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    Class HexEditor

    Inheritance
    System.Object
    Scenario
    HexEditor
    Implements
    System.IDisposable
    Inherited Members
    Scenario.Win
    Scenario.Init(ColorScheme)
    Scenario.GetName()
    Scenario.GetDescription()
    Scenario.GetCategories()
    Scenario.ToString()
    Scenario.Run()
    Scenario.RequestStop()
    Scenario.GetScenarios()
    Scenario.Dispose(Boolean)
    Scenario.Dispose()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: UICatalog.Scenarios
    Assembly: UICatalog.dll
    Syntax
    [Scenario.ScenarioMetadata("HexEditor", "A binary (hex) editor using the HexView control.")]
    [Scenario.ScenarioCategory("Controls")]
    [Scenario.ScenarioCategory("Dialogs")]
    [Scenario.ScenarioCategory("Text and Formatting")]
    [Scenario.ScenarioCategory("Top Level Windows")]
    [Scenario.ScenarioCategory("Files and IO")]
    public class HexEditor : Scenario, IDisposable

    Methods

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    Setup()

    Declaration
    public override void Setup()
    Overrides
    Scenario.Setup()

    Implements

    System.IDisposable
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