private>
  79. </Reference>
  80. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  81. <Private>False</Private>
  82. </Reference>
  83. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  84. <Private>False</Private>
  85. </Reference>
  86. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
  87. <Private>False</Private>
  88. </Reference>
  89. <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
  90. <Private>False</Private>
  91. </Reference>
  92. </ItemGroup>
  93. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  94. Other similar extension points exist, see Microsoft.Common.targets.
  95. <Target Name="BeforeBuild">
  96. </Target>
  97. <Target Name="AfterBuild">
  98. </Target>
  99. -->
  100. <ProjectExtensions>
  101. <VisualStudio>
  102. </VisualStudio>
  103. </ProjectExtensions>
  104. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  105. </Project>