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@@ -6,695 +6,635 @@
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//
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//
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using System;
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using System;
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-namespace Terminal.Gui {
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+
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+namespace Terminal.Gui;
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+
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+/// <summary>
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+/// Describes the position of a <see cref="View"/> which can be an absolute value, a percentage, centered, or
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+/// relative to the ending dimension. Integer values are implicitly convertible to
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+/// an absolute <see cref="Pos"/>. These objects are created using the static methods Percent,
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+/// AnchorEnd, and Center. The <see cref="Pos"/> objects can be combined with the addition and
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+/// subtraction operators.
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+/// </summary>
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+/// <remarks>
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+/// <para>
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+/// Use the <see cref="Pos"/> objects on the X or Y properties of a view to control the position.
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+/// </para>
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+/// <para>
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+/// These can be used to set the absolute position, when merely assigning an
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+/// integer value (via the implicit integer to <see cref="Pos"/> conversion), and they can be combined
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+/// to produce more useful layouts, like: Pos.Center - 3, which would shift the position
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+/// of the <see cref="View"/> 3 characters to the left after centering for example.
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+/// </para>
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+/// <para>
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+/// It is possible to reference coordinates of another view by using the methods
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+/// Left(View), Right(View), Bottom(View), Top(View). The X(View) and Y(View) are
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+/// aliases to Left(View) and Top(View) respectively.
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+/// </para>
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+/// </remarks>
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+public class Pos {
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+ internal virtual int Anchor (int width) => 0;
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+
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+ // Helper class to provide dynamic value by the execution of a function that returns an integer.
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+ internal class PosFunc : Pos {
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+ Func<int> function;
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+
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+ public PosFunc (Func<int> n) => function = n;
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+
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+ internal override int Anchor (int width) => function ();
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+
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+ public override string ToString () => $"PosFunc({function ()})";
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+
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+ public override int GetHashCode () => function.GetHashCode ();
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+
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+ public override bool Equals (object other) => other is PosFunc f && f.function () == function ();
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+ }
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+
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/// <summary>
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/// <summary>
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- /// Describes the position of a <see cref="View"/> which can be an absolute value, a percentage, centered, or
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- /// relative to the ending dimension. Integer values are implicitly convertible to
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- /// an absolute <see cref="Pos"/>. These objects are created using the static methods Percent,
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- /// AnchorEnd, and Center. The <see cref="Pos"/> objects can be combined with the addition and
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- /// subtraction operators.
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+ /// Creates a "PosFunc" from the specified function.
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/// </summary>
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/// </summary>
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- /// <remarks>
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- /// <para>
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- /// Use the <see cref="Pos"/> objects on the X or Y properties of a view to control the position.
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- /// </para>
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- /// <para>
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- /// These can be used to set the absolute position, when merely assigning an
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- /// integer value (via the implicit integer to <see cref="Pos"/> conversion), and they can be combined
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- /// to produce more useful layouts, like: Pos.Center - 3, which would shift the position
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- /// of the <see cref="View"/> 3 characters to the left after centering for example.
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- /// </para>
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- /// <para>
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- /// It is possible to reference coordinates of another view by using the methods
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- /// Left(View), Right(View), Bottom(View), Top(View). The X(View) and Y(View) are
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- /// aliases to Left(View) and Top(View) respectively.
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- /// </para>
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- /// </remarks>
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- public class Pos {
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- internal virtual int Anchor (int width)
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- {
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- return 0;
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- }
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+ /// <param name="function">The function to be executed.</param>
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+ /// <returns>The <see cref="Pos"/> returned from the function.</returns>
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+ public static Pos Function (Func<int> function) => new PosFunc (function);
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- // Helper class to provide dynamic value by the execution of a function that returns an integer.
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- internal class PosFunc : Pos {
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- Func<int> function;
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+ internal class PosFactor : Pos {
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+ float factor;
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- public PosFunc (Func<int> n)
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- {
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- this.function = n;
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- }
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+ public PosFactor (float n) => factor = n;
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- internal override int Anchor (int width)
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- {
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- return function ();
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- }
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+ internal override int Anchor (int width) => (int)(width * factor);
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- public override string ToString ()
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- {
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- return $"PosFunc({function ()})";
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- }
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+ public override string ToString () => $"Factor({factor})";
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- public override int GetHashCode () => function.GetHashCode ();
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+ public override int GetHashCode () => factor.GetHashCode ();
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- public override bool Equals (object other) => other is PosFunc f && f.function () == function ();
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- }
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-
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- /// <summary>
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- /// Creates a "PosFunc" from the specified function.
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- /// </summary>
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- /// <param name="function">The function to be executed.</param>
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- /// <returns>The <see cref="Pos"/> returned from the function.</returns>
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- public static Pos Function (Func<int> function)
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- {
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- return new PosFunc (function);
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- }
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+ public override bool Equals (object other) => other is PosFactor f && f.factor == factor;
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+ }
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- internal class PosFactor : Pos {
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- float factor;
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+ /// <summary>
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+ /// Creates a percentage <see cref="Pos"/> object
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+ /// </summary>
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+ /// <returns>The percent <see cref="Pos"/> object.</returns>
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+ /// <param name="n">A value between 0 and 100 representing the percentage.</param>
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+ /// <example>
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+ /// This creates a <see cref="TextField"/>that is centered horizontally, is 50% of the way down,
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+ /// is 30% the height, and is 80% the width of the <see cref="View"/> it added to.
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+ /// <code>
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+ /// var textView = new TextView () {
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+ /// X = Pos.Center (),
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+ /// Y = Pos.Percent (50),
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+ /// Width = Dim.Percent (80),
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+ /// Height = Dim.Percent (30),
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+ /// };
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+ /// </code>
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+ /// </example>
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+ public static Pos Percent (float n)
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+ {
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+ if (n < 0 || n > 100) {
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+ throw new ArgumentException ("Percent value must be between 0 and 100");
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+ }
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+
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+ return new PosFactor (n / 100);
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+ }
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- public PosFactor (float n)
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- {
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- this.factor = n;
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- }
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+ internal class PosAnchorEnd : Pos {
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+ int n;
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- internal override int Anchor (int width)
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- {
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- return (int)(width * factor);
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- }
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+ public PosAnchorEnd (int n) => this.n = n;
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- public override string ToString ()
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- {
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- return $"Factor({factor})";
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- }
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+ internal override int Anchor (int width) => width - n;
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- public override int GetHashCode () => factor.GetHashCode ();
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+ public override string ToString () => $"AnchorEnd({n})";
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- public override bool Equals (object other) => other is PosFactor f && f.factor == factor;
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- }
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+ public override int GetHashCode () => n.GetHashCode ();
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- /// <summary>
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- /// Creates a percentage <see cref="Pos"/> object
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- /// </summary>
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- /// <returns>The percent <see cref="Pos"/> object.</returns>
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- /// <param name="n">A value between 0 and 100 representing the percentage.</param>
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- /// <example>
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- /// This creates a <see cref="TextField"/>that is centered horizontally, is 50% of the way down,
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- /// is 30% the height, and is 80% the width of the <see cref="View"/> it added to.
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- /// <code>
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- /// var textView = new TextView () {
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- /// X = Pos.Center (),
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- /// Y = Pos.Percent (50),
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- /// Width = Dim.Percent (80),
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- /// Height = Dim.Percent (30),
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- /// };
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- /// </code>
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- /// </example>
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- public static Pos Percent (float n)
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- {
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- if (n < 0 || n > 100)
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- throw new ArgumentException ("Percent value must be between 0 and 100");
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+ public override bool Equals (object other) => other is PosAnchorEnd anchorEnd && anchorEnd.n == n;
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+ }
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- return new PosFactor (n / 100);
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- }
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+ /// <summary>
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+ /// Creates a <see cref="Pos"/> object that is anchored to the end (right side or bottom) of the dimension,
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+ /// useful to flush the layout from the right or bottom.
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+ /// </summary>
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+ /// <returns>The <see cref="Pos"/> object anchored to the end (the bottom or the right side).</returns>
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+ /// <param name="margin">Optional margin to place to the right or below.</param>
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+ /// <example>
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+ /// This sample shows how align a <see cref="Button"/> to the bottom-right of a <see cref="View"/>.
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+ /// <code>
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+ /// // See Issue #502
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+ /// anchorButton.X = Pos.AnchorEnd () - (Pos.Right (anchorButton) - Pos.Left (anchorButton));
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+ /// anchorButton.Y = Pos.AnchorEnd (1);
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+ /// </code>
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+ /// </example>
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+ public static Pos AnchorEnd (int margin = 0)
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+ {
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+ if (margin < 0) {
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+ throw new ArgumentException ("Margin must be positive");
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+ }
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+
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+ return new PosAnchorEnd (margin);
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+ }
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- internal class PosAnchorEnd : Pos {
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- int n;
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+ internal class PosCenter : Pos {
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+ internal override int Anchor (int width) => width / 2;
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- public PosAnchorEnd (int n)
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- {
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- this.n = n;
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- }
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+ public override string ToString () => "Center";
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+ }
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- internal override int Anchor (int width)
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- {
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- return width - n;
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- }
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+ /// <summary>
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+ /// Returns a <see cref="Pos"/> object that can be used to center the <see cref="View"/>
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+ /// </summary>
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+ /// <returns>The center Pos.</returns>
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+ /// <example>
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+ /// This creates a <see cref="TextField"/>that is centered horizontally, is 50% of the way down,
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+ /// is 30% the height, and is 80% the width of the <see cref="View"/> it added to.
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+ /// <code>
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+ /// var textView = new TextView () {
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+ /// X = Pos.Center (),
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+ /// Y = Pos.Percent (50),
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+ /// Width = Dim.Percent (80),
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+ /// Height = Dim.Percent (30),
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+ /// };
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+ /// </code>
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+ /// </example>
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+ public static Pos Center () => new PosCenter ();
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+
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+ internal class PosAbsolute : Pos {
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+ int n;
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+ public PosAbsolute (int n) => this.n = n;
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+
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+ public override string ToString () => $"Absolute({n})";
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+
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+ internal override int Anchor (int width) => n;
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+
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+ public override int GetHashCode () => n.GetHashCode ();
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+
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+ public override bool Equals (object other) => other is PosAbsolute abs && abs.n == n;
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+ }
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- public override string ToString ()
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- {
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- return $"AnchorEnd({n})";
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- }
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+ /// <summary>
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+ /// Creates an Absolute <see cref="Pos"/> from the specified integer value.
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+ /// </summary>
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+ /// <returns>The Absolute <see cref="Pos"/>.</returns>
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+ /// <param name="n">The value to convert to the <see cref="Pos"/> .</param>
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+ public static implicit operator Pos (int n) => new PosAbsolute (n);
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- public override int GetHashCode () => n.GetHashCode ();
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+ /// <summary>
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+ /// Creates an Absolute <see cref="Pos"/> from the specified integer value.
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+ /// </summary>
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+ /// <returns>The Absolute <see cref="Pos"/>.</returns>
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+ /// <param name="n">The value to convert to the <see cref="Pos"/>.</param>
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+ public static Pos At (int n) => new PosAbsolute (n);
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- public override bool Equals (object other) => other is PosAnchorEnd anchorEnd && anchorEnd.n == n;
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- }
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+ internal class PosCombine : Pos {
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+ internal Pos left, right;
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+ internal bool add;
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- /// <summary>
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- /// Creates a <see cref="Pos"/> object that is anchored to the end (right side or bottom) of the dimension,
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- /// useful to flush the layout from the right or bottom.
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- /// </summary>
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- /// <returns>The <see cref="Pos"/> object anchored to the end (the bottom or the right side).</returns>
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- /// <param name="margin">Optional margin to place to the right or below.</param>
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- /// <example>
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- /// This sample shows how align a <see cref="Button"/> to the bottom-right of a <see cref="View"/>.
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- /// <code>
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- /// // See Issue #502
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- /// anchorButton.X = Pos.AnchorEnd () - (Pos.Right (anchorButton) - Pos.Left (anchorButton));
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- /// anchorButton.Y = Pos.AnchorEnd (1);
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- /// </code>
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- /// </example>
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- public static Pos AnchorEnd (int margin = 0)
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+ public PosCombine (bool add, Pos left, Pos right)
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{
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{
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- if (margin < 0)
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- throw new ArgumentException ("Margin must be positive");
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-
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- return new PosAnchorEnd (margin);
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+ this.left = left;
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+ this.right = right;
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+ this.add = add;
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}
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}
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- internal class PosCenter : Pos {
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- internal override int Anchor (int width)
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- {
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- return width / 2;
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- }
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-
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- public override string ToString ()
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- {
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- return "Center";
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+ internal override int Anchor (int width)
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+ {
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+ int la = left.Anchor (width);
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+ int ra = right.Anchor (width);
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+ if (add) {
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+ return la + ra;
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+ } else {
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+ return la - ra;
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}
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}
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}
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}
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- /// <summary>
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- /// Returns a <see cref="Pos"/> object that can be used to center the <see cref="View"/>
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- /// </summary>
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- /// <returns>The center Pos.</returns>
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- /// <example>
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- /// This creates a <see cref="TextField"/>that is centered horizontally, is 50% of the way down,
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- /// is 30% the height, and is 80% the width of the <see cref="View"/> it added to.
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- /// <code>
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- /// var textView = new TextView () {
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- /// X = Pos.Center (),
|
|
|
|
- /// Y = Pos.Percent (50),
|
|
|
|
- /// Width = Dim.Percent (80),
|
|
|
|
- /// Height = Dim.Percent (30),
|
|
|
|
- /// };
|
|
|
|
- /// </code>
|
|
|
|
- /// </example>
|
|
|
|
- public static Pos Center ()
|
|
|
|
- {
|
|
|
|
- return new PosCenter ();
|
|
|
|
- }
|
|
|
|
|
|
+ public override string ToString () => $"Combine({left}{(add ? '+' : '-')}{right})";
|
|
|
|
+ }
|
|
|
|
|
|
- internal class PosAbsolute : Pos {
|
|
|
|
- int n;
|
|
|
|
- public PosAbsolute (int n) { this.n = n; }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Adds a <see cref="Terminal.Gui.Pos"/> to a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="Pos"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="left">The first <see cref="Terminal.Gui.Pos"/> to add.</param>
|
|
|
|
+ /// <param name="right">The second <see cref="Terminal.Gui.Pos"/> to add.</param>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that is the sum of the values of <c>left</c> and <c>right</c>.</returns>
|
|
|
|
+ public static Pos operator + (Pos left, Pos right)
|
|
|
|
+ {
|
|
|
|
+ if (left is PosAbsolute && right is PosAbsolute) {
|
|
|
|
+ return new PosAbsolute (left.Anchor (0) + right.Anchor (0));
|
|
|
|
+ }
|
|
|
|
+ var newPos = new PosCombine (true, left, right);
|
|
|
|
+ SetPosCombine (left, newPos);
|
|
|
|
+ return newPos;
|
|
|
|
+ }
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"Absolute({n})";
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Subtracts a <see cref="Terminal.Gui.Pos"/> from a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="Pos"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="left">The <see cref="Terminal.Gui.Pos"/> to subtract from (the minuend).</param>
|
|
|
|
+ /// <param name="right">The <see cref="Terminal.Gui.Pos"/> to subtract (the subtrahend).</param>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that is the <c>left</c> minus <c>right</c>.</returns>
|
|
|
|
+ public static Pos operator - (Pos left, Pos right)
|
|
|
|
+ {
|
|
|
|
+ if (left is PosAbsolute && right is PosAbsolute) {
|
|
|
|
+ return new PosAbsolute (left.Anchor (0) - right.Anchor (0));
|
|
|
|
+ }
|
|
|
|
+ var newPos = new PosCombine (false, left, right);
|
|
|
|
+ SetPosCombine (left, newPos);
|
|
|
|
+ return newPos;
|
|
|
|
+ }
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- return n;
|
|
|
|
- }
|
|
|
|
|
|
+ static void SetPosCombine (Pos left, PosCombine newPos)
|
|
|
|
+ {
|
|
|
|
+ var view = left as PosView;
|
|
|
|
+ if (view != null) {
|
|
|
|
+ view.Target.SetNeedsLayout ();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
|
|
- public override int GetHashCode () => n.GetHashCode ();
|
|
|
|
|
|
+ internal class PosView : Pos {
|
|
|
|
+ public View Target;
|
|
|
|
+ int side;
|
|
|
|
|
|
- public override bool Equals (object other) => other is PosAbsolute abs && abs.n == n;
|
|
|
|
|
|
+ public PosView (View view, int side)
|
|
|
|
+ {
|
|
|
|
+ Target = view;
|
|
|
|
+ this.side = side;
|
|
}
|
|
}
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Creates an Absolute <see cref="Pos"/> from the specified integer value.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The Absolute <see cref="Pos"/>.</returns>
|
|
|
|
- /// <param name="n">The value to convert to the <see cref="Pos"/> .</param>
|
|
|
|
- public static implicit operator Pos (int n)
|
|
|
|
|
|
+ internal override int Anchor (int width)
|
|
{
|
|
{
|
|
- return new PosAbsolute (n);
|
|
|
|
|
|
+ switch (side) {
|
|
|
|
+ case 0: return Target.Frame.X;
|
|
|
|
+ case 1: return Target.Frame.Y;
|
|
|
|
+ case 2: return Target.Frame.Right;
|
|
|
|
+ case 3: return Target.Frame.Bottom;
|
|
|
|
+ default:
|
|
|
|
+ return 0;
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Creates an Absolute <see cref="Pos"/> from the specified integer value.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The Absolute <see cref="Pos"/>.</returns>
|
|
|
|
- /// <param name="n">The value to convert to the <see cref="Pos"/>.</param>
|
|
|
|
- public static Pos At (int n)
|
|
|
|
|
|
+ public override string ToString ()
|
|
{
|
|
{
|
|
- return new PosAbsolute (n);
|
|
|
|
- }
|
|
|
|
|
|
+ string tside;
|
|
|
|
+ switch (side) {
|
|
|
|
+ case 0:
|
|
|
|
+ tside = "x";
|
|
|
|
+ break;
|
|
|
|
+ case 1:
|
|
|
|
+ tside = "y";
|
|
|
|
+ break;
|
|
|
|
+ case 2:
|
|
|
|
+ tside = "right";
|
|
|
|
+ break;
|
|
|
|
+ case 3:
|
|
|
|
+ tside = "bottom";
|
|
|
|
+ break;
|
|
|
|
+ default:
|
|
|
|
+ tside = "unknown";
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ // Note: We do not checkt `Target` for null here to intentionally throw if so
|
|
|
|
+ return $"View({tside},{Target.ToString ()})";
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public override int GetHashCode () => Target.GetHashCode ();
|
|
|
|
+
|
|
|
|
+ public override bool Equals (object other) => other is PosView abs && abs.Target == Target;
|
|
|
|
+ }
|
|
|
|
|
|
- internal class PosCombine : Pos {
|
|
|
|
- internal Pos left, right;
|
|
|
|
- internal bool add;
|
|
|
|
- public PosCombine (bool add, Pos left, Pos right)
|
|
|
|
- {
|
|
|
|
- this.left = left;
|
|
|
|
- this.right = right;
|
|
|
|
- this.add = add;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Pos"/> object tracks the Left (X) position of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
+ /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
+ public static Pos Left (View view) => new PosCombine (true, new PosView (view, 0), new PosAbsolute (0));
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- var la = left.Anchor (width);
|
|
|
|
- var ra = right.Anchor (width);
|
|
|
|
- if (add)
|
|
|
|
- return la + ra;
|
|
|
|
- else
|
|
|
|
- return la - ra;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Pos"/> object tracks the Left (X) position of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
+ /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
+ public static Pos X (View view) => new PosCombine (true, new PosView (view, 0), new PosAbsolute (0));
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"Combine({left}{(add ? '+' : '-')}{right})";
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Pos"/> object tracks the Top (Y) position of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
+ /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
+ public static Pos Top (View view) => new PosCombine (true, new PosView (view, 1), new PosAbsolute (0));
|
|
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Pos"/> object tracks the Top (Y) position of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
+ /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
+ public static Pos Y (View view) => new PosCombine (true, new PosView (view, 1), new PosAbsolute (0));
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Adds a <see cref="Terminal.Gui.Pos"/> to a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="Pos"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <param name="left">The first <see cref="Terminal.Gui.Pos"/> to add.</param>
|
|
|
|
- /// <param name="right">The second <see cref="Terminal.Gui.Pos"/> to add.</param>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that is the sum of the values of <c>left</c> and <c>right</c>.</returns>
|
|
|
|
- public static Pos operator + (Pos left, Pos right)
|
|
|
|
- {
|
|
|
|
- if (left is PosAbsolute && right is PosAbsolute) {
|
|
|
|
- return new PosAbsolute (left.Anchor (0) + right.Anchor (0));
|
|
|
|
- }
|
|
|
|
- PosCombine newPos = new PosCombine (true, left, right);
|
|
|
|
- SetPosCombine (left, newPos);
|
|
|
|
- return newPos;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Pos"/> object tracks the Right (X+Width) coordinate of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
+ /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
+ public static Pos Right (View view) => new PosCombine (true, new PosView (view, 2), new PosAbsolute (0));
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Subtracts a <see cref="Terminal.Gui.Pos"/> from a <see cref="Terminal.Gui.Pos"/>, yielding a new <see cref="Pos"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <param name="left">The <see cref="Terminal.Gui.Pos"/> to subtract from (the minuend).</param>
|
|
|
|
- /// <param name="right">The <see cref="Terminal.Gui.Pos"/> to subtract (the subtrahend).</param>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that is the <c>left</c> minus <c>right</c>.</returns>
|
|
|
|
- public static Pos operator - (Pos left, Pos right)
|
|
|
|
- {
|
|
|
|
- if (left is PosAbsolute && right is PosAbsolute) {
|
|
|
|
- return new PosAbsolute (left.Anchor (0) - right.Anchor (0));
|
|
|
|
- }
|
|
|
|
- PosCombine newPos = new PosCombine (false, left, right);
|
|
|
|
- SetPosCombine (left, newPos);
|
|
|
|
- return newPos;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Pos"/> object tracks the Bottom (Y+Height) coordinate of the specified <see cref="View"/>
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
+ /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
+ public static Pos Bottom (View view) => new PosCombine (true, new PosView (view, 3), new PosAbsolute (0));
|
|
|
|
+
|
|
|
|
+ /// <summary>Serves as the default hash function. </summary>
|
|
|
|
+ /// <returns>A hash code for the current object.</returns>
|
|
|
|
+ public override int GetHashCode () => Anchor (0).GetHashCode ();
|
|
|
|
+
|
|
|
|
+ /// <summary>Determines whether the specified object is equal to the current object.</summary>
|
|
|
|
+ /// <param name="other">The object to compare with the current object. </param>
|
|
|
|
+ /// <returns>
|
|
|
|
+ /// <see langword="true" /> if the specified object is equal to the current object; otherwise, <see langword="false" />.</returns>
|
|
|
|
+ public override bool Equals (object other) => other is Pos abs && abs == this;
|
|
|
|
+}
|
|
|
|
|
|
- static void SetPosCombine (Pos left, PosCombine newPos)
|
|
|
|
- {
|
|
|
|
- var view = left as PosView;
|
|
|
|
- if (view != null) {
|
|
|
|
- view.Target.SetNeedsLayout ();
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
|
|
+/// <summary>
|
|
|
|
+/// Dim properties of a <see cref="View"/> to control the dimensions.
|
|
|
|
+/// </summary>
|
|
|
|
+/// <remarks>
|
|
|
|
+/// <para>
|
|
|
|
+/// Use the Dim objects on the Width or Height properties of a <see cref="View"/> to control the dimensions.
|
|
|
|
+/// </para>
|
|
|
|
+/// <para>
|
|
|
|
+/// </para>
|
|
|
|
+/// </remarks>
|
|
|
|
+public class Dim {
|
|
|
|
+ internal virtual int Anchor (int width) => 0;
|
|
|
|
|
|
- internal class PosView : Pos {
|
|
|
|
- public View Target;
|
|
|
|
- int side;
|
|
|
|
- public PosView (View view, int side)
|
|
|
|
- {
|
|
|
|
- Target = view;
|
|
|
|
- this.side = side;
|
|
|
|
- }
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- switch (side) {
|
|
|
|
- case 0: return Target.Frame.X;
|
|
|
|
- case 1: return Target.Frame.Y;
|
|
|
|
- case 2: return Target.Frame.Right;
|
|
|
|
- case 3: return Target.Frame.Bottom;
|
|
|
|
- default:
|
|
|
|
- return 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
|
|
+ // Helper class to provide dynamic value by the execution of a function that returns an integer.
|
|
|
|
+ internal class DimFunc : Dim {
|
|
|
|
+ Func<int> function;
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- string tside;
|
|
|
|
- switch (side) {
|
|
|
|
- case 0: tside = "x"; break;
|
|
|
|
- case 1: tside = "y"; break;
|
|
|
|
- case 2: tside = "right"; break;
|
|
|
|
- case 3: tside = "bottom"; break;
|
|
|
|
- default: tside = "unknown"; break;
|
|
|
|
- }
|
|
|
|
- // Note: We do not checkt `Target` for null here to intentionally throw if so
|
|
|
|
- return $"View({tside},{Target.ToString ()})";
|
|
|
|
- }
|
|
|
|
|
|
+ public DimFunc (Func<int> n) => function = n;
|
|
|
|
|
|
- public override int GetHashCode () => Target.GetHashCode ();
|
|
|
|
|
|
+ internal override int Anchor (int width) => function ();
|
|
|
|
|
|
- public override bool Equals (object other) => other is PosView abs && abs.Target == Target;
|
|
|
|
- }
|
|
|
|
|
|
+ public override string ToString () => $"DimFunc({function ()})";
|
|
|
|
+
|
|
|
|
+ public override int GetHashCode () => function.GetHashCode ();
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Pos"/> object tracks the Left (X) position of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
- /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
- public static Pos Left (View view) => new PosCombine (true, new PosView (view, 0), new Pos.PosAbsolute (0));
|
|
|
|
-
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Pos"/> object tracks the Left (X) position of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
- /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
- public static Pos X (View view) => new PosCombine (true, new PosView (view, 0), new Pos.PosAbsolute (0));
|
|
|
|
-
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Pos"/> object tracks the Top (Y) position of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
- /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
- public static Pos Top (View view) => new PosCombine (true, new PosView (view, 1), new Pos.PosAbsolute (0));
|
|
|
|
-
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Pos"/> object tracks the Top (Y) position of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
- /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
- public static Pos Y (View view) => new PosCombine (true, new PosView (view, 1), new Pos.PosAbsolute (0));
|
|
|
|
-
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Pos"/> object tracks the Right (X+Width) coordinate of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
- /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
- public static Pos Right (View view) => new PosCombine (true, new PosView (view, 2), new Pos.PosAbsolute (0));
|
|
|
|
-
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Pos"/> object tracks the Bottom (Y+Height) coordinate of the specified <see cref="View"/>
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Pos"/> that depends on the other view.</returns>
|
|
|
|
- /// <param name="view">The <see cref="View"/> that will be tracked.</param>
|
|
|
|
- public static Pos Bottom (View view) => new PosCombine (true, new PosView (view, 3), new Pos.PosAbsolute (0));
|
|
|
|
-
|
|
|
|
- /// <summary>Serves as the default hash function. </summary>
|
|
|
|
- /// <returns>A hash code for the current object.</returns>
|
|
|
|
- public override int GetHashCode () => Anchor (0).GetHashCode ();
|
|
|
|
-
|
|
|
|
- /// <summary>Determines whether the specified object is equal to the current object.</summary>
|
|
|
|
- /// <param name="other">The object to compare with the current object. </param>
|
|
|
|
- /// <returns>
|
|
|
|
- /// <see langword="true" /> if the specified object is equal to the current object; otherwise, <see langword="false" />.</returns>
|
|
|
|
- public override bool Equals (object other) => other is Pos abs && abs == this;
|
|
|
|
|
|
+ public override bool Equals (object other) => other is DimFunc f && f.function () == function ();
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// <summary>
|
|
- /// Dim properties of a <see cref="View"/> to control the position.
|
|
|
|
|
|
+ /// Creates a "DimFunc" from the specified function.
|
|
/// </summary>
|
|
/// </summary>
|
|
- /// <remarks>
|
|
|
|
- /// <para>
|
|
|
|
- /// Use the Dim objects on the Width or Height properties of a <see cref="View"/> to control the position.
|
|
|
|
- /// </para>
|
|
|
|
- /// <para>
|
|
|
|
- /// These can be used to set the absolute position, when merely assigning an
|
|
|
|
- /// integer value (via the implicit integer to Pos conversion), and they can be combined
|
|
|
|
- /// to produce more useful layouts, like: Pos.Center - 3, which would shift the position
|
|
|
|
- /// of the <see cref="View"/> 3 characters to the left after centering for example.
|
|
|
|
- /// </para>
|
|
|
|
- /// </remarks>
|
|
|
|
- public class Dim {
|
|
|
|
- internal virtual int Anchor (int width)
|
|
|
|
|
|
+ /// <param name="function">The function to be executed.</param>
|
|
|
|
+ /// <returns>The <see cref="Dim"/> returned from the function.</returns>
|
|
|
|
+ public static Dim Function (Func<int> function) => new DimFunc (function);
|
|
|
|
+
|
|
|
|
+ internal class DimFactor : Dim {
|
|
|
|
+ float factor;
|
|
|
|
+ bool remaining;
|
|
|
|
+
|
|
|
|
+ public DimFactor (float n, bool r = false)
|
|
{
|
|
{
|
|
- return 0;
|
|
|
|
|
|
+ factor = n;
|
|
|
|
+ remaining = r;
|
|
}
|
|
}
|
|
|
|
|
|
- // Helper class to provide dynamic value by the execution of a function that returns an integer.
|
|
|
|
- internal class DimFunc : Dim {
|
|
|
|
- Func<int> function;
|
|
|
|
|
|
+ internal override int Anchor (int width) => (int)(width * factor);
|
|
|
|
|
|
- public DimFunc (Func<int> n)
|
|
|
|
- {
|
|
|
|
- this.function = n;
|
|
|
|
- }
|
|
|
|
|
|
+ public bool IsFromRemaining () => remaining;
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- return function ();
|
|
|
|
- }
|
|
|
|
|
|
+ public override string ToString () => $"Factor({factor},{remaining})";
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"DimFunc({function ()})";
|
|
|
|
- }
|
|
|
|
|
|
+ public override int GetHashCode () => factor.GetHashCode ();
|
|
|
|
|
|
- public override int GetHashCode () => function.GetHashCode ();
|
|
|
|
-
|
|
|
|
- public override bool Equals (object other) => other is DimFunc f && f.function () == function ();
|
|
|
|
- }
|
|
|
|
|
|
+ public override bool Equals (object other) => other is DimFactor f && f.factor == factor && f.remaining == remaining;
|
|
|
|
+ }
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Creates a "DimFunc" from the specified function.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <param name="function">The function to be executed.</param>
|
|
|
|
- /// <returns>The <see cref="Dim"/> returned from the function.</returns>
|
|
|
|
- public static Dim Function (Func<int> function)
|
|
|
|
- {
|
|
|
|
- return new DimFunc (function);
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Creates a percentage <see cref="Dim"/> object that is a percentage of the width or height of the SuperView.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The percent <see cref="Dim"/> object.</returns>
|
|
|
|
+ /// <param name="n">A value between 0 and 100 representing the percentage.</param>
|
|
|
|
+ /// <param name="r">If <c>true</c> the Percent is computed based on the remaining space after the X/Y anchor positions.
|
|
|
|
+ /// If <c>false</c> is computed based on the whole original space.</param>
|
|
|
|
+ /// <example>
|
|
|
|
+ /// This initializes a <see cref="TextField"/>that is centered horizontally, is 50% of the way down,
|
|
|
|
+ /// is 30% the height, and is 80% the width of the <see cref="View"/> it added to.
|
|
|
|
+ /// <code>
|
|
|
|
+ /// var textView = new TextView () {
|
|
|
|
+ /// X = Pos.Center (),
|
|
|
|
+ /// Y = Pos.Percent (50),
|
|
|
|
+ /// Width = Dim.Percent (80),
|
|
|
|
+ /// Height = Dim.Percent (30),
|
|
|
|
+ /// };
|
|
|
|
+ /// </code>
|
|
|
|
+ /// </example>
|
|
|
|
+ public static Dim Percent (float n, bool r = false)
|
|
|
|
+ {
|
|
|
|
+ if (n is < 0 or > 100) {
|
|
|
|
+ throw new ArgumentException ("Percent value must be between 0 and 100");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return new DimFactor (n / 100, r);
|
|
|
|
+ }
|
|
|
|
|
|
- internal class DimFactor : Dim {
|
|
|
|
- float factor;
|
|
|
|
- bool remaining;
|
|
|
|
|
|
+ internal class DimAbsolute : Dim {
|
|
|
|
+ readonly int _n;
|
|
|
|
+ public DimAbsolute (int n) => _n = n;
|
|
|
|
|
|
- public DimFactor (float n, bool r = false)
|
|
|
|
- {
|
|
|
|
- factor = n;
|
|
|
|
- remaining = r;
|
|
|
|
- }
|
|
|
|
|
|
+ public override string ToString () => $"Absolute({_n})";
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- return (int)(width * factor);
|
|
|
|
- }
|
|
|
|
|
|
+ internal override int Anchor (int width) => _n;
|
|
|
|
|
|
- public bool IsFromRemaining ()
|
|
|
|
- {
|
|
|
|
- return remaining;
|
|
|
|
- }
|
|
|
|
|
|
+ public override int GetHashCode () => _n.GetHashCode ();
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"Factor({factor},{remaining})";
|
|
|
|
- }
|
|
|
|
|
|
+ public override bool Equals (object other) => other is DimAbsolute abs && abs._n == _n;
|
|
|
|
+ }
|
|
|
|
|
|
- public override int GetHashCode () => factor.GetHashCode ();
|
|
|
|
|
|
+ internal class DimFill : Dim {
|
|
|
|
+ readonly int _margin;
|
|
|
|
+ public DimFill (int margin) => _margin = margin;
|
|
|
|
|
|
- public override bool Equals (object other) => other is DimFactor f && f.factor == factor && f.remaining == remaining;
|
|
|
|
- }
|
|
|
|
|
|
+ public override string ToString () => $"Fill({_margin})";
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Creates a percentage <see cref="Dim"/> object
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The percent <see cref="Dim"/> object.</returns>
|
|
|
|
- /// <param name="n">A value between 0 and 100 representing the percentage.</param>
|
|
|
|
- /// <param name="r">If <c>true</c> the Percent is computed based on the remaining space after the X/Y anchor positions. If <c>false</c> is computed based on the whole original space.</param>
|
|
|
|
- /// <example>
|
|
|
|
- /// This initializes a <see cref="TextField"/>that is centered horizontally, is 50% of the way down,
|
|
|
|
- /// is 30% the height, and is 80% the width of the <see cref="View"/> it added to.
|
|
|
|
- /// <code>
|
|
|
|
- /// var textView = new TextView () {
|
|
|
|
- /// X = Pos.Center (),
|
|
|
|
- /// Y = Pos.Percent (50),
|
|
|
|
- /// Width = Dim.Percent (80),
|
|
|
|
- /// Height = Dim.Percent (30),
|
|
|
|
- /// };
|
|
|
|
- /// </code>
|
|
|
|
- /// </example>
|
|
|
|
- public static Dim Percent (float n, bool r = false)
|
|
|
|
- {
|
|
|
|
- if (n < 0 || n > 100)
|
|
|
|
- throw new ArgumentException ("Percent value must be between 0 and 100");
|
|
|
|
|
|
+ internal override int Anchor (int width) => width - _margin;
|
|
|
|
|
|
- return new DimFactor (n / 100, r);
|
|
|
|
- }
|
|
|
|
|
|
+ public override int GetHashCode () => _margin.GetHashCode ();
|
|
|
|
|
|
- internal class DimAbsolute : Dim {
|
|
|
|
- int n;
|
|
|
|
- public DimAbsolute (int n) { this.n = n; }
|
|
|
|
|
|
+ public override bool Equals (object other) => other is DimFill fill && fill._margin == _margin;
|
|
|
|
+ }
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"Absolute({n})";
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Initializes a new instance of the <see cref="Dim"/> class that fills the dimension, but leaves the specified number of columns for a margin.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The Fill dimension.</returns>
|
|
|
|
+ /// <param name="margin">Margin to use.</param>
|
|
|
|
+ public static Dim Fill (int margin = 0) => new DimFill (margin);
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- return n;
|
|
|
|
- }
|
|
|
|
|
|
+ internal class DimAutoSize : Dim {
|
|
|
|
+ readonly int _margin;
|
|
|
|
+ public DimAutoSize (int margin)
|
|
|
|
+ {
|
|
|
|
+ _margin = margin;
|
|
|
|
+ }
|
|
|
|
|
|
- public override int GetHashCode () => n.GetHashCode ();
|
|
|
|
|
|
+ public override string ToString () => $"AutoSize({_margin})";
|
|
|
|
|
|
- public override bool Equals (object other) => other is DimAbsolute abs && abs.n == n;
|
|
|
|
|
|
+ internal override int Anchor (int width)
|
|
|
|
+ {
|
|
|
|
+ return width - _margin;
|
|
}
|
|
}
|
|
|
|
|
|
- internal class DimFill : Dim {
|
|
|
|
- int margin;
|
|
|
|
- public DimFill (int margin) { this.margin = margin; }
|
|
|
|
|
|
+ public override int GetHashCode () => _margin.GetHashCode ();
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"Fill({margin})";
|
|
|
|
- }
|
|
|
|
|
|
+ public override bool Equals (object other) => other is DimAutoSize autoSize && autoSize._margin == _margin;
|
|
|
|
+ }
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- return width - margin;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Creates an AutoSize <see cref="Dim"/> object that is the size required to fit all of the view's SubViews.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The AutoSize <see cref="Dim"/> object.</returns>
|
|
|
|
+ /// <param name="margin">Margin to use.</param>
|
|
|
|
+ /// <example>
|
|
|
|
+ /// This initializes a <see cref="View"/> with two SubViews. The view will be automatically sized to fit the two SubViews.
|
|
|
|
+ /// <code>
|
|
|
|
+ /// var button = new Button () { Text = "Click Me!"; X = 1, Y = 1, Width = 10, Height = 1 };
|
|
|
|
+ /// var textField = new TextField { Text = "Type here", X = 1, Y = 2, Width = 20, Height = 1 };
|
|
|
|
+ /// var view = new Window () { Title = "MyWindow", X = 0, Y = 0, Width = Dim.AutoSize (), Height = Dim.AutoSize () };
|
|
|
|
+ /// view.Add (button, textField);
|
|
|
|
+ /// </code>
|
|
|
|
+ /// </example>
|
|
|
|
+ public static Dim AutoSize (int margin = 0)
|
|
|
|
+ {
|
|
|
|
+ return new DimAutoSize (margin);
|
|
|
|
+ }
|
|
|
|
|
|
- public override int GetHashCode () => margin.GetHashCode ();
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Creates an Absolute <see cref="Dim"/> from the specified integer value.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The Absolute <see cref="Dim"/>.</returns>
|
|
|
|
+ /// <param name="n">The value to convert to the pos.</param>
|
|
|
|
+ public static implicit operator Dim (int n) => new DimAbsolute (n);
|
|
|
|
|
|
- public override bool Equals (object other) => other is DimFill fill && fill.margin == margin;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Creates an Absolute <see cref="Dim"/> from the specified integer value.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The Absolute <see cref="Dim"/>.</returns>
|
|
|
|
+ /// <param name="n">The value to convert to the <see cref="Dim"/>.</param>
|
|
|
|
+ public static Dim Sized (int n) => new DimAbsolute (n);
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Initializes a new instance of the <see cref="Dim"/> class that fills the dimension, but leaves the specified number of colums for a margin.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The Fill dimension.</returns>
|
|
|
|
- /// <param name="margin">Margin to use.</param>
|
|
|
|
- public static Dim Fill (int margin = 0)
|
|
|
|
- {
|
|
|
|
- return new DimFill (margin);
|
|
|
|
- }
|
|
|
|
|
|
+ internal class DimCombine : Dim {
|
|
|
|
+ internal Dim _left, _right;
|
|
|
|
+ internal bool _add;
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Creates an Absolute <see cref="Dim"/> from the specified integer value.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The Absolute <see cref="Dim"/>.</returns>
|
|
|
|
- /// <param name="n">The value to convert to the pos.</param>
|
|
|
|
- public static implicit operator Dim (int n)
|
|
|
|
|
|
+ public DimCombine (bool add, Dim left, Dim right)
|
|
{
|
|
{
|
|
- return new DimAbsolute (n);
|
|
|
|
|
|
+ _left = left;
|
|
|
|
+ _right = right;
|
|
|
|
+ _add = add;
|
|
}
|
|
}
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Creates an Absolute <see cref="Dim"/> from the specified integer value.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The Absolute <see cref="Dim"/>.</returns>
|
|
|
|
- /// <param name="n">The value to convert to the <see cref="Dim"/>.</param>
|
|
|
|
- public static Dim Sized (int n)
|
|
|
|
|
|
+ internal override int Anchor (int width)
|
|
{
|
|
{
|
|
- return new DimAbsolute (n);
|
|
|
|
|
|
+ int la = _left.Anchor (width);
|
|
|
|
+ int ra = _right.Anchor (width);
|
|
|
|
+ if (_add) {
|
|
|
|
+ return la + ra;
|
|
|
|
+ } else {
|
|
|
|
+ return la - ra;
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
- internal class DimCombine : Dim {
|
|
|
|
- internal Dim left, right;
|
|
|
|
- internal bool add;
|
|
|
|
- public DimCombine (bool add, Dim left, Dim right)
|
|
|
|
- {
|
|
|
|
- this.left = left;
|
|
|
|
- this.right = right;
|
|
|
|
- this.add = add;
|
|
|
|
- }
|
|
|
|
|
|
+ public override string ToString () => $"Combine({_left}{(_add ? '+' : '-')}{_right})";
|
|
|
|
+ }
|
|
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- var la = left.Anchor (width);
|
|
|
|
- var ra = right.Anchor (width);
|
|
|
|
- if (add)
|
|
|
|
- return la + ra;
|
|
|
|
- else
|
|
|
|
- return la - ra;
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Adds a <see cref="Terminal.Gui.Dim"/> to a <see cref="Terminal.Gui.Dim"/>, yielding a new <see cref="Dim"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="left">The first <see cref="Terminal.Gui.Dim"/> to add.</param>
|
|
|
|
+ /// <param name="right">The second <see cref="Terminal.Gui.Dim"/> to add.</param>
|
|
|
|
+ /// <returns>The <see cref="Dim"/> that is the sum of the values of <c>left</c> and <c>right</c>.</returns>
|
|
|
|
+ public static Dim operator + (Dim left, Dim right)
|
|
|
|
+ {
|
|
|
|
+ if (left is DimAbsolute && right is DimAbsolute) {
|
|
|
|
+ return new DimAbsolute (left.Anchor (0) + right.Anchor (0));
|
|
|
|
+ }
|
|
|
|
+ var newDim = new DimCombine (true, left, right);
|
|
|
|
+ SetDimCombine (left, newDim);
|
|
|
|
+ return newDim;
|
|
|
|
+ }
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- return $"Combine({left}{(add ? '+' : '-')}{right})";
|
|
|
|
- }
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Subtracts a <see cref="Terminal.Gui.Dim"/> from a <see cref="Terminal.Gui.Dim"/>, yielding a new <see cref="Dim"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="left">The <see cref="Terminal.Gui.Dim"/> to subtract from (the minuend).</param>
|
|
|
|
+ /// <param name="right">The <see cref="Terminal.Gui.Dim"/> to subtract (the subtrahend).</param>
|
|
|
|
+ /// <returns>The <see cref="Dim"/> that is the <c>left</c> minus <c>right</c>.</returns>
|
|
|
|
+ public static Dim operator - (Dim left, Dim right)
|
|
|
|
+ {
|
|
|
|
+ if (left is DimAbsolute && right is DimAbsolute) {
|
|
|
|
+ return new DimAbsolute (left.Anchor (0) - right.Anchor (0));
|
|
|
|
+ }
|
|
|
|
+ var newDim = new DimCombine (false, left, right);
|
|
|
|
+ SetDimCombine (left, newDim);
|
|
|
|
+ return newDim;
|
|
|
|
+ }
|
|
|
|
|
|
- }
|
|
|
|
|
|
+ // BUGBUG: newPos is never used.
|
|
|
|
+ static void SetDimCombine (Dim left, DimCombine newPos) => (left as DimView)?.Target.SetNeedsLayout ();
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Adds a <see cref="Terminal.Gui.Dim"/> to a <see cref="Terminal.Gui.Dim"/>, yielding a new <see cref="Dim"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <param name="left">The first <see cref="Terminal.Gui.Dim"/> to add.</param>
|
|
|
|
- /// <param name="right">The second <see cref="Terminal.Gui.Dim"/> to add.</param>
|
|
|
|
- /// <returns>The <see cref="Dim"/> that is the sum of the values of <c>left</c> and <c>right</c>.</returns>
|
|
|
|
- public static Dim operator + (Dim left, Dim right)
|
|
|
|
- {
|
|
|
|
- if (left is DimAbsolute && right is DimAbsolute) {
|
|
|
|
- return new DimAbsolute (left.Anchor (0) + right.Anchor (0));
|
|
|
|
- }
|
|
|
|
- DimCombine newDim = new DimCombine (true, left, right);
|
|
|
|
- SetDimCombine (left, newDim);
|
|
|
|
- return newDim;
|
|
|
|
- }
|
|
|
|
|
|
+ internal class DimView : Dim {
|
|
|
|
+ public View Target { get; init; }
|
|
|
|
+ readonly int _side;
|
|
|
|
|
|
- /// <summary>
|
|
|
|
- /// Subtracts a <see cref="Terminal.Gui.Dim"/> from a <see cref="Terminal.Gui.Dim"/>, yielding a new <see cref="Dim"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <param name="left">The <see cref="Terminal.Gui.Dim"/> to subtract from (the minuend).</param>
|
|
|
|
- /// <param name="right">The <see cref="Terminal.Gui.Dim"/> to subtract (the subtrahend).</param>
|
|
|
|
- /// <returns>The <see cref="Dim"/> that is the <c>left</c> minus <c>right</c>.</returns>
|
|
|
|
- public static Dim operator - (Dim left, Dim right)
|
|
|
|
|
|
+ public DimView (View view, int side)
|
|
{
|
|
{
|
|
- if (left is DimAbsolute && right is DimAbsolute) {
|
|
|
|
- return new DimAbsolute (left.Anchor (0) - right.Anchor (0));
|
|
|
|
- }
|
|
|
|
- DimCombine newDim = new DimCombine (false, left, right);
|
|
|
|
- SetDimCombine (left, newDim);
|
|
|
|
- return newDim;
|
|
|
|
|
|
+ Target = view;
|
|
|
|
+ _side = side;
|
|
}
|
|
}
|
|
|
|
|
|
- static void SetDimCombine (Dim left, DimCombine newPos)
|
|
|
|
|
|
+ internal override int Anchor (int width) => _side switch {
|
|
|
|
+ 0 => Target.Frame.Height,
|
|
|
|
+ 1 => Target.Frame.Width,
|
|
|
|
+ _ => 0
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ public override string ToString ()
|
|
{
|
|
{
|
|
- var view = left as DimView;
|
|
|
|
- if (view != null) {
|
|
|
|
- view.Target.SetNeedsLayout ();
|
|
|
|
- }
|
|
|
|
|
|
+ string tside = _side switch {
|
|
|
|
+ 0 => "Height",
|
|
|
|
+ 1 => "Width",
|
|
|
|
+ _ => "unknown"
|
|
|
|
+ };
|
|
|
|
+ return $"View({tside},{Target})";
|
|
}
|
|
}
|
|
|
|
|
|
- internal class DimView : Dim {
|
|
|
|
- public View Target;
|
|
|
|
- int side;
|
|
|
|
- public DimView (View view, int side)
|
|
|
|
- {
|
|
|
|
- Target = view;
|
|
|
|
- this.side = side;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- internal override int Anchor (int width)
|
|
|
|
- {
|
|
|
|
- switch (side) {
|
|
|
|
- case 0: return Target.Frame.Height;
|
|
|
|
- case 1: return Target.Frame.Width;
|
|
|
|
- default:
|
|
|
|
- return 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
|
|
+ public override int GetHashCode () => Target.GetHashCode ();
|
|
|
|
|
|
- public override string ToString ()
|
|
|
|
- {
|
|
|
|
- string tside;
|
|
|
|
- switch (side) {
|
|
|
|
- case 0: tside = "Height"; break;
|
|
|
|
- case 1: tside = "Width"; break;
|
|
|
|
- default: tside = "unknown"; break;
|
|
|
|
- }
|
|
|
|
- return $"View({tside},{Target.ToString ()})";
|
|
|
|
- }
|
|
|
|
|
|
+ public override bool Equals (object other) => other is DimView abs && abs.Target == Target;
|
|
|
|
+ }
|
|
|
|
|
|
- public override int GetHashCode () => Target.GetHashCode ();
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Dim"/> object tracks the Width of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Dim"/> of the other <see cref="View"/>.</returns>
|
|
|
|
+ /// <param name="view">The view that will be tracked.</param>
|
|
|
|
+ public static Dim Width (View view) => new DimView (view, 1);
|
|
|
|
|
|
- public override bool Equals (object other) => other is DimView abs && abs.Target == Target;
|
|
|
|
- }
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Dim"/> object tracks the Width of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Dim"/> of the other <see cref="View"/>.</returns>
|
|
|
|
- /// <param name="view">The view that will be tracked.</param>
|
|
|
|
- public static Dim Width (View view) => new DimView (view, 1);
|
|
|
|
-
|
|
|
|
- /// <summary>
|
|
|
|
- /// Returns a <see cref="Dim"/> object tracks the Height of the specified <see cref="View"/>.
|
|
|
|
- /// </summary>
|
|
|
|
- /// <returns>The <see cref="Dim"/> of the other <see cref="View"/>.</returns>
|
|
|
|
- /// <param name="view">The view that will be tracked.</param>
|
|
|
|
- public static Dim Height (View view) => new DimView (view, 0);
|
|
|
|
-
|
|
|
|
- /// <summary>Serves as the default hash function. </summary>
|
|
|
|
- /// <returns>A hash code for the current object.</returns>
|
|
|
|
- public override int GetHashCode () => Anchor (0).GetHashCode ();
|
|
|
|
-
|
|
|
|
- /// <summary>Determines whether the specified object is equal to the current object.</summary>
|
|
|
|
- /// <param name="other">The object to compare with the current object. </param>
|
|
|
|
- /// <returns>
|
|
|
|
- /// <see langword="true" /> if the specified object is equal to the current object; otherwise, <see langword="false" />.</returns>
|
|
|
|
- public override bool Equals (object other) => other is Dim abs && abs == this;
|
|
|
|
- }
|
|
|
|
-}
|
|
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Returns a <see cref="Dim"/> object tracks the Height of the specified <see cref="View"/>.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <returns>The <see cref="Dim"/> of the other <see cref="View"/>.</returns>
|
|
|
|
+ /// <param name="view">The view that will be tracked.</param>
|
|
|
|
+ public static Dim Height (View view) => new DimView (view, 0);
|
|
|
|
+
|
|
|
|
+ /// <summary>Serves as the default hash function. </summary>
|
|
|
|
+ /// <returns>A hash code for the current object.</returns>
|
|
|
|
+ public override int GetHashCode () => Anchor (0).GetHashCode ();
|
|
|
|
+
|
|
|
|
+ /// <summary>Determines whether the specified object is equal to the current object.</summary>
|
|
|
|
+ /// <param name="other">The object to compare with the current object. </param>
|
|
|
|
+ /// <returns>
|
|
|
|
+ /// <see langword="true" /> if the specified object is equal to the current object; otherwise, <see langword="false" />.</returns>
|
|
|
|
+ public override bool Equals (object other) => other is Dim abs && abs == this;
|
|
|
|
+}
|