|
@@ -339,7 +339,7 @@ public class Buttons : Scenario
|
|
{
|
|
{
|
|
X = 0,
|
|
X = 0,
|
|
Y = Pos.Bottom (moveUnicodeHotKeyBtn) + 1,
|
|
Y = Pos.Bottom (moveUnicodeHotKeyBtn) + 1,
|
|
- Title = "_Numeric Up/Down (press-and-hold):"
|
|
|
|
|
|
+ Title = "_Numeric Up/Down (press-and-hold):",
|
|
};
|
|
};
|
|
|
|
|
|
var numericUpDown = new NumericUpDown<int>
|
|
var numericUpDown = new NumericUpDown<int>
|
|
@@ -417,7 +417,7 @@ public class Buttons : Scenario
|
|
{
|
|
{
|
|
private readonly Button _down;
|
|
private readonly Button _down;
|
|
// TODO: Use a TextField instead of a Label
|
|
// TODO: Use a TextField instead of a Label
|
|
- private readonly Label _number;
|
|
|
|
|
|
+ private readonly View _number;
|
|
private readonly Button _up;
|
|
private readonly Button _up;
|
|
|
|
|
|
public NumericUpDown ()
|
|
public NumericUpDown ()
|
|
@@ -432,18 +432,16 @@ public class Buttons : Scenario
|
|
Height = 1;
|
|
Height = 1;
|
|
Width = Dim.Function (() => Digits + 2); // button + 3 for number + button
|
|
Width = Dim.Function (() => Digits + 2); // button + 3 for number + button
|
|
|
|
|
|
- CanFocus = true;
|
|
|
|
-
|
|
|
|
_down = new ()
|
|
_down = new ()
|
|
{
|
|
{
|
|
- CanFocus = false,
|
|
|
|
AutoSize = false,
|
|
AutoSize = false,
|
|
Height = 1,
|
|
Height = 1,
|
|
Width = 1,
|
|
Width = 1,
|
|
NoPadding = true,
|
|
NoPadding = true,
|
|
NoDecorations = true,
|
|
NoDecorations = true,
|
|
Title = $"{CM.Glyphs.DownArrow}",
|
|
Title = $"{CM.Glyphs.DownArrow}",
|
|
- WantContinuousButtonPressed = true
|
|
|
|
|
|
+ WantContinuousButtonPressed = true,
|
|
|
|
+ CanFocus = false,
|
|
};
|
|
};
|
|
|
|
|
|
_number = new ()
|
|
_number = new ()
|
|
@@ -460,7 +458,6 @@ public class Buttons : Scenario
|
|
|
|
|
|
_up = new ()
|
|
_up = new ()
|
|
{
|
|
{
|
|
- CanFocus = false,
|
|
|
|
AutoSize = false,
|
|
AutoSize = false,
|
|
X = Pos.AnchorEnd (1),
|
|
X = Pos.AnchorEnd (1),
|
|
Y = Pos.Top (_number),
|
|
Y = Pos.Top (_number),
|
|
@@ -469,9 +466,12 @@ public class Buttons : Scenario
|
|
NoPadding = true,
|
|
NoPadding = true,
|
|
NoDecorations = true,
|
|
NoDecorations = true,
|
|
Title = $"{CM.Glyphs.UpArrow}",
|
|
Title = $"{CM.Glyphs.UpArrow}",
|
|
- WantContinuousButtonPressed = true
|
|
|
|
|
|
+ WantContinuousButtonPressed = true,
|
|
|
|
+ CanFocus = false,
|
|
};
|
|
};
|
|
|
|
|
|
|
|
+ CanFocus = true;
|
|
|
|
+
|
|
_down.Accept += OnDownButtonOnAccept;
|
|
_down.Accept += OnDownButtonOnAccept;
|
|
_up.Accept += OnUpButtonOnAccept;
|
|
_up.Accept += OnUpButtonOnAccept;
|
|
|
|
|
|
@@ -507,7 +507,11 @@ public class Buttons : Scenario
|
|
{
|
|
{
|
|
InvokeCommand (Command.ScrollUp);
|
|
InvokeCommand (Command.ScrollUp);
|
|
}
|
|
}
|
|
|
|
+ }
|
|
|
|
|
|
|
|
+ private void _up_Enter (object sender, FocusEventArgs e)
|
|
|
|
+ {
|
|
|
|
+ throw new NotImplementedException ();
|
|
}
|
|
}
|
|
|
|
|
|
private T _value;
|
|
private T _value;
|
|
@@ -556,8 +560,6 @@ public class Buttons : Scenario
|
|
/// The number of digits to display. The <see cref="View.Viewport"/> will be resized to fit this number of characters plus the buttons. The default is 3.
|
|
/// The number of digits to display. The <see cref="View.Viewport"/> will be resized to fit this number of characters plus the buttons. The default is 3.
|
|
/// </summary>
|
|
/// </summary>
|
|
public int Digits { get; set; } = 3;
|
|
public int Digits { get; set; } = 3;
|
|
-
|
|
|
|
-
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|