apple-ios.cmake 21 KB

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  1. # This file is part of the ios-cmake project. It was retrieved from
  2. # https://github.com/cristeab/ios-cmake.git, which is a fork of
  3. # https://code.google.com/p/ios-cmake/. Which in turn is based off of
  4. # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
  5. # are included with CMake 2.8.4
  6. #
  7. # The ios-cmake project is licensed under the new BSD license.
  8. #
  9. # Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
  10. # Kitware, Inc., Insight Software Consortium. All rights reserved.
  11. # Redistribution and use in source and binary forms, with or without
  12. # modification, are permitted provided that the following conditions
  13. # are met:
  14. # 1. Redistributions of source code must retain the above copyright
  15. # notice, this list of conditions and the following disclaimer.
  16. #
  17. # 2. Redistributions in binary form must reproduce the above copyright
  18. # notice, this list of conditions and the following disclaimer in the
  19. # documentation and/or other materials provided with the distribution.
  20. #
  21. # 3. Neither the name of the copyright holder nor the names of its
  22. # contributors may be used to endorse or promote products derived from
  23. # this software without specific prior written permission.
  24. #
  25. # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  26. # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  27. # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  28. # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  29. # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  30. # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  31. # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  32. # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  33. # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  34. # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  35. # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  36. # POSSIBILITY OF SUCH DAMAGE.
  37. #
  38. # This file is based off of the Platform/Darwin.cmake and
  39. # Platform/UnixPaths.cmake files which are included with CMake 2.8.4
  40. # It has been altered for iOS development.
  41. #
  42. # Updated by Alex Stewart ([email protected])
  43. #
  44. # *****************************************************************************
  45. # Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
  46. # under the BSD-3-Clause license
  47. # https://github.com/leetal/ios-cmake
  48. # *****************************************************************************
  49. #
  50. # INFORMATION / HELP
  51. #
  52. # The following variables control the behaviour of this toolchain:
  53. #
  54. # IOS_PLATFORM: OS (default) or SIMULATOR or SIMULATOR64 or TVOS or SIMULATOR_TVOS or WATCHOS or SIMULATOR_WATCHOS
  55. # OS = Build for iPhoneOS.
  56. # OS64 = Build for arm64 arm64e iPhoneOS.
  57. # SIMULATOR = Build for x86 i386 iPhone Simulator.
  58. # SIMULATOR64 = Build for x86_64 iPhone Simulator.
  59. # TVOS = Build for AppleTVOS.
  60. # SIMULATOR_TVOS = Build for x86_64 AppleTV Simulator.
  61. # WATCHOS = Build for armv7k arm64_32 for WatchOS.
  62. # SIMULATOR_WATCHOS = Build for x86_64 for Watch Simulator.
  63. # CMAKE_OSX_SYSROOT: Path to the iOS SDK to use. By default this is
  64. # automatically determined from IOS_PLATFORM and xcodebuild, but
  65. # can also be manually specified (although this should not be required).
  66. # CMAKE_IOS_DEVELOPER_ROOT: Path to the Developer directory for the iOS platform
  67. # being compiled for. By default this is automatically determined from
  68. # CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
  69. # not be required).
  70. # ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true)
  71. # ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default)
  72. # ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default)
  73. # IOS_ARCH: (armv7 armv7s armv7k arm64 arm64e arm64_32 i386 x86_64) If specified, will override the default architectures for the given IOS_PLATFORM
  74. # OS = armv7 armv7s arm64 arm64e (if applicable)
  75. # OS64 = arm64 arm64e (if applicable)
  76. # SIMULATOR = i386
  77. # SIMULATOR64 = x86_64
  78. # TVOS = arm64
  79. # SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
  80. # WATCHOS = armv7k arm64_32 (if applicable)
  81. # SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
  82. #
  83. # This toolchain defines the following variables for use externally:
  84. #
  85. # XCODE_VERSION: Version number (not including Build version) of Xcode detected.
  86. # IOS_SDK_VERSION: Version of iOS SDK being used.
  87. # CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from
  88. # IOS_PLATFORM).
  89. #
  90. # This toolchain defines the following macros for use externally:
  91. #
  92. # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
  93. # A convenience macro for setting xcode specific properties on targets.
  94. # Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
  95. # example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
  96. #
  97. # find_host_package (PROGRAM ARGS)
  98. # A macro used to find executable programs on the host system, not within the
  99. # iOS environment. Thanks to the android-cmake project for providing the
  100. # command.
  101. # Fix for PThread library not in path
  102. set(CMAKE_THREAD_LIBS_INIT "-lpthread")
  103. set(CMAKE_HAVE_THREADS_LIBRARY 1)
  104. set(CMAKE_USE_WIN32_THREADS_INIT 0)
  105. set(CMAKE_USE_PTHREADS_INIT 1)
  106. # Cache what generator is used
  107. set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}" CACHE STRING "Expose CMAKE_GENERATOR" FORCE)
  108. # Get the Xcode version being used.
  109. execute_process(COMMAND xcodebuild -version
  110. OUTPUT_VARIABLE XCODE_VERSION
  111. ERROR_QUIET
  112. OUTPUT_STRIP_TRAILING_WHITESPACE)
  113. string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}")
  114. string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}")
  115. message(STATUS "Building with Xcode version: ${XCODE_VERSION}")
  116. # Default to building for iPhoneOS if not specified otherwise, and we cannot
  117. # determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use
  118. # of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly
  119. # determine the value of IOS_PLATFORM from the root project, as
  120. # CMAKE_OSX_ARCHITECTURES is propagated to them by CMake.
  121. if (NOT DEFINED IOS_PLATFORM)
  122. if (CMAKE_OSX_ARCHITECTURES)
  123. if (CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*")
  124. set(IOS_PLATFORM "OS")
  125. elseif (CMAKE_OSX_ARCHITECTURES MATCHES "i386")
  126. set(IOS_PLATFORM "SIMULATOR")
  127. elseif (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
  128. set(IOS_PLATFORM "SIMULATOR64")
  129. elseif (CMAKE_OSX_ARCHITECTURES MATCHES "armv7k")
  130. set(IOS_PLATFORM "WATCHOS")
  131. endif()
  132. endif()
  133. if (NOT IOS_PLATFORM)
  134. set(IOS_PLATFORM "OS")
  135. endif()
  136. endif()
  137. set(IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING
  138. "Type of iOS platform for which to build.")
  139. # Determine the platform name and architectures for use in xcodebuild commands
  140. # from the specified IOS_PLATFORM name.
  141. if (IOS_PLATFORM STREQUAL "OS")
  142. set(XCODE_IOS_PLATFORM iphoneos)
  143. if(NOT IOS_ARCH)
  144. if (XCODE_VERSION VERSION_GREATER 10.0)
  145. set(IOS_ARCH armv7 armv7s arm64 arm64e)
  146. else()
  147. set(IOS_ARCH armv7 armv7s arm64)
  148. endif()
  149. endif()
  150. elseif (IOS_PLATFORM STREQUAL "OS64")
  151. set(XCODE_IOS_PLATFORM iphoneos)
  152. if(NOT IOS_ARCH)
  153. if (XCODE_VERSION VERSION_GREATER 10.0)
  154. set(IOS_ARCH arm64 arm64e)
  155. else()
  156. set(IOS_ARCH arm64)
  157. endif()
  158. endif()
  159. elseif (IOS_PLATFORM STREQUAL "SIMULATOR")
  160. set(XCODE_IOS_PLATFORM iphonesimulator)
  161. if(NOT IOS_ARCH)
  162. set(IOS_ARCH i386)
  163. endif()
  164. message(WARNING "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.")
  165. elseif(IOS_PLATFORM STREQUAL "SIMULATOR64")
  166. set(XCODE_IOS_PLATFORM iphonesimulator)
  167. if(NOT IOS_ARCH)
  168. set(IOS_ARCH x86_64)
  169. endif()
  170. elseif (IOS_PLATFORM STREQUAL "TVOS")
  171. set(XCODE_IOS_PLATFORM appletvos)
  172. if(NOT IOS_ARCH)
  173. set(IOS_ARCH arm64)
  174. endif()
  175. elseif (IOS_PLATFORM STREQUAL "SIMULATOR_TVOS")
  176. set(XCODE_IOS_PLATFORM appletvsimulator)
  177. if(NOT IOS_ARCH)
  178. set(IOS_ARCH x86_64)
  179. endif()
  180. elseif (IOS_PLATFORM STREQUAL "WATCHOS")
  181. set(XCODE_IOS_PLATFORM watchos)
  182. if(NOT IOS_ARCH)
  183. if (XCODE_VERSION VERSION_GREATER 10.0)
  184. set(IOS_ARCH armv7k arm64_32)
  185. else()
  186. set(IOS_ARCH armv7k)
  187. endif()
  188. endif()
  189. elseif (IOS_PLATFORM STREQUAL "SIMULATOR_WATCHOS")
  190. set(XCODE_IOS_PLATFORM watchsimulator)
  191. if(NOT IOS_ARCH)
  192. set(IOS_ARCH x86_64)
  193. endif()
  194. else()
  195. message(FATAL_ERROR "Invalid IOS_PLATFORM: ${IOS_PLATFORM}")
  196. endif()
  197. message(STATUS "Configuring iOS build for platform: ${IOS_PLATFORM}, "
  198. "architecture(s): ${IOS_ARCH}")
  199. # If user did not specify the SDK root to use, then query xcodebuild for it.
  200. execute_process(COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path
  201. OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT
  202. OUTPUT_QUIET ERROR_QUIET
  203. OUTPUT_STRIP_TRAILING_WHITESPACE)
  204. # If user did not specify the SDK root to use, then query xcodebuild for it.
  205. if (NOT DEFINED CMAKE_OSX_SYSROOT OR (NOT CMAKE_OSX_SYSROOT STREQUAL CMAKE_OSX_SYSROOT_INT))
  206. execute_process(COMMAND xcodebuild -version -sdk ${XCODE_IOS_PLATFORM} Path
  207. OUTPUT_VARIABLE CMAKE_OSX_SYSROOT
  208. ERROR_QUIET
  209. OUTPUT_STRIP_TRAILING_WHITESPACE)
  210. endif()
  211. if (NOT EXISTS ${CMAKE_OSX_SYSROOT})
  212. message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain"
  213. "is pointing to the correct path. Please run:"
  214. "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
  215. "and see if that fixes the problem for you.")
  216. message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
  217. "does not exist.")
  218. elseif(DEFINED CMAKE_OSX_SYSROOT)
  219. message(STATUS "Using manually set SDK path: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}")
  220. else()
  221. message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${IOS_PLATFORM}")
  222. endif()
  223. # Specify minimum version of deployment target.
  224. if (NOT DEFINED IOS_DEPLOYMENT_TARGET)
  225. if (IOS_PLATFORM STREQUAL "WATCHOS" OR IOS_PLATFORM STREQUAL "SIMULATOR_WATCHOS")
  226. # Unless specified, SDK version 2.0 is used by default as minimum target version (watchOS).
  227. set(IOS_DEPLOYMENT_TARGET "2.0"
  228. CACHE STRING "Minimum iOS version to build for." )
  229. else()
  230. # Unless specified, SDK version 8.0 is used by default as minimum target version (iOS, tvOS).
  231. set(IOS_DEPLOYMENT_TARGET "8.0"
  232. CACHE STRING "Minimum iOS version to build for." )
  233. endif()
  234. message(STATUS "Using the default min-version since IOS_DEPLOYMENT_TARGET not provided!")
  235. endif()
  236. # Use bitcode or not
  237. if (NOT DEFINED ENABLE_BITCODE AND NOT IOS_ARCH MATCHES "((^|, )(i386|x86_64))+")
  238. # Unless specified, enable bitcode support by default
  239. set(ENABLE_BITCODE TRUE CACHE BOOL "Whether or not to enable bitcode")
  240. message(STATUS "Enabling bitcode support by default. ENABLE_BITCODE not provided!")
  241. endif()
  242. if (NOT DEFINED ENABLE_BITCODE)
  243. message(STATUS "Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!")
  244. endif()
  245. # Use ARC or not
  246. if (NOT DEFINED ENABLE_ARC)
  247. # Unless specified, enable ARC support by default
  248. set(ENABLE_ARC TRUE CACHE BOOL "Whether or not to enable ARC")
  249. message(STATUS "Enabling ARC support by default. ENABLE_ARC not provided!")
  250. endif()
  251. # Use hidden visibility or not
  252. if (NOT DEFINED ENABLE_VISIBILITY)
  253. # Unless specified, disable symbols visibility by default
  254. set(ENABLE_VISIBILITY FALSE CACHE BOOL "Whether or not to hide symbols (-fvisibility=hidden)")
  255. message(STATUS "Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!")
  256. endif()
  257. # Get the SDK version information.
  258. execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion
  259. OUTPUT_VARIABLE IOS_SDK_VERSION
  260. ERROR_QUIET
  261. OUTPUT_STRIP_TRAILING_WHITESPACE)
  262. # Find the Developer root for the specific iOS platform being compiled for
  263. # from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
  264. # CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
  265. # this information from xcrun or xcodebuild.
  266. if (NOT CMAKE_IOS_DEVELOPER_ROOT)
  267. get_filename_component(IOS_PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH)
  268. get_filename_component(CMAKE_IOS_DEVELOPER_ROOT ${IOS_PLATFORM_SDK_DIR} PATH)
  269. endif()
  270. if (NOT EXISTS ${CMAKE_IOS_DEVELOPER_ROOT})
  271. message(FATAL_ERROR "Invalid CMAKE_IOS_DEVELOPER_ROOT: "
  272. "${CMAKE_IOS_DEVELOPER_ROOT} does not exist.")
  273. endif()
  274. # Find the C & C++ compilers for the specified SDK.
  275. if (NOT CMAKE_C_COMPILER)
  276. execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang
  277. OUTPUT_VARIABLE CMAKE_C_COMPILER
  278. ERROR_QUIET
  279. OUTPUT_STRIP_TRAILING_WHITESPACE)
  280. message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
  281. endif()
  282. if (NOT CMAKE_CXX_COMPILER)
  283. execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++
  284. OUTPUT_VARIABLE CMAKE_CXX_COMPILER
  285. ERROR_QUIET
  286. OUTPUT_STRIP_TRAILING_WHITESPACE)
  287. message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
  288. endif()
  289. # Find (Apple's) libtool.
  290. execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool
  291. OUTPUT_VARIABLE IOS_LIBTOOL
  292. ERROR_QUIET
  293. OUTPUT_STRIP_TRAILING_WHITESPACE)
  294. message(STATUS "Using libtool: ${IOS_LIBTOOL}")
  295. # Configure libtool to be used instead of ar + ranlib to build static libraries.
  296. # This is required on Xcode 7+, but should also work on previous versions of
  297. # Xcode.
  298. set(CMAKE_C_CREATE_STATIC_LIBRARY
  299. "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
  300. set(CMAKE_CXX_CREATE_STATIC_LIBRARY
  301. "${IOS_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
  302. # Get the version of Darwin (OS X) of the host.
  303. execute_process(COMMAND uname -r
  304. OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION
  305. ERROR_QUIET
  306. OUTPUT_STRIP_TRAILING_WHITESPACE)
  307. # Standard settings.
  308. set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "")
  309. set(CMAKE_SYSTEM_VERSION ${IOS_SDK_VERSION} CACHE INTERNAL "")
  310. set(UNIX TRUE CACHE BOOL "")
  311. set(APPLE TRUE CACHE BOOL "")
  312. set(IOS TRUE CACHE BOOL "")
  313. set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
  314. set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
  315. # Force unset of OS X-specific deployment target (otherwise autopopulated),
  316. # required as of cmake 2.8.10.
  317. set(CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING
  318. "Must be empty for iOS builds." FORCE)
  319. # Set the architectures for which to build.
  320. set(CMAKE_OSX_ARCHITECTURES ${IOS_ARCH} CACHE STRING "Build architecture for iOS")
  321. # Change the type of target generated for try_compile() so it'll work when cross-compiling
  322. set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
  323. # All iOS/Darwin specific settings - some may be redundant.
  324. set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
  325. set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
  326. set(CMAKE_SHARED_MODULE_PREFIX "lib")
  327. set(CMAKE_SHARED_MODULE_SUFFIX ".so")
  328. set(CMAKE_C_COMPILER_ABI ELF)
  329. set(CMAKE_CXX_COMPILER_ABI ELF)
  330. set(CMAKE_C_HAS_ISYSROOT 1)
  331. set(CMAKE_CXX_HAS_ISYSROOT 1)
  332. set(CMAKE_MODULE_EXISTS 1)
  333. set(CMAKE_DL_LIBS "")
  334. set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
  335. set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
  336. set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
  337. set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
  338. if(IOS_ARCH MATCHES "((^|, )(arm64|arm64e|x86_64))+")
  339. set(CMAKE_C_SIZEOF_DATA_PTR 8)
  340. set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
  341. message(STATUS "Using a data_ptr size of 8")
  342. else()
  343. set(CMAKE_C_SIZEOF_DATA_PTR 4)
  344. set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
  345. message(STATUS "Using a data_ptr size of 4")
  346. endif()
  347. message(STATUS "Building for minimum iOS version: ${IOS_DEPLOYMENT_TARGET}"
  348. " (SDK version: ${IOS_SDK_VERSION})")
  349. # Note that only Xcode 7+ supports the newer more specific:
  350. # -m${XCODE_IOS_PLATFORM}-version-min flags, older versions of Xcode use:
  351. # -m(ios/ios-simulator)-version-min instead.
  352. if (IOS_PLATFORM STREQUAL "OS" OR IOS_PLATFORM STREQUAL "OS64")
  353. if (XCODE_VERSION VERSION_LESS 7.0)
  354. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  355. "-mios-version-min=${IOS_DEPLOYMENT_TARGET}")
  356. else()
  357. # Xcode 7.0+ uses flags we can build directly from XCODE_IOS_PLATFORM.
  358. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  359. "-m${XCODE_IOS_PLATFORM}-version-min=${IOS_DEPLOYMENT_TARGET}")
  360. endif()
  361. elseif (IOS_PLATFORM STREQUAL "TVOS")
  362. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  363. "-mtvos-version-min=${IOS_DEPLOYMENT_TARGET}")
  364. elseif (IOS_PLATFORM STREQUAL "SIMULATOR_TVOS")
  365. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  366. "-mtvos-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
  367. elseif (IOS_PLATFORM STREQUAL "WATCHOS")
  368. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  369. "-mwatchos-version-min=${IOS_DEPLOYMENT_TARGET}")
  370. elseif (IOS_PLATFORM STREQUAL "SIMULATOR_WATCHOS")
  371. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  372. "-mwatchos-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
  373. else()
  374. # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
  375. set(XCODE_IOS_PLATFORM_VERSION_FLAGS
  376. "-mios-simulator-version-min=${IOS_DEPLOYMENT_TARGET}")
  377. endif()
  378. message(STATUS "Version flags set to: ${XCODE_IOS_PLATFORM_VERSION_FLAGS}")
  379. if (ENABLE_BITCODE)
  380. set(BITCODE "-fembed-bitcode")
  381. set(HEADER_PAD "")
  382. message(STATUS "Enabling bitcode support.")
  383. else()
  384. set(BITCODE "")
  385. set(HEADER_PAD "-headerpad_max_install_names")
  386. message(STATUS "Disabling bitcode support.")
  387. endif()
  388. if (ENABLE_ARC)
  389. set(FOBJC_ARC "-fobjc-arc")
  390. message(STATUS "Enabling ARC support.")
  391. else()
  392. set(FOBJC_ARC "-fno-objc-arc")
  393. message(STATUS "Disabling ARC support.")
  394. endif()
  395. if (NOT ENABLE_VISIBILITY)
  396. set(VISIBILITY "-fvisibility=hidden")
  397. message(STATUS "Hiding symbols (-fvisibility=hidden).")
  398. else()
  399. set(VISIBILITY "")
  400. endif()
  401. set(CMAKE_C_FLAGS
  402. "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}")
  403. # Hidden visibilty is required for C++ on iOS.
  404. set(CMAKE_CXX_FLAGS
  405. "${XCODE_IOS_PLATFORM_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}")
  406. set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${BITCODE} ${CMAKE_CXX_FLAGS_DEBUG}")
  407. set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${BITCODE} ${CMAKE_CXX_FLAGS_MINSIZEREL}")
  408. set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${BITCODE} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
  409. set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${BITCODE} ${CMAKE_CXX_FLAGS_RELEASE}")
  410. set(CMAKE_C_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
  411. set(CMAKE_CXX_LINK_FLAGS "${XCODE_IOS_PLATFORM_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
  412. # In order to ensure that the updated compiler flags are used in try_compile()
  413. # tests, we have to forcibly set them in the CMake cache, not merely set them
  414. # in the local scope.
  415. list(APPEND VARS_TO_FORCE_IN_CACHE
  416. CMAKE_C_FLAGS
  417. CMAKE_CXX_FLAGS
  418. CMAKE_CXX_FLAGS_DEBUG
  419. CMAKE_CXX_FLAGS_RELWITHDEBINFO
  420. CMAKE_CXX_FLAGS_MINSIZEREL
  421. CMAKE_CXX_FLAGS_RELEASE
  422. CMAKE_C_LINK_FLAGS
  423. CMAKE_CXX_LINK_FLAGS)
  424. foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE})
  425. set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "")
  426. endforeach()
  427. set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
  428. set (CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
  429. set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib ${HEADER_PAD}")
  430. set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle ${HEADER_PAD}")
  431. set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
  432. set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
  433. set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib" ".so" ".a")
  434. # Hack: if a new cmake (which uses CMAKE_INSTALL_NAME_TOOL) runs on an old
  435. # build tree (where install_name_tool was hardcoded) and where
  436. # CMAKE_INSTALL_NAME_TOOL isn't in the cache and still cmake didn't fail in
  437. # CMakeFindBinUtils.cmake (because it isn't rerun) hardcode
  438. # CMAKE_INSTALL_NAME_TOOL here to install_name_tool, so it behaves as it did
  439. # before, Alex.
  440. if (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
  441. find_program(CMAKE_INSTALL_NAME_TOOL install_name_tool)
  442. endif (NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
  443. # Set the find root to the iOS developer roots and to user defined paths.
  444. set(CMAKE_FIND_ROOT_PATH ${CMAKE_IOS_DEVELOPER_ROOT} ${CMAKE_OSX_SYSROOT}
  445. ${CMAKE_PREFIX_PATH} CACHE string "iOS find search path root" FORCE)
  446. # Default to searching for frameworks first.
  447. set(CMAKE_FIND_FRAMEWORK FIRST)
  448. # Set up the default search directories for frameworks.
  449. set(CMAKE_SYSTEM_FRAMEWORK_PATH
  450. ${CMAKE_OSX_SYSROOT}/System/Library/Frameworks
  451. ${CMAKE_OSX_SYSROOT}/System/Library/PrivateFrameworks
  452. ${CMAKE_OSX_SYSROOT}/Developer/Library/Frameworks)
  453. # Only search the specified iOS SDK, not the remainder of the host filesystem.
  454. set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
  455. set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
  456. set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
  457. # This little macro lets you set any XCode specific property.
  458. macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
  459. set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
  460. if (XCODE_RELVERSION_I STREQUAL "All")
  461. set_property(TARGET ${TARGET} PROPERTY
  462. XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
  463. else()
  464. set_property(TARGET ${TARGET} PROPERTY
  465. XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
  466. endif()
  467. endmacro(set_xcode_property)
  468. # This macro lets you find executable programs on the host system.
  469. macro(find_host_package)
  470. set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
  471. set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
  472. set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
  473. set(IOS FALSE)
  474. find_package(${ARGN})
  475. set(IOS TRUE)
  476. set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
  477. set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
  478. set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
  479. endmacro(find_host_package)