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@@ -14,9 +14,6 @@ public enum CheckState
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/// <summary>Shows a check box that can be toggled.</summary>
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public class CheckBox : View
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{
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- private readonly Rune _charChecked;
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- private readonly Rune _charNone;
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- private readonly Rune _charUnChecked;
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private bool _allowNone;
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private CheckState _checked = CheckState.UnChecked;
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@@ -25,10 +22,6 @@ public class CheckBox : View
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/// </summary>
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public CheckBox ()
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{
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- _charNone = Glyphs.CheckStateNone;
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- _charChecked = Glyphs.CheckStateChecked;
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- _charUnChecked = Glyphs.CheckStateUnChecked;
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-
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Width = Dim.Auto (DimAutoStyle.Text);
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Height = Dim.Auto (DimAutoStyle.Text, minimumContentDim: 1);
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@@ -194,23 +187,23 @@ public class CheckBox : View
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case Alignment.Start:
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case Alignment.Center:
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case Alignment.Fill:
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- TextFormatter.Text = $"{GetCheckedState ()} {Text}";
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+ TextFormatter.Text = $"{GetCheckedGlyph ()} {Text}";
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break;
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case Alignment.End:
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- TextFormatter.Text = $"{Text} {GetCheckedState ()}";
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+ TextFormatter.Text = $"{Text} {GetCheckedGlyph ()}";
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break;
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}
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}
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- private Rune GetCheckedState ()
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+ private Rune GetCheckedGlyph ()
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{
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return State switch
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{
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- CheckState.Checked => _charChecked,
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- CheckState.UnChecked => _charUnChecked,
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- CheckState.None => _charNone,
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+ CheckState.Checked => Glyphs.CheckStateChecked,
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+ CheckState.UnChecked => Glyphs.CheckStateUnChecked,
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+ CheckState.None => Glyphs.CheckStateNone,
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_ => throw new ArgumentOutOfRangeException ()
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};
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}
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