|
@@ -1,5 +1,34 @@
|
|
|
-using System;
|
|
|
+//
|
|
|
+// WindowsDriver.cs: Windows specific driver
|
|
|
+//
|
|
|
+// Authors:
|
|
|
+// Nick Van Dyck ([email protected])
|
|
|
+//
|
|
|
+// Copyright (c) 2018
|
|
|
+//
|
|
|
+// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
+// of this software and associated documentation files (the "Software"), to deal
|
|
|
+// in the Software without restriction, including without limitation the rights
|
|
|
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
+// copies of the Software, and to permit persons to whom the Software is
|
|
|
+// furnished to do so, subject to the following conditions:
|
|
|
+//
|
|
|
+// The above copyright notice and this permission notice shall be included in all
|
|
|
+// copies or substantial portions of the Software.
|
|
|
+//
|
|
|
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
|
+// SOFTWARE.
|
|
|
+//
|
|
|
+using System;
|
|
|
using System.Runtime.InteropServices;
|
|
|
+using System.Threading.Tasks;
|
|
|
+using Mono.Terminal;
|
|
|
+using NStack;
|
|
|
|
|
|
namespace Terminal.Gui {
|
|
|
|
|
@@ -8,15 +37,131 @@ namespace Terminal.Gui {
|
|
|
public const int STD_INPUT_HANDLE = -10;
|
|
|
public const int STD_ERROR_HANDLE = -12;
|
|
|
|
|
|
- [DllImport ("kernel32.dll", SetLastError = true)]
|
|
|
- static extern IntPtr GetStdHandle (int nStdHandle);
|
|
|
+ IntPtr InputHandle, OutputHandle;
|
|
|
|
|
|
- IntPtr inputHandle, outputHandle;
|
|
|
+ IntPtr ScreenBuffer;
|
|
|
|
|
|
public WindowsConsole ()
|
|
|
{
|
|
|
- inputHandle = GetStdHandle (STD_INPUT_HANDLE);
|
|
|
- outputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
|
|
|
+ InputHandle = GetStdHandle (STD_INPUT_HANDLE);
|
|
|
+ OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE);
|
|
|
+ }
|
|
|
+
|
|
|
+ public CharInfo[] OriginalStdOutChars;
|
|
|
+
|
|
|
+ public bool WriteToConsole (CharInfo[] charInfoBuffer, Coord coords, SmallRect window)
|
|
|
+ {
|
|
|
+ if (ScreenBuffer == IntPtr.Zero)
|
|
|
+ {
|
|
|
+ ScreenBuffer = CreateConsoleScreenBuffer (
|
|
|
+ DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
|
|
|
+ ShareMode.FileShareRead | ShareMode.FileShareWrite,
|
|
|
+ IntPtr.Zero,
|
|
|
+ 1,
|
|
|
+ IntPtr.Zero
|
|
|
+ );
|
|
|
+
|
|
|
+ var err = Marshal.GetLastWin32Error ();
|
|
|
+
|
|
|
+ if (err != 0)
|
|
|
+ {
|
|
|
+ throw new System.ComponentModel.Win32Exception(err);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!SetConsoleActiveScreenBuffer (ScreenBuffer))
|
|
|
+ {
|
|
|
+ err = Marshal.GetLastWin32Error();
|
|
|
+ throw new System.ComponentModel.Win32Exception(err);
|
|
|
+ }
|
|
|
+
|
|
|
+ OriginalStdOutChars = new CharInfo[Console.WindowHeight * Console.WindowWidth];
|
|
|
+
|
|
|
+ ReadConsoleOutput (
|
|
|
+ OutputHandle,
|
|
|
+ OriginalStdOutChars,
|
|
|
+ coords,
|
|
|
+ new Coord() { X = 0, Y = 0 },
|
|
|
+ ref window
|
|
|
+ );
|
|
|
+ }
|
|
|
+
|
|
|
+ return WriteConsoleOutput (
|
|
|
+ ScreenBuffer,
|
|
|
+ charInfoBuffer,
|
|
|
+ coords,
|
|
|
+ new Coord() { X = 0, Y = 0 },
|
|
|
+ ref window
|
|
|
+ );
|
|
|
+ }
|
|
|
+
|
|
|
+ public bool SetCursorPosition(Coord position)
|
|
|
+ {
|
|
|
+ return SetConsoleCursorPosition (ScreenBuffer, position);
|
|
|
+ }
|
|
|
+
|
|
|
+ public void PollEvents (Action<InputRecord> inputEventHandler)
|
|
|
+ {
|
|
|
+ if (OriginalConsoleMode != 0)
|
|
|
+ return;
|
|
|
+
|
|
|
+ OriginalConsoleMode = ConsoleMode;
|
|
|
+
|
|
|
+ ConsoleMode |= (uint)ConsoleModes.EnableMouseInput;
|
|
|
+ ConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode;
|
|
|
+ ConsoleMode |= (uint)ConsoleModes.EnableExtendedFlags;
|
|
|
+
|
|
|
+ Task.Run (() =>
|
|
|
+ {
|
|
|
+ uint numberEventsRead = 0;
|
|
|
+ uint length = 1;
|
|
|
+ InputRecord[] records = new InputRecord[length];
|
|
|
+
|
|
|
+ while (
|
|
|
+ ContinueListeningForConsoleEvents &&
|
|
|
+ ReadConsoleInput(InputHandle, records, length, out numberEventsRead) &&
|
|
|
+ numberEventsRead > 0
|
|
|
+ )
|
|
|
+ {
|
|
|
+ inputEventHandler (records[0]);
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+
|
|
|
+ public void Cleanup ()
|
|
|
+ {
|
|
|
+ ContinueListeningForConsoleEvents = false;
|
|
|
+ ConsoleMode = OriginalConsoleMode;
|
|
|
+ OriginalConsoleMode = 0;
|
|
|
+
|
|
|
+ if (!SetConsoleActiveScreenBuffer (OutputHandle))
|
|
|
+ {
|
|
|
+ var err = Marshal.GetLastWin32Error ();
|
|
|
+ Console.WriteLine("Error: {0}", err);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private bool ContinueListeningForConsoleEvents = true;
|
|
|
+
|
|
|
+ private uint OriginalConsoleMode = 0;
|
|
|
+
|
|
|
+ public uint ConsoleMode {
|
|
|
+ get {
|
|
|
+ uint v;
|
|
|
+ GetConsoleMode (InputHandle, out v);
|
|
|
+ return v;
|
|
|
+ }
|
|
|
+
|
|
|
+ set {
|
|
|
+ SetConsoleMode (InputHandle, value);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ [Flags]
|
|
|
+ public enum ConsoleModes : uint
|
|
|
+ {
|
|
|
+ EnableMouseInput = 16,
|
|
|
+ EnableQuickEditMode = 64,
|
|
|
+ EnableExtendedFlags = 128,
|
|
|
}
|
|
|
|
|
|
[StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)]
|
|
@@ -160,6 +305,69 @@ namespace Terminal.Gui {
|
|
|
}
|
|
|
};
|
|
|
|
|
|
+ [Flags]
|
|
|
+ enum ShareMode : uint
|
|
|
+ {
|
|
|
+ FileShareRead = 1,
|
|
|
+ FileShareWrite = 2,
|
|
|
+ }
|
|
|
+
|
|
|
+ [Flags]
|
|
|
+ enum DesiredAccess : uint
|
|
|
+ {
|
|
|
+ GenericRead = 2147483648,
|
|
|
+ GenericWrite = 1073741824,
|
|
|
+ }
|
|
|
+
|
|
|
+ [StructLayout(LayoutKind.Sequential)]
|
|
|
+ public struct ConsoleScreenBufferInfo
|
|
|
+ {
|
|
|
+ public Coord dwSize;
|
|
|
+ public Coord dwCursorPosition;
|
|
|
+ public ushort wAttributes;
|
|
|
+ public SmallRect srWindow;
|
|
|
+ public Coord dwMaximumWindowSize;
|
|
|
+ }
|
|
|
+
|
|
|
+ [StructLayout(LayoutKind.Sequential)]
|
|
|
+ public struct Coord
|
|
|
+ {
|
|
|
+ public short X;
|
|
|
+ public short Y;
|
|
|
+
|
|
|
+ public Coord(short X, short Y)
|
|
|
+ {
|
|
|
+ this.X = X;
|
|
|
+ this.Y = Y;
|
|
|
+ }
|
|
|
+ };
|
|
|
+
|
|
|
+ [StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
|
|
|
+ public struct CharUnion
|
|
|
+ {
|
|
|
+ [FieldOffset(0)] public char UnicodeChar;
|
|
|
+ [FieldOffset(0)] public byte AsciiChar;
|
|
|
+ }
|
|
|
+
|
|
|
+ [StructLayout(LayoutKind.Explicit, CharSet=CharSet.Unicode)]
|
|
|
+ public struct CharInfo
|
|
|
+ {
|
|
|
+ [FieldOffset(0)] public CharUnion Char;
|
|
|
+ [FieldOffset(2)] public ushort Attributes;
|
|
|
+ }
|
|
|
+
|
|
|
+ [StructLayout(LayoutKind.Sequential)]
|
|
|
+ public struct SmallRect
|
|
|
+ {
|
|
|
+ public short Left;
|
|
|
+ public short Top;
|
|
|
+ public short Right;
|
|
|
+ public short Bottom;
|
|
|
+ }
|
|
|
+
|
|
|
+ [DllImport ("kernel32.dll", SetLastError = true)]
|
|
|
+ static extern IntPtr GetStdHandle (int nStdHandle);
|
|
|
+
|
|
|
[DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
|
|
|
public static extern bool ReadConsoleInput (
|
|
|
IntPtr hConsoleInput,
|
|
@@ -167,27 +375,446 @@ namespace Terminal.Gui {
|
|
|
uint nLength,
|
|
|
out uint lpNumberOfEventsRead);
|
|
|
|
|
|
+ [DllImport("kernel32.dll", SetLastError=true, CharSet=CharSet.Unicode)]
|
|
|
+ static extern bool ReadConsoleOutput(
|
|
|
+ IntPtr hConsoleOutput,
|
|
|
+ [Out] CharInfo[] lpBuffer,
|
|
|
+ Coord dwBufferSize,
|
|
|
+ Coord dwBufferCoord,
|
|
|
+ ref SmallRect lpReadRegion
|
|
|
+ );
|
|
|
+
|
|
|
+ [DllImport("kernel32.dll", EntryPoint="WriteConsoleOutput", SetLastError=true, CharSet=CharSet.Unicode)]
|
|
|
+ static extern bool WriteConsoleOutput(
|
|
|
+ IntPtr hConsoleOutput,
|
|
|
+ CharInfo[] lpBuffer,
|
|
|
+ Coord dwBufferSize,
|
|
|
+ Coord dwBufferCoord,
|
|
|
+ ref SmallRect lpWriteRegion
|
|
|
+ );
|
|
|
+
|
|
|
+ [DllImport ("kernel32.dll")]
|
|
|
+ static extern bool SetConsoleCursorPosition(IntPtr hConsoleOutput, Coord dwCursorPosition);
|
|
|
+
|
|
|
[DllImport ("kernel32.dll")]
|
|
|
static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode);
|
|
|
|
|
|
+
|
|
|
[DllImport ("kernel32.dll")]
|
|
|
static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode);
|
|
|
|
|
|
- public uint ConsoleMode {
|
|
|
- get {
|
|
|
- uint v;
|
|
|
- GetConsoleMode (inputHandle, out v);
|
|
|
- return v;
|
|
|
+ [DllImport("kernel32.dll", SetLastError = true)]
|
|
|
+ static extern IntPtr CreateConsoleScreenBuffer(
|
|
|
+ DesiredAccess dwDesiredAccess,
|
|
|
+ ShareMode dwShareMode,
|
|
|
+ IntPtr secutiryAttributes,
|
|
|
+ UInt32 flags,
|
|
|
+ IntPtr screenBufferData
|
|
|
+ );
|
|
|
+
|
|
|
+ [DllImport("kernel32.dll", SetLastError = true)]
|
|
|
+ static extern bool SetConsoleActiveScreenBuffer(IntPtr Handle);
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ internal class WindowsDriver : ConsoleDriver {
|
|
|
+
|
|
|
+ Action TerminalResized;
|
|
|
+
|
|
|
+ WindowsConsole WinConsole;
|
|
|
+
|
|
|
+ WindowsConsole.CharInfo[] OutputBuffer;
|
|
|
+
|
|
|
+ int cols, rows;
|
|
|
+
|
|
|
+ public override int Cols => cols;
|
|
|
+
|
|
|
+ public override int Rows => rows;
|
|
|
+
|
|
|
+ static bool sync;
|
|
|
+
|
|
|
+ public WindowsDriver ()
|
|
|
+ {
|
|
|
+ WinConsole = new WindowsConsole();
|
|
|
+ cols = Console.WindowWidth;
|
|
|
+ rows = Console.WindowHeight - 1;
|
|
|
+ ResizeScreen ();
|
|
|
+ UpdateOffScreen ();
|
|
|
+ }
|
|
|
+
|
|
|
+ private WindowsConsole.ButtonState? LastMouseButtonPressed = null;
|
|
|
+
|
|
|
+ private MouseEvent ToDriverMouse(WindowsConsole.MouseEventRecord mouseEvent)
|
|
|
+ {
|
|
|
+ MouseFlags mouseFlag = MouseFlags.AllEvents;
|
|
|
+
|
|
|
+ // The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button.
|
|
|
+ // This will tell when a mouse button is pressed. When the button is released this event will
|
|
|
+ // be fired with it's bit set to 0. So when the button is up ButtonState will be 0.
|
|
|
+ // To map to the correct driver events we save the last pressed mouse button so we can
|
|
|
+ // map to the correct clicked event.
|
|
|
+ if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0)
|
|
|
+ {
|
|
|
+ LastMouseButtonPressed = null;
|
|
|
}
|
|
|
|
|
|
- set {
|
|
|
- SetConsoleMode (inputHandle, value);
|
|
|
+ if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null)
|
|
|
+ {
|
|
|
+ switch (mouseEvent.ButtonState)
|
|
|
+ {
|
|
|
+ case WindowsConsole.ButtonState.Button1Pressed:
|
|
|
+ mouseFlag = MouseFlags.Button1Pressed;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WindowsConsole.ButtonState.Button2Pressed:
|
|
|
+ mouseFlag = MouseFlags.Button2Pressed;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WindowsConsole.ButtonState.Button3Pressed:
|
|
|
+ mouseFlag = MouseFlags.Button3Pressed;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ LastMouseButtonPressed = mouseEvent.ButtonState;
|
|
|
+ }
|
|
|
+ else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null)
|
|
|
+ {
|
|
|
+ switch (LastMouseButtonPressed)
|
|
|
+ {
|
|
|
+ case WindowsConsole.ButtonState.Button1Pressed:
|
|
|
+ mouseFlag = MouseFlags.Button1Clicked;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WindowsConsole.ButtonState.Button2Pressed:
|
|
|
+ mouseFlag = MouseFlags.Button2Clicked;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WindowsConsole.ButtonState.Button3Pressed:
|
|
|
+ mouseFlag = MouseFlags.Button3Clicked;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ LastMouseButtonPressed = null;
|
|
|
+ }
|
|
|
+ else if(mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved)
|
|
|
+ {
|
|
|
+ mouseFlag = MouseFlags.ReportMousePosition;
|
|
|
}
|
|
|
+
|
|
|
+ return new MouseEvent () {
|
|
|
+ X = mouseEvent.MousePosition.X,
|
|
|
+ Y = mouseEvent.MousePosition.Y,
|
|
|
+ Flags = mouseFlag
|
|
|
+ };
|
|
|
}
|
|
|
- }
|
|
|
- public class WindowsDriver {
|
|
|
- public WindowsDriver ()
|
|
|
+
|
|
|
+ private ConsoleKeyInfo ToConsoleKeyInfo (WindowsConsole.KeyEventRecord keyEvent)
|
|
|
+ {
|
|
|
+ var state = keyEvent.dwControlKeyState;
|
|
|
+
|
|
|
+ bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0;
|
|
|
+ bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0;
|
|
|
+ bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0;
|
|
|
+
|
|
|
+ return new ConsoleKeyInfo(keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control);
|
|
|
+ }
|
|
|
+
|
|
|
+ public Key MapKey (ConsoleKeyInfo keyInfo)
|
|
|
+ {
|
|
|
+ switch (keyInfo.Key) {
|
|
|
+ case ConsoleKey.Escape:
|
|
|
+ return Key.Esc;
|
|
|
+ case ConsoleKey.Tab:
|
|
|
+ return Key.Tab;
|
|
|
+ case ConsoleKey.Home:
|
|
|
+ return Key.Home;
|
|
|
+ case ConsoleKey.End:
|
|
|
+ return Key.End;
|
|
|
+ case ConsoleKey.LeftArrow:
|
|
|
+ return Key.CursorLeft;
|
|
|
+ case ConsoleKey.RightArrow:
|
|
|
+ return Key.CursorRight;
|
|
|
+ case ConsoleKey.UpArrow:
|
|
|
+ return Key.CursorUp;
|
|
|
+ case ConsoleKey.DownArrow:
|
|
|
+ return Key.CursorDown;
|
|
|
+ case ConsoleKey.PageUp:
|
|
|
+ return Key.PageUp;
|
|
|
+ case ConsoleKey.PageDown:
|
|
|
+ return Key.PageDown;
|
|
|
+ case ConsoleKey.Enter:
|
|
|
+ return Key.Enter;
|
|
|
+ case ConsoleKey.Spacebar:
|
|
|
+ return Key.Space;
|
|
|
+ case ConsoleKey.Backspace:
|
|
|
+ return Key.Backspace;
|
|
|
+ case ConsoleKey.Delete:
|
|
|
+ return Key.DeleteChar;
|
|
|
+
|
|
|
+ case ConsoleKey.Oem1:
|
|
|
+ case ConsoleKey.Oem2:
|
|
|
+ case ConsoleKey.Oem3:
|
|
|
+ case ConsoleKey.Oem4:
|
|
|
+ case ConsoleKey.Oem5:
|
|
|
+ case ConsoleKey.Oem6:
|
|
|
+ case ConsoleKey.Oem7:
|
|
|
+ case ConsoleKey.Oem8:
|
|
|
+ case ConsoleKey.Oem102:
|
|
|
+ case ConsoleKey.OemPeriod:
|
|
|
+ case ConsoleKey.OemComma:
|
|
|
+ case ConsoleKey.OemPlus:
|
|
|
+ case ConsoleKey.OemMinus:
|
|
|
+ return (Key)((uint)keyInfo.KeyChar);
|
|
|
+ }
|
|
|
+
|
|
|
+ var key = keyInfo.Key;
|
|
|
+ if (key >= ConsoleKey.A && key <= ConsoleKey.Z) {
|
|
|
+ var delta = key - ConsoleKey.A;
|
|
|
+ if (keyInfo.Modifiers == ConsoleModifiers.Control)
|
|
|
+ return (Key)((uint)Key.ControlA + delta);
|
|
|
+ if (keyInfo.Modifiers == ConsoleModifiers.Alt)
|
|
|
+ return (Key)(((uint)Key.AltMask) | ((uint)'A' + delta));
|
|
|
+ if (keyInfo.Modifiers == ConsoleModifiers.Shift)
|
|
|
+ return (Key)((uint)'A' + delta);
|
|
|
+ else
|
|
|
+ return (Key)((uint)'a' + delta);
|
|
|
+ }
|
|
|
+ if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) {
|
|
|
+ var delta = key - ConsoleKey.D0;
|
|
|
+ if (keyInfo.Modifiers == ConsoleModifiers.Alt)
|
|
|
+ return (Key)(((uint)Key.AltMask) | ((uint)'0' + delta));
|
|
|
+ if (keyInfo.Modifiers == ConsoleModifiers.Shift)
|
|
|
+ return (Key)((uint)keyInfo.KeyChar);
|
|
|
+ return (Key)((uint)'0' + delta);
|
|
|
+ }
|
|
|
+ if (key >= ConsoleKey.F1 && key <= ConsoleKey.F10) {
|
|
|
+ var delta = key - ConsoleKey.F1;
|
|
|
+
|
|
|
+ return (Key)((int)Key.F1 + delta);
|
|
|
+ }
|
|
|
+ return (Key)(0xffffffff);
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void PrepareToRun (MainLoop mainLoop, Action<KeyEvent> keyHandler, Action<MouseEvent> mouseHandler)
|
|
|
+ {
|
|
|
+ WinConsole.PollEvents (inputEvent =>
|
|
|
+ {
|
|
|
+ switch(inputEvent.EventType)
|
|
|
+ {
|
|
|
+ case WindowsConsole.EventType.Key:
|
|
|
+ if (inputEvent.KeyEvent.bKeyDown == false)
|
|
|
+ return;
|
|
|
+ var map = MapKey (ToConsoleKeyInfo (inputEvent.KeyEvent));
|
|
|
+ if (map == (Key) 0xffffffff)
|
|
|
+ return;
|
|
|
+ keyHandler (new KeyEvent (map));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WindowsConsole.EventType.Mouse:
|
|
|
+ mouseHandler (ToDriverMouse (inputEvent.MouseEvent));
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WindowsConsole.EventType.WindowBufferSize:
|
|
|
+ cols = inputEvent.WindowBufferSizeEvent.size.X;
|
|
|
+ rows = inputEvent.WindowBufferSizeEvent.size.Y - 1;
|
|
|
+ ResizeScreen ();
|
|
|
+ UpdateOffScreen ();
|
|
|
+ TerminalResized ();
|
|
|
+ break;
|
|
|
+
|
|
|
+ }
|
|
|
+ });
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void Init (Action terminalResized)
|
|
|
+ {
|
|
|
+ TerminalResized = terminalResized;
|
|
|
+
|
|
|
+ Colors.Base = new ColorScheme ();
|
|
|
+ Colors.Dialog = new ColorScheme ();
|
|
|
+ Colors.Menu = new ColorScheme ();
|
|
|
+ Colors.Error = new ColorScheme ();
|
|
|
+
|
|
|
+ HLine = '\u2500';
|
|
|
+ VLine = '\u2502';
|
|
|
+ Stipple = '\u2592';
|
|
|
+ Diamond = '\u25c6';
|
|
|
+ ULCorner = '\u250C';
|
|
|
+ LLCorner = '\u2514';
|
|
|
+ URCorner = '\u2510';
|
|
|
+ LRCorner = '\u2518';
|
|
|
+ LeftTee = '\u251c';
|
|
|
+ RightTee = '\u2524';
|
|
|
+ TopTee = '\u22a4';
|
|
|
+ BottomTee = '\u22a5';
|
|
|
+
|
|
|
+ Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue);
|
|
|
+ Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
|
|
|
+ Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue);
|
|
|
+ Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
|
|
|
+
|
|
|
+ Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black);
|
|
|
+ Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black);
|
|
|
+ Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan);
|
|
|
+ Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan);
|
|
|
+
|
|
|
+ Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
|
|
|
+ Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan);
|
|
|
+ Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray);
|
|
|
+ Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan);
|
|
|
+
|
|
|
+ Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red);
|
|
|
+ Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray);
|
|
|
+ Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red);
|
|
|
+ Colors.Error.HotFocus = Colors.Error.HotNormal;
|
|
|
+ Console.Clear ();
|
|
|
+ }
|
|
|
+
|
|
|
+ void ResizeScreen ()
|
|
|
+ {
|
|
|
+ OutputBuffer = new WindowsConsole.CharInfo[Rows * Cols];
|
|
|
+ Clip = new Rect (0, 0, Cols, Rows);
|
|
|
+ }
|
|
|
+
|
|
|
+ void UpdateOffScreen ()
|
|
|
+ {
|
|
|
+ for (int row = 0; row < rows; row++)
|
|
|
+ for (int col = 0; col < cols; col++)
|
|
|
+ {
|
|
|
+ int position = row * cols + col;
|
|
|
+ OutputBuffer[position].Attributes = (ushort)MakeColor(ConsoleColor.White, ConsoleColor.Blue);
|
|
|
+ OutputBuffer[position].Char.UnicodeChar = ' ';
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ int ccol, crow;
|
|
|
+ public override void Move (int col, int row)
|
|
|
+ {
|
|
|
+ ccol = col;
|
|
|
+ crow = row;
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void AddRune (Rune rune)
|
|
|
+ {
|
|
|
+ var position = crow * Cols + ccol;
|
|
|
+
|
|
|
+ if (Clip.Contains (ccol, crow))
|
|
|
+ {
|
|
|
+ OutputBuffer[position].Attributes = (ushort)currentAttribute;
|
|
|
+ OutputBuffer[position].Char.UnicodeChar = (char)rune;
|
|
|
+ }
|
|
|
+
|
|
|
+ ccol++;
|
|
|
+ if (ccol == Cols) {
|
|
|
+ ccol = 0;
|
|
|
+ if (crow + 1 < Rows)
|
|
|
+ crow++;
|
|
|
+ }
|
|
|
+ if (sync)
|
|
|
+ UpdateScreen ();
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void AddStr (ustring str)
|
|
|
+ {
|
|
|
+ foreach (var rune in str)
|
|
|
+ AddRune (rune);
|
|
|
+ }
|
|
|
+
|
|
|
+ int currentAttribute;
|
|
|
+ public override void SetAttribute (Attribute c)
|
|
|
+ {
|
|
|
+ currentAttribute = c.value;
|
|
|
+ }
|
|
|
+
|
|
|
+ private Attribute MakeColor (ConsoleColor f, ConsoleColor b)
|
|
|
+ {
|
|
|
+ // Encode the colors into the int value.
|
|
|
+ return new Attribute ()
|
|
|
+ {
|
|
|
+ value = ((int)f | (int)b << 4)
|
|
|
+ };
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void Refresh()
|
|
|
+ {
|
|
|
+ var bufferCoords = new WindowsConsole.Coord ()
|
|
|
+ {
|
|
|
+ X = (short)Clip.Width,
|
|
|
+ Y = (short)Clip.Height
|
|
|
+ };
|
|
|
+
|
|
|
+ var window = new WindowsConsole.SmallRect ()
|
|
|
+ {
|
|
|
+ Top = 0,
|
|
|
+ Left = 0,
|
|
|
+ Right = (short)Clip.Right,
|
|
|
+ Bottom = (short)Clip.Bottom
|
|
|
+ };
|
|
|
+
|
|
|
+ UpdateCursor();
|
|
|
+ WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void UpdateScreen ()
|
|
|
+ {
|
|
|
+ var bufferCoords = new WindowsConsole.Coord ()
|
|
|
+ {
|
|
|
+ X = (short)Clip.Width,
|
|
|
+ Y = (short)Clip.Height
|
|
|
+ };
|
|
|
+
|
|
|
+ var window = new WindowsConsole.SmallRect ()
|
|
|
+ {
|
|
|
+ Top = 0,
|
|
|
+ Left = 0,
|
|
|
+ Right = (short)Clip.Right,
|
|
|
+ Bottom = (short)Clip.Bottom
|
|
|
+ };
|
|
|
+
|
|
|
+ UpdateCursor();
|
|
|
+ WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window);
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void UpdateCursor()
|
|
|
+ {
|
|
|
+ var position = new WindowsConsole.Coord()
|
|
|
+ {
|
|
|
+ X = (short)ccol,
|
|
|
+ Y = (short)crow
|
|
|
+ };
|
|
|
+ WinConsole.SetCursorPosition(position);
|
|
|
+ }
|
|
|
+ public override void End ()
|
|
|
+ {
|
|
|
+ WinConsole.Cleanup();
|
|
|
+ }
|
|
|
+
|
|
|
+ #region Unused
|
|
|
+ public override void SetColors (ConsoleColor foreground, ConsoleColor background)
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void SetColors (short foregroundColorId, short backgroundColorId)
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void Suspend ()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void StartReportingMouseMoves ()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void StopReportingMouseMoves ()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void UncookMouse ()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void CookMouse ()
|
|
|
{
|
|
|
}
|
|
|
+ #endregion
|
|
|
}
|
|
|
}
|