PrimitivesWindowsPhone.csproj 4.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <ProjectGuid>{6491893C-9506-42FB-9865-EDFE80D8F407}</ProjectGuid>
  5. <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  6. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  7. <Platform Condition=" '$(Platform)' == '' ">Windows Phone</Platform>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>Primitives</RootNamespace>
  11. <AssemblyName>Primitives</AssemblyName>
  12. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  13. <TargetFrameworkProfile>Client</TargetFrameworkProfile>
  14. <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
  15. <XnaPlatform>Windows Phone</XnaPlatform>
  16. <XnaProfile>Reach</XnaProfile>
  17. <XnaCrossPlatformGroupID>c466a543-ba25-4671-9ec0-33f6c8ab8e00</XnaCrossPlatformGroupID>
  18. <XnaOutputType>Game</XnaOutputType>
  19. <XapFilename>$(AssemblyName).xap</XapFilename>
  20. <SilverlightManifestTemplate>Properties\AppManifest.xml</SilverlightManifestTemplate>
  21. <XnaWindowsPhoneManifestTemplate>Properties\WindowsPhoneManifest.xml</XnaWindowsPhoneManifestTemplate>
  22. <ApplicationIcon>Game.ico</ApplicationIcon>
  23. <Thumbnail>GameThumbnail.png</Thumbnail>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Windows Phone' ">
  26. <DebugSymbols>true</DebugSymbols>
  27. <DebugType>full</DebugType>
  28. <Optimize>false</Optimize>
  29. <OutputPath>bin\Windows Phone\Debug</OutputPath>
  30. <DefineConstants>DEBUG;TRACE;WINDOWS_PHONE</DefineConstants>
  31. <ErrorReport>prompt</ErrorReport>
  32. <WarningLevel>4</WarningLevel>
  33. <NoStdLib>true</NoStdLib>
  34. <UseVSHostingProcess>false</UseVSHostingProcess>
  35. <XnaCompressContent>false</XnaCompressContent>
  36. </PropertyGroup>
  37. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Windows Phone' ">
  38. <DebugType>pdbonly</DebugType>
  39. <Optimize>true</Optimize>
  40. <OutputPath>bin\Windows Phone\Release</OutputPath>
  41. <DefineConstants>TRACE;WINDOWS_PHONE</DefineConstants>
  42. <ErrorReport>prompt</ErrorReport>
  43. <WarningLevel>4</WarningLevel>
  44. <NoStdLib>true</NoStdLib>
  45. <UseVSHostingProcess>false</UseVSHostingProcess>
  46. <XnaCompressContent>false</XnaCompressContent>
  47. </PropertyGroup>
  48. <ItemGroup>
  49. <Reference Include="Microsoft.Xna.Framework">
  50. <Private>False</Private>
  51. </Reference>
  52. <Reference Include="Microsoft.Xna.Framework.Game">
  53. <Private>False</Private>
  54. </Reference>
  55. <Reference Include="Microsoft.Xna.Framework.Graphics">
  56. <Private>False</Private>
  57. </Reference>
  58. <Reference Include="Microsoft.Xna.Framework.GamerServices">
  59. <Private>False</Private>
  60. </Reference>
  61. <Reference Include="Microsoft.Xna.Framework.Input.Touch">
  62. <Private>False</Private>
  63. </Reference>
  64. <Reference Include="mscorlib">
  65. <Private>False</Private>
  66. </Reference>
  67. <Reference Include="System">
  68. <Private>False</Private>
  69. </Reference>
  70. <Reference Include="System.Xml">
  71. <Private>False</Private>
  72. </Reference>
  73. <Reference Include="System.Core">
  74. <Private>False</Private>
  75. </Reference>
  76. <Reference Include="System.Xml.Linq">
  77. <Private>False</Private>
  78. </Reference>
  79. </ItemGroup>
  80. <ItemGroup>
  81. <Compile Include="PrimitiveBatch.cs" />
  82. <Compile Include="PrimitivesSampleGame.cs" />
  83. <Compile Include="Properties\AssemblyInfo.cs" />
  84. <None Include="Properties\AppManifest.xml" />
  85. <None Include="Properties\WindowsPhoneManifest.xml" />
  86. </ItemGroup>
  87. <ItemGroup>
  88. <Content Include="Game.ico" />
  89. <Content Include="GameThumbnail.png">
  90. <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  91. </Content>
  92. </ItemGroup>
  93. <ItemGroup>
  94. <ProjectReference Include="..\PrimitivesContent\PrimitivesContent.contentproj">
  95. <Name>PrimitivesContent</Name>
  96. <XnaReferenceType>Content</XnaReferenceType>
  97. </ProjectReference>
  98. </ItemGroup>
  99. <ItemGroup>
  100. <None Include="App.config" />
  101. </ItemGroup>
  102. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  103. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
  104. <!--
  105. To modify your build process, add your task inside one of the targets below and uncomment it.
  106. Other similar extension points exist, see Microsoft.Common.targets.
  107. <Target Name="BeforeBuild">
  108. </Target>
  109. <Target Name="AfterBuild">
  110. </Target>
  111. -->
  112. </Project>