CustomAvatarAnimationXbox.csproj 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
  3. <PropertyGroup>
  4. <ProjectGuid>{B0C6D416-83AC-4F2F-92A6-D73342D699C1}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Xbox 360</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>CustomAvatarAnimation</RootNamespace>
  11. <AssemblyName>AvatarCustomAnimation</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  14. <XnaPlatform>Xbox 360</XnaPlatform>
  15. <XnaCrossPlatformGroupID>74458c60-ddde-42f4-ae31-6c8c9669f5e7</XnaCrossPlatformGroupID>
  16. <IsWebBootstrapper>false</IsWebBootstrapper>
  17. <XnaUpgrade>
  18. </XnaUpgrade>
  19. <XnaOutputType>Library</XnaOutputType>
  20. <XnaProfile>HiDef</XnaProfile>
  21. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  22. <FileUpgradeFlags>
  23. </FileUpgradeFlags>
  24. <UpgradeBackupLocation>
  25. </UpgradeBackupLocation>
  26. <OldToolsVersion>3.5</OldToolsVersion>
  27. <PublishUrl>publish\</PublishUrl>
  28. <Install>true</Install>
  29. <InstallFrom>Disk</InstallFrom>
  30. <UpdateEnabled>false</UpdateEnabled>
  31. <UpdateMode>Foreground</UpdateMode>
  32. <UpdateInterval>7</UpdateInterval>
  33. <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  34. <UpdatePeriodically>false</UpdatePeriodically>
  35. <UpdateRequired>false</UpdateRequired>
  36. <MapFileExtensions>true</MapFileExtensions>
  37. <ApplicationRevision>0</ApplicationRevision>
  38. <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
  39. <UseApplicationTrust>false</UseApplicationTrust>
  40. <BootstrapperEnabled>true</BootstrapperEnabled>
  41. </PropertyGroup>
  42. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Xbox 360' ">
  43. <OutputPath>bin\Xbox 360\Debug</OutputPath>
  44. <ErrorReport>prompt</ErrorReport>
  45. <WarningLevel>4</WarningLevel>
  46. <NoStdLib>true</NoStdLib>
  47. <UseVSHostingProcess>false</UseVSHostingProcess>
  48. <PlatformTarget>x86</PlatformTarget>
  49. <DebugSymbols>true</DebugSymbols>
  50. <DebugType>full</DebugType>
  51. <Optimize>false</Optimize>
  52. <DefineConstants>DEBUG;TRACE;XBOX;XBOX360</DefineConstants>
  53. <XnaCompressContent>True</XnaCompressContent>
  54. </PropertyGroup>
  55. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Xbox 360' ">
  56. <OutputPath>bin\Xbox 360\Release</OutputPath>
  57. <ErrorReport>prompt</ErrorReport>
  58. <WarningLevel>4</WarningLevel>
  59. <NoStdLib>true</NoStdLib>
  60. <UseVSHostingProcess>false</UseVSHostingProcess>
  61. <PlatformTarget>x86</PlatformTarget>
  62. <DebugType>pdbonly</DebugType>
  63. <Optimize>true</Optimize>
  64. <DefineConstants>TRACE;XBOX;XBOX360</DefineConstants>
  65. <XnaCompressContent>True</XnaCompressContent>
  66. </PropertyGroup>
  67. <ItemGroup>
  68. <Compile Include="AvatarExpressionKeyframe.cs" />
  69. <Compile Include="AvatarKeyframe.cs" />
  70. <Compile Include="CustomAvatarAnimationData.cs" />
  71. <Compile Include="CustomAvatarAnimationPlayer.cs" />
  72. <Compile Include="Properties\AssemblyInfo.cs" />
  73. </ItemGroup>
  74. <ItemGroup>
  75. <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
  76. <Visible>False</Visible>
  77. <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
  78. <Install>false</Install>
  79. </BootstrapperPackage>
  80. <BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
  81. <Visible>False</Visible>
  82. <ProductName>.NET Framework 2.0 %28x86%29</ProductName>
  83. <Install>false</Install>
  84. </BootstrapperPackage>
  85. <BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
  86. <Visible>False</Visible>
  87. <ProductName>.NET Framework 3.0 %28x86%29</ProductName>
  88. <Install>false</Install>
  89. </BootstrapperPackage>
  90. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
  91. <Visible>False</Visible>
  92. <ProductName>.NET Framework 3.5</ProductName>
  93. <Install>false</Install>
  94. </BootstrapperPackage>
  95. <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  96. <Visible>False</Visible>
  97. <ProductName>.NET Framework 3.5 SP1</ProductName>
  98. <Install>true</Install>
  99. </BootstrapperPackage>
  100. <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
  101. <Visible>False</Visible>
  102. <ProductName>Windows Installer 3.1</ProductName>
  103. <Install>true</Install>
  104. </BootstrapperPackage>
  105. <BootstrapperPackage Include="Microsoft.Xna.Framework.3.1">
  106. <Visible>False</Visible>
  107. <ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
  108. <Install>true</Install>
  109. </BootstrapperPackage>
  110. </ItemGroup>
  111. <ItemGroup>
  112. <Reference Include="Microsoft.Xna.Framework">
  113. <Private>False</Private>
  114. </Reference>
  115. <Reference Include="Microsoft.Xna.Framework.Avatar">
  116. <Private>False</Private>
  117. </Reference>
  118. <Reference Include="Microsoft.Xna.Framework.GamerServices">
  119. <Private>False</Private>
  120. </Reference>
  121. <Reference Include="Microsoft.Xna.Framework.Graphics">
  122. <Private>False</Private>
  123. </Reference>
  124. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
  125. <Private>False</Private>
  126. </Reference>
  127. <Reference Include="Microsoft.Xna.Framework.Net">
  128. <Private>False</Private>
  129. </Reference>
  130. <Reference Include="Microsoft.Xna.Framework.Storage">
  131. <Private>False</Private>
  132. </Reference>
  133. <Reference Include="Microsoft.Xna.Framework.Video">
  134. <Private>False</Private>
  135. </Reference>
  136. <Reference Include="Microsoft.Xna.Framework.Xact">
  137. <Private>False</Private>
  138. </Reference>
  139. <Reference Include="mscorlib">
  140. <Private>False</Private>
  141. </Reference>
  142. <Reference Include="System">
  143. <Private>False</Private>
  144. </Reference>
  145. <Reference Include="System.Core">
  146. <Private>False</Private>
  147. </Reference>
  148. <Reference Include="System.Xml.Linq, Version=2.0.5.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
  149. <Private>False</Private>
  150. </Reference>
  151. </ItemGroup>
  152. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  153. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  154. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  155. Other similar extension points exist, see Microsoft.Common.targets.
  156. <Target Name="BeforeBuild">
  157. </Target>
  158. <Target Name="AfterBuild">
  159. </Target>
  160. -->
  161. </Project>