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@@ -0,0 +1,123 @@
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+using NStack;
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+using System.Collections.Generic;
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+using System.Text;
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+using Terminal.Gui;
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+
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+namespace UICatalog {
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+ [ScenarioMetadata (Name: "Unicode", Description: "Tries to test Unicode in all controls (#204)")]
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+ [ScenarioCategory ("Text")]
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+ [ScenarioCategory ("Controls")]
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+ class UnicodeInMenu : Scenario {
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+ public override void Setup ()
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+ {
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+ const int margin = 1;
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+
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+ var menu = new MenuBar (new MenuBarItem [] {
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+ new MenuBarItem ("_Файл", new MenuItem [] {
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+ new MenuItem ("_Создать", "Creates new file", null),
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+ new MenuItem ("_Открыть", "", null),
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+ new MenuItem ("Со_хранить", "", null),
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+ new MenuItem ("_Выход", "", () => Application.RequestStop() )
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+ }),
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+ new MenuBarItem ("_Edit", new MenuItem [] {
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+ new MenuItem ("_Copy", "", null),
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+ new MenuItem ("C_ut", "", null),
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+ new MenuItem ("_Paste", "", null)
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+ })
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+ });
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+ Top.Add (menu);
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+
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+ var label = new Label ("Button:") { X = margin, Y = margin };
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+ Win.Add (label);
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+ var button = new Button (" ~ s gui.cs master ↑10") { X = 15, Y = Pos.Y (label) };
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+ Win.Add (button);
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+
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+ label = new Label ("Button:") { X = Pos.X (label), Y = Pos.Bottom (label) + 1 };
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+ Win.Add (label);
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+ var button2 = new Button ("Со_хранить") { X = 15, Y = Pos.Y (label), Width = Dim.Percent (50) };
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+ Win.Add (button2);
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+
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+ label = new Label ("CheckBox:") { X = Pos.X (label), Y = Pos.Bottom (label) + 1 };
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+ Win.Add (label);
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+ var checkBox = new CheckBox (" ~ s gui.cs master ↑10") { X = 15, Y = Pos.Y (label), Width = Dim.Percent (50) };
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+ Win.Add (checkBox);
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+
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+ label = new Label ("ComboBox:") { X = Pos.X (label), Y = Pos.Bottom (label) + 1 };
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+ Win.Add (label);
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+ var comboBox = new ComboBox (1, 1, 30, 5, new List<string> () { "item #1", " ~ s gui.cs master ↑10", "Со_хранить" }) {
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+ X = 15,
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+ Y = Pos.Y (label),
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+ Width = 30,
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+ ColorScheme = Colors.Error
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+ };
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+ Win.Add (comboBox);
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+ comboBox.Text = " ~ s gui.cs master ↑10";
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+
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+ label = new Label ("HexView:") { X = Pos.X (label), Y = Pos.Bottom (label) + 2 };
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+ Win.Add (label);
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+ var hexView = new HexView (new System.IO.MemoryStream (Encoding.ASCII.GetBytes (" ~ s gui.cs master ↑10 Со_хранить"))) {
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+ X = 15,
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+ Y = Pos.Y (label),
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+ Width = Dim.Percent (60),
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+ Height = 5
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+ };
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+ Win.Add (hexView);
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+
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+ label = new Label ("ListView:") { X = Pos.X (label), Y = Pos.Bottom (hexView) + 1 };
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+ Win.Add (label);
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+ var listView = new ListView (new List<string> () { "item #1", " ~ s gui.cs master ↑10", "Со_хранить" }) {
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+ X = 15,
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+ Y = Pos.Y (label),
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+ Width = Dim.Percent (60),
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+ Height = 3,
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+ ColorScheme = Colors.Menu
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+ };
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+ Win.Add (listView);
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+
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+ label = new Label ("RadioGroup:") { X = Pos.X (label), Y = Pos.Bottom (listView) + 1 };
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+ Win.Add (label);
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+ var radioGroup = new RadioGroup (new [] { "item #1", " ~ s gui.cs master ↑10", "Со_хранить" }, selected: 0) {
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+ X = 15,
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+ Y = Pos.Y (label),
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+ Width = Dim.Percent (60),
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+ ColorScheme = Colors.Menu
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+ };
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+ Win.Add (radioGroup);
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+
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+ label = new Label ("TextField:") { X = Pos.X (label), Y = Pos.Bottom (radioGroup) + 1 };
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+ Win.Add (label);
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+ var textField = new TextField (" ~ s gui.cs master ↑10 = Со_хранить") { X = 15, Y = Pos.Y (label), Width = Dim.Percent (60) };
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+ Win.Add (textField);
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+
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+ label = new Label ("TextView:") { X = Pos.X (label), Y = Pos.Bottom (textField) + 1 };
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+ Win.Add (label);
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+ var textView = new TextView () {
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+ X = 15,
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+ Y = Pos.Y (label),
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+ Width = Dim.Percent (60),
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+ Height = 3,
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+ ColorScheme = Colors.Menu,
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+ Text = " ~ s gui.cs master ↑10\nСо_хранить",
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+ };
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+ Win.Add (textView);
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+
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+ //label = new Label ("Charset:") {
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+ // X = Pos.Percent(75) + 1,
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+ // Y = 0,
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+ //};
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+ //Win.Add (label);
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+ //var charset = new Label ("") {
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+ // X = Pos.Percent(75) + 1,
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+ // Y = Pos.Y (label) + 1,
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+ // Width = Dim.Fill (1),
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+ // Height = Dim.Fill (),
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+ // ColorScheme = Colors.Dialog
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+ //};
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+ //Win.Add (charset);
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+
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+ // Move Win down to row 1, below menu
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+ Win.Y = 1;
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+ Top.LayoutSubviews ();
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+ }
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+ }
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+}
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