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- <?xml version="1.0" encoding="utf-8"?>
- <package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
- <metadata>
- <id>ENet-CSharp</id>
- <version>2.2.9</version>
- <title>ENet-CSharp</title>
- <authors>Matt Coburn</authors>
- <owners>coburn64</owners>
- <requireLicenseAcceptance>false</requireLicenseAcceptance>
- <license type="file">license\license.txt</license>
- <projectUrl>https://github.com/SoftwareGuy/ENet-CSharp</projectUrl>
- <description>Reliable UDP networking library extended for the .NET environment</description>
- <summary></summary>
- <releaseNotes></releaseNotes>
- <copyright>(c) 2019-2020 Matt Coburn</copyright>
- <tags>networking udp protocol ipv4 ipv6 gamedev</tags>
- </metadata>
- <!--
- <files>
- <file src="build\ENet-CSharp.targets" target="build\ENet-CSharp.targets" />
- <file src="lib\net35\ENet-CSharp.dll" target="lib\net35\ENet-CSharp.dll" />
- <file src="lib\netcoreapp2.0\ENet-CSharp.dll" target="lib\netcoreapp2.0\ENet-CSharp.dll" />
- <file src="lib\netstandard2.0\ENet-CSharp.dll" target="lib\netstandard2.0\ENet-CSharp.dll" />
- <file src="license\license.txt" target="license\license.txt" />
- <file src="runtimes\linux\native\libenet.so" target="runtimes\linux\native\libenet.so" />
- <file src="runtimes\osx\native\enet.dylib" target="runtimes\osx\native\enet.dylib" />
- <file src="runtimes\win\native\enet.dll" target="runtimes\win\native\enet.dll" />
- </files>
- -->
- </package>
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