PrimitivesWindows.csproj 4.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{3EAF9CBA-CF6C-4DC0-9A37-70C724864162}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  8. <OutputType>WinExe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Primitives</RootNamespace>
  11. <AssemblyName>Primitives</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows</XnaPlatform>
  16. <XnaProfile>Reach</XnaProfile>
  17. <XnaCrossPlatformGroupID>c466a543-ba25-4671-9ec0-33f6c8ab8e00</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <XapFilename>$(AssemblyName).xap</XapFilename>
  20. <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
  21. <ApplicationIcon>Game.ico</ApplicationIcon>
  22. <Thumbnail>GameThumbnail.png</Thumbnail>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  25. <OutputPath>bin\x86\Debug</OutputPath>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. <NoStdLib>true</NoStdLib>
  29. <UseVSHostingProcess>false</UseVSHostingProcess>
  30. <PlatformTarget>x86</PlatformTarget>
  31. <DebugSymbols>true</DebugSymbols>
  32. <DebugType>full</DebugType>
  33. <Optimize>false</Optimize>
  34. <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
  35. <XnaCompressContent>false</XnaCompressContent>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  38. <OutputPath>bin\x86\Release</OutputPath>
  39. <ErrorReport>prompt</ErrorReport>
  40. <WarningLevel>4</WarningLevel>
  41. <NoStdLib>true</NoStdLib>
  42. <UseVSHostingProcess>false</UseVSHostingProcess>
  43. <PlatformTarget>x86</PlatformTarget>
  44. <DebugType>pdbonly</DebugType>
  45. <Optimize>true</Optimize>
  46. <DefineConstants>TRACE;WINDOWS</DefineConstants>
  47. <XnaCompressContent>true</XnaCompressContent>
  48. </PropertyGroup>
  49. <ItemGroup>
  50. <Compile Include="PrimitiveBatch.cs" />
  51. <Compile Include="PrimitivesSampleGame.cs" />
  52. <Compile Include="Properties\AssemblyInfo.cs" />
  53. <None Include="Properties\AppManifest.xml" />
  54. </ItemGroup>
  55. <ItemGroup>
  56. <Content Include="Game.ico" />
  57. <Content Include="GameThumbnail.png">
  58. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  59. </Content>
  60. </ItemGroup>
  61. <ItemGroup>
  62. <None Include="App.config" />
  63. </ItemGroup>
  64. <ItemGroup>
  65. <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  66. <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  67. <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
  68. <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
  69. <Reference Include="Microsoft.Xna.Framework.Input.Touch, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL" />
  70. <Reference Include="mscorlib">
  71. <Private>False</Private>
  72. </Reference>
  73. <Reference Include="System">
  74. <Private>False</Private>
  75. </Reference>
  76. <Reference Include="System.Core">
  77. <Private>False</Private>
  78. </Reference>
  79. <Reference Include="System.Xml">
  80. <Private>False</Private>
  81. </Reference>
  82. <Reference Include="System.Xml.Linq">
  83. <Private>False</Private>
  84. </Reference>
  85. </ItemGroup>
  86. <ItemGroup>
  87. <ProjectReference Include="..\PrimitivesContent\PrimitivesContent.contentproj">
  88. <Name>PrimitivesContent</Name>
  89. <XnaReferenceType>Content</XnaReferenceType>
  90. </ProjectReference>
  91. </ItemGroup>
  92. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  93. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  94. <!--
  95. To modify your build process, add your task inside one of the targets below and uncomment it.
  96. Other similar extension points exist, see Microsoft.Common.targets.
  97. <Target Name="BeforeBuild">
  98. </Target>
  99. <Target Name="AfterBuild">
  100. </Target>
  101. -->
  102. </Project>