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@@ -122,7 +122,7 @@ Definitions of flag for `Peer.Send` function:
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`PacketFlags.Reliable` reliable sequenced, packet must be received by the target peer and resend attempts should be made until the packet is delivered.
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`PacketFlags.Reliable` reliable sequenced, packet must be received by the target peer and resend attempts should be made until the packet is delivered.
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-`PacketFlags.Unsequenced` unreliable unsequenced, packet will not be sequenced with other packets and may be delivered out of order.
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+`PacketFlags.Unsequenced` unsequenced, packet will not be sequenced with other packets and may be delivered out of order.
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`PacketFlags.NoAllocate` packet will not allocate data, and user must supply it instead.
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`PacketFlags.NoAllocate` packet will not allocate data, and user must supply it instead.
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@@ -186,7 +186,7 @@ Contains a managed pointer to the packet.
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`Packet.Dispose()` destroys the packet.
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`Packet.Dispose()` destroys the packet.
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-`Packet.IsSet` returns the state of the packet.
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+`Packet.IsSet` returns the state of the packet pointer.
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`Packet.Length` returns the length of payload in the packet.
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`Packet.Length` returns the length of payload in the packet.
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@@ -196,3 +196,6 @@ Contains a managed pointer to the packet.
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#### Peer
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#### Peer
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Contains a managed pointer to the peer.
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Contains a managed pointer to the peer.
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+
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+`Packet.IsSet` returns the state of the peer pointer.
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