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SpriteEffects (Windows).sln 1.7 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteEffectsWindows", "SpriteEffects\SpriteEffectsWindows.csproj", "{9C036488-8BE1-4EC2-9C1E-E04A5882944C}"
  5. EndProject
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteEffectsPipeline", "SpriteEffectsPipeline\SpriteEffectsPipeline.csproj", "{466C925C-4BFE-49E8-ADFA-ADAE1B9E2B12}"
  7. EndProject
  8. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteEffectsContent", "SpriteEffects\Content\SpriteEffectsContent.contentproj", "{7E5AAA1A-DC1F-4ABF-BBD0-F6E4DD904D6B}"
  9. EndProject
  10. Global
  11. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  12. Debug|x86 = Debug|x86
  13. Release|x86 = Release|x86
  14. EndGlobalSection
  15. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  16. {9C036488-8BE1-4EC2-9C1E-E04A5882944C}.Debug|x86.ActiveCfg = Debug|x86
  17. {9C036488-8BE1-4EC2-9C1E-E04A5882944C}.Debug|x86.Build.0 = Debug|x86
  18. {9C036488-8BE1-4EC2-9C1E-E04A5882944C}.Release|x86.ActiveCfg = Release|x86
  19. {9C036488-8BE1-4EC2-9C1E-E04A5882944C}.Release|x86.Build.0 = Release|x86
  20. {466C925C-4BFE-49E8-ADFA-ADAE1B9E2B12}.Debug|x86.ActiveCfg = Debug|x86
  21. {466C925C-4BFE-49E8-ADFA-ADAE1B9E2B12}.Debug|x86.Build.0 = Debug|x86
  22. {466C925C-4BFE-49E8-ADFA-ADAE1B9E2B12}.Release|x86.ActiveCfg = Release|x86
  23. {466C925C-4BFE-49E8-ADFA-ADAE1B9E2B12}.Release|x86.Build.0 = Release|x86
  24. {7E5AAA1A-DC1F-4ABF-BBD0-F6E4DD904D6B}.Debug|x86.ActiveCfg = Debug|x86
  25. {7E5AAA1A-DC1F-4ABF-BBD0-F6E4DD904D6B}.Release|x86.ActiveCfg = Release|x86
  26. EndGlobalSection
  27. GlobalSection(SolutionProperties) = preSolution
  28. HideSolutionNode = FALSE
  29. EndGlobalSection
  30. EndGlobal