Search Results for

    Show / Hide Table of Contents

    Class InteractiveTree

    Inheritance
    System.Object
    Scenario
    InteractiveTree
    Implements
    System.IDisposable
    Inherited Members
    Scenario.Win
    Scenario.Init(ColorScheme)
    Scenario.GetName()
    Scenario.GetDescription()
    Scenario.GetCategories()
    Scenario.ToString()
    Scenario.Run()
    Scenario.RequestStop()
    Scenario.GetScenarios()
    Scenario.Dispose(Boolean)
    Scenario.Dispose()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: UICatalog.Scenarios
    Assembly: UICatalog.dll
    Syntax
    [Scenario.ScenarioMetadata("Interactive Tree", "Create nodes and child nodes in TreeView.")]
    [Scenario.ScenarioCategory("Controls")]
    [Scenario.ScenarioCategory("TreeView")]
    public class InteractiveTree : Scenario, IDisposable

    Methods

    | Improve this Doc View Source

    Setup()

    Declaration
    public override void Setup()
    Overrides
    Scenario.Setup()

    Implements

    System.IDisposable
    • Improve this Doc
    • View Source
    In This Article
    Back to top Generated by DocFX