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# Class TreeView<T>

Hierarchical tree view with expandable branches. Branch objects are dynamically determined when expanded using a user defined ITreeBuilder<T> See TreeView Deep Dive for more information.

##### Inheritance

System.Object
Responder
View
TreeView<T>
TreeView

##### Implements

System.IDisposable
System.ComponentModel.ISupportInitializeNotification
System.ComponentModel.ISupportInitialize
ITreeView

##### Inherited Members

View.Added
View.Removed
View.Enter
View.Leave
View.MouseEnter
View.MouseLeave
View.MouseClick
View.HotKey
View.HotKeySpecifier
View.Shortcut
View.ShortcutTag
View.ShortcutAction
View.Data
View.Driver
View.Subviews
View.TabIndexes
View.TabIndex
View.TabStop
View.CanFocus
View.Id
View.IsCurrentTop
View.WantMousePositionReports
View.WantContinuousButtonPressed
View.Frame
View.LayoutStyle
View.Bounds
View.X
View.Y
View.Width
View.Height
View.SuperView
View.SetNeedsDisplay()
View.ClearLayoutNeeded()
View.SetNeedsDisplay(Rect)
View.SetChildNeedsDisplay()
View.Add(View)
View.Add(View[])
View.RemoveAll()
View.Remove(View)
View.BringSubviewToFront(View)
View.SendSubviewToBack(View)
View.SendSubviewBackwards(View)
View.BringSubviewForward(View)
View.Clear()
View.Clear(Rect)
View.ScreenToView(Int32, Int32)
View.ClipToBounds()
View.SetClip(Rect)
View.DrawFrame(Rect, Int32, Boolean)
View.DrawHotString(ustring, Attribute, Attribute)
View.DrawHotString(ustring, Boolean, ColorScheme)
View.Move(Int32, Int32)
View.HasFocus
View.OnAdded(View)
View.OnRemoved(View)
View.OnEnter(View)
View.OnLeave(View)
View.Focused
View.MostFocused
View.ColorScheme
View.AddRune(Int32, Int32, Rune)
View.ClearNeedsDisplay()
View.DrawContent
View.OnDrawContent(Rect)
View.SetFocus()
View.KeyPress
View.ProcessHotKey(KeyEvent)
View.ProcessColdKey(KeyEvent)
View.KeyDown
View.OnKeyDown(KeyEvent)
View.KeyUp
View.OnKeyUp(KeyEvent)
View.EnsureFocus()
View.FocusFirst()
View.FocusLast()
View.FocusPrev()
View.FocusNext()
View.LayoutStarted
View.LayoutComplete
View.Initialized
View.LayoutSubviews()
View.Text
View.AutoSize
View.TextAlignment
View.VerticalTextAlignment
View.TextDirection
View.IsInitialized
View.ToString()
View.OnMouseEnter(MouseEvent)
View.OnMouseLeave(MouseEvent)
View.OnMouseEvent(MouseEvent)
View.OnMouseClick(View.MouseEventArgs)
View.Dispose(Boolean)
View.BeginInit()
View.EndInit()
View.Visible
View.SetWidth(Int32, Int32)
View.SetHeight(Int32, Int32)
View.GetCurrentWidth(Int32)
View.GetCurrentHeight(Int32)
Responder.Dispose()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)

###### Namespace: Terminal.Gui

###### Assembly: Terminal.Gui.dll

##### Syntax

    public class TreeView<T> : View, IDisposable, ISupportInitializeNotification, ISupportInitialize, ITreeView where T : class

##### Type Parameters

Name | Description
--- | ---
T |

### Constructors

#### TreeView()

Creates a new tree view with absolute positioning. Use AddObjects(IEnumerable<T>) to set set root objects for the tree. Children will not be rendered until you set TreeBuilder

##### Declaration

    public TreeView()

#### TreeView(ITreeBuilder<T>)

Initialises TreeBuilder.Creates a new tree view with absolute positioning. Use AddObjects(IEnumerable<T>) to set set root objects for the tree.

##### Declaration

    public TreeView(ITreeBuilder<T> builder)

##### Parameters

Type | Name | Description
--- | --- | ---
ITreeBuilder<T> | builder |

### Fields

#### NoBuilderError

Error message to display when the control is not properly initialized at draw time (nodes added but no tree builder set)

##### Declaration

    public static ustring NoBuilderError

##### Field Value

Type | Description
--- | ---
NStack.ustring |

### Properties

#### AllowLetterBasedNavigation

True makes a letter key press navigate to the next visible branch that begins with that letter/digit

##### Declaration

    public bool AllowLetterBasedNavigation { get; set; }

##### Property Value

Type | Description
--- | ---
System.Boolean |

#### AspectGetter

Returns the string representation of model objects hosted in the tree. Default implementation is to call System.Object.ToString()

##### Declaration

    public AspectGetterDelegate<T> AspectGetter { get; set; }

##### Property Value

Type | Description
--- | ---
AspectGetterDelegate<T> |

#### ContentHeight

The current number of rows in the tree (ignoring the controls bounds)

##### Declaration

    public int ContentHeight { get; }

##### Property Value

Type | Description
--- | ---
System.Int32 |

#### MultiSelect

True to allow multiple objects to be selected at once

##### Declaration

    public bool MultiSelect { get; set; }

##### Property Value

Type | Description
--- | ---
System.Boolean |

#### ObjectActivationButton

Mouse event to trigger ObjectActivated. Defaults to double click (Button1DoubleClicked). Set to null to disable this feature.

##### Declaration

    public MouseFlags? ObjectActivationButton { get; set; }

##### Property Value

Type | Description
--- | ---
System.Nullable<MouseFlags> |

#### ObjectActivationKey

Key which when pressed triggers ObjectActivated. Defaults to Enter

##### Declaration

    public Key ObjectActivationKey { get; set; }

##### Property Value

Type | Description
--- | ---
Key |

#### Objects

The root objects in the tree, note that this collection is of root objects only

##### Declaration

    public IEnumerable<T> Objects { get; }

##### Property Value

Type | Description
--- | ---
System.Collections.Generic.IEnumerable<T> |

#### ScrollOffsetHorizontal

The amount of tree view that has been scrolled to the right (horizontally)

##### Declaration

    public int ScrollOffsetHorizontal { get; set; }

##### Property Value

Type | Description
--- | ---
System.Int32 |

##### Remarks

Setting a value of less than 0 will result in a offset of 0. To see changes in the UI call SetNeedsDisplay()

#### ScrollOffsetVertical

The amount of tree view that has been scrolled off the top of the screen (by the user scrolling down)

##### Declaration

    public int ScrollOffsetVertical { get; set; }

##### Property Value

Type | Description
--- | ---
System.Int32 |

##### Remarks

Setting a value of less than 0 will result in a offset of 0. To see changes in the UI call SetNeedsDisplay()

#### SelectedObject

The currently selected object in the tree. When MultiSelect is true this is the object at which the cursor is at

##### Declaration

    public T SelectedObject { get; set; }

##### Property Value

Type | Description
--- | ---
T |

#### Style

Contains options for changing how the tree is rendered

##### Declaration

    public TreeStyle Style { get; set; }

##### Property Value

Type | Description
--- | ---
TreeStyle |

#### TreeBuilder

Determines how sub branches of the tree are dynamically built at runtime as the user expands root nodes

##### Declaration

    public ITreeBuilder<T> TreeBuilder { get; set; }

##### Property Value

Type | Description
--- | ---
ITreeBuilder<T> |

### Methods

#### AddObject(T)

Adds a new root level object unless it is already a root of the tree

##### Declaration

    public void AddObject(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o |

#### AddObjects(IEnumerable<T>)

Adds many new root level objects. Objects that are already root objects are ignored

##### Declaration

    public void AddObjects(IEnumerable<T> collection)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Collections.Generic.IEnumerable<T> | collection | Objects to add as new root level objects

#### AdjustSelection(Int32, Boolean)

The number of screen lines to move the currently selected object by. Supports negative `offset`. Each branch occupies 1 line on screen

##### Declaration

    public void AdjustSelection(int offset, bool expandSelection = false)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Int32 | offset | Positive to move the selection down the screen, negative to move it up
System.Boolean | expandSelection | True to expand the selection (assuming MultiSelect is enabled). False to replace

##### Remarks

If nothing is currently selected or the selected object is no longer in the tree then the first object in the tree is selected instead

#### AdjustSelectionToBranchEnd()

Moves the selection to the last child in the currently selected level

##### Declaration

    public void AdjustSelectionToBranchEnd()

#### AdjustSelectionToBranchStart()

Moves the selection to the first child in the currently selected level

##### Declaration

    public void AdjustSelectionToBranchStart()

#### CanExpand(T)

Returns true if the given object `o` is exposed in the tree and can be expanded otherwise false

##### Declaration

    public bool CanExpand(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o |

##### Returns

Type | Description
--- | ---
System.Boolean |

#### ClearObjects()

Removes all objects from the tree and clears SelectedObject

##### Declaration

    public void ClearObjects()

#### Collapse(T)

Collapses the supplied object if it is currently expanded

##### Declaration

    public void Collapse(T toCollapse)

##### Parameters

Type | Name | Description
--- | --- | ---
T | toCollapse | The object to collapse

#### CollapseAll()

Collapses all root nodes in the tree

##### Declaration

    public void CollapseAll()

#### CollapseAll(T)

Collapses the supplied object if it is currently expanded. Also collapses all children branches (this will only become apparent when/if the user expands it again)

##### Declaration

    public void CollapseAll(T toCollapse)

##### Parameters

Type | Name | Description
--- | --- | ---
T | toCollapse | The object to collapse

#### CollapseImpl(T, Boolean)

Implementation of Collapse(T) and CollapseAll(T). Performs operation and updates selection if disapeared

##### Declaration

    protected void CollapseImpl(T toCollapse, bool all)

##### Parameters

Type | Name | Description
--- | --- | ---
T | toCollapse |
System.Boolean | all |

#### CursorLeft(Boolean)

Determines systems behaviour when the left arrow key is pressed. Default behaviour is to collapse the current tree node if possible otherwise changes selection to current branches parent

##### Declaration

    protected virtual void CursorLeft(bool ctrl)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Boolean | ctrl |

#### EnsureVisible(T)

Adjusts the ScrollOffsetVertical to ensure the given `model` is visible. Has no effect if already visible

##### Declaration

    public void EnsureVisible(T model)

##### Parameters

Type | Name | Description
--- | --- | ---
T | model |

#### Expand(T)

Expands the supplied object if it is contained in the tree (either as a root object or as an exposed branch object)

##### Declaration

    public void Expand(T toExpand)

##### Parameters

Type | Name | Description
--- | --- | ---
T | toExpand | The object to expand

#### ExpandAll()

Fully expands all nodes in the tree, if the tree is very big and built dynamically this may take a while (e.g. for file system)

##### Declaration

    public void ExpandAll()

#### ExpandAll(T)

Expands the supplied object and all child objects

##### Declaration

    public void ExpandAll(T toExpand)

##### Parameters

Type | Name | Description
--- | --- | ---
T | toExpand | The object to expand

#### GetAllSelectedObjects()

Returns SelectedObject (if not null) and all multi selected objects if MultiSelect is true

##### Declaration

    public IEnumerable<T> GetAllSelectedObjects()

##### Returns

Type | Description
--- | ---
System.Collections.Generic.IEnumerable<T> |

#### GetChildren(T)

Returns the currently expanded children of the passed object. Returns an empty collection if the branch is not exposed or not expanded

##### Declaration

    public IEnumerable<T> GetChildren(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o | An object in the tree

##### Returns

Type | Description
--- | ---
System.Collections.Generic.IEnumerable<T> |

#### GetContentWidth(Boolean)

Returns the maximum width line in the tree including prefix and expansion symbols

##### Declaration

    public int GetContentWidth(bool visible)

##### Parameters

Type | Name | Description
--- | --- | ---
System.Boolean | visible | True to consider only rows currently visible (based on window bounds and ScrollOffsetVertical. False to calculate the width of every exposed branch in the tree

##### Returns

Type | Description
--- | ---
System.Int32 |

#### GetParent(T)

Returns the parent object of `o` in the tree. Returns null if the object is not exposed in the tree

##### Declaration

    public T GetParent(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o | An object in the tree

##### Returns

Type | Description
--- | ---
T |

#### GetScrollOffsetOf(T)

Returns the index of the object `o` if it is currently exposed (it's parent(s) have been expanded). This can be used with ScrollOffsetVertical and SetNeedsDisplay() to scroll to a specific object

##### Declaration

    public int GetScrollOffsetOf(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o | An object that appears in your tree and is currently exposed

##### Returns

Type | Description
--- | ---
System.Int32 | The index the object was found at or -1 if it is not currently revealed or not in the tree at all

##### Remarks

Uses the Equals method and returns the first index at which the object is found or -1 if it is not found

#### GoTo(T)

Changes the SelectedObject to `toSelect` and scrolls to ensure it is visible. Has no effect if `toSelect` is not exposed in the tree (e.g. its parents are collapsed)

##### Declaration

    public void GoTo(T toSelect)

##### Parameters

Type | Name | Description
--- | --- | ---
T | toSelect |

#### GoToEnd()

Changes the SelectedObject to the last object in the tree and scrolls so that it is visible

##### Declaration

    public void GoToEnd()

#### GoToFirst()

Changes the SelectedObject to the first root object and resets the ScrollOffsetVertical to 0

##### Declaration

    public void GoToFirst()

#### InvalidateLineMap()

Clears any cached results of Terminal.Gui.TreeView`1.BuildLineMap

##### Declaration

    protected void InvalidateLineMap()

#### IsExpanded(T)

Returns true if the given object `o` is exposed in the tree and expanded otherwise false

##### Declaration

    public bool IsExpanded(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o |

##### Returns

Type | Description
--- | ---
System.Boolean |

#### IsSelected(T)

Returns true if the `model` is either the SelectedObject or part of a MultiSelect

##### Declaration

    public bool IsSelected(T model)

##### Parameters

Type | Name | Description
--- | --- | ---
T | model |

##### Returns

Type | Description
--- | ---
System.Boolean |

#### MouseEvent(MouseEvent)

##### Declaration

    public override bool MouseEvent(MouseEvent me)

##### Parameters

Type | Name | Description
--- | --- | ---
MouseEvent | me |

##### Returns

Type | Description
--- | ---
System.Boolean |

##### Overrides

Responder.MouseEvent(MouseEvent)

#### OnObjectActivated(ObjectActivatedEventArgs<T>)

Raises the ObjectActivated event

##### Declaration

    protected virtual void OnObjectActivated(ObjectActivatedEventArgs<T> e)

##### Parameters

Type | Name | Description
--- | --- | ---
ObjectActivatedEventArgs<T> | e |

#### OnSelectionChanged(SelectionChangedEventArgs<T>)

Raises the SelectionChanged event

##### Declaration

    protected virtual void OnSelectionChanged(SelectionChangedEventArgs<T> e)

##### Parameters

Type | Name | Description
--- | --- | ---
SelectionChangedEventArgs<T> | e |

#### PositionCursor()

Positions the cursor at the start of the selected objects line (if visible)

##### Declaration

    public override void PositionCursor()

##### Overrides

View.PositionCursor()

#### ProcessKey(KeyEvent)

##### Declaration

    public override bool ProcessKey(KeyEvent keyEvent)

##### Parameters

Type | Name | Description
--- | --- | ---
KeyEvent | keyEvent |

##### Returns

Type | Description
--- | ---
System.Boolean |

##### Overrides

View.ProcessKey(KeyEvent)

#### RebuildTree()

Rebuilds the tree structure for all exposed objects starting with the root objects. Call this method when you know there are changes to the tree but don't know which objects have changed (otherwise use RefreshObject(T, Boolean))

##### Declaration

    public void RebuildTree()

#### Redraw(Rect)

##### Declaration

    public override void Redraw(Rect bounds)

##### Parameters

Type | Name | Description
--- | --- | ---
Rect | bounds |

##### Overrides

View.Redraw(Rect)

#### RefreshObject(T, Boolean)

Refreshes the state of the object `o` in the tree. This will recompute children, string representation etc

##### Declaration

    public void RefreshObject(T o, bool startAtTop = false)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o |
System.Boolean | startAtTop | True to also refresh all ancestors of the objects branch (starting with the root). False to refresh only the passed node

##### Remarks

This has no effect if the object is not exposed in the tree.

#### Remove(T)

Removes the given root object from the tree

##### Declaration

    public void Remove(T o)

##### Parameters

Type | Name | Description
--- | --- | ---
T | o |

##### Remarks

If `o` is the currently SelectedObject then the selection is cleared

#### SelectAll()

Selects all objects in the tree when MultiSelect is enabled otherwise does nothing

##### Declaration

    public void SelectAll()

### Events

#### ObjectActivated

This event is raised when an object is activated e.g. by double clicking or pressing ObjectActivationKey

##### Declaration

    public event Action<ObjectActivatedEventArgs<T>> ObjectActivated

##### Event Type

Type | Description
--- | ---
System.Action<ObjectActivatedEventArgs<T>> |

#### SelectionChanged

Called when the SelectedObject changes

##### Declaration

    public event EventHandler<SelectionChangedEventArgs<T>> SelectionChanged

##### Event Type

Type | Description
--- | ---
System.EventHandler<SelectionChangedEventArgs<T>> |

### Implements

System.IDisposable
System.ComponentModel.ISupportInitializeNotification
System.ComponentModel.ISupportInitialize
ITreeView