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@@ -20,11 +20,6 @@ public class Scroll : View
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_slider = new (this);
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_slider = new (this);
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Add (_slider);
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Add (_slider);
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-
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- Added += Scroll_Added!;
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- Removed += Scroll_Removed!;
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- Initialized += Scroll_Initialized!;
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- MouseEvent += Scroll_MouseEvent!;
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}
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}
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private readonly ScrollSlider _slider;
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private readonly ScrollSlider _slider;
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@@ -35,6 +30,37 @@ public class Scroll : View
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private int _size;
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private int _size;
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+ /// <inheritdoc/>
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+ public override void EndInit ()
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+ {
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+ base.EndInit ();
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+
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+ AdjustSlider ();
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+ }
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+
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+ /// <inheritdoc/>
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+ public override void OnAdded (SuperViewChangedEventArgs e)
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+ {
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+ View parent = (e.Parent is Adornment adornment ? adornment.Parent : e.Parent)!;
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+
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+ parent.LayoutComplete += SuperView_LayoutComplete!;
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+
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+ base.OnAdded (e);
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+ }
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+
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+ /// <inheritdoc/>
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+ public override void OnRemoved (SuperViewChangedEventArgs e)
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+ {
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+ if (e.Parent is { })
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+ {
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+ View parent = (e.Parent is Adornment adornment ? adornment.Parent : e.Parent)!;
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+
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+ parent.LayoutComplete -= SuperView_LayoutComplete!;
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+ }
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+
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+ base.OnRemoved (e);
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+ }
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+
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/// <summary>
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/// <summary>
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/// Gets or sets if the Scroll is oriented vertically or horizontally.
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/// Gets or sets if the Scroll is oriented vertically or horizontally.
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/// </summary>
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/// </summary>
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@@ -112,19 +138,49 @@ public class Scroll : View
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/// <summary>Raised when <see cref="Size"/> has changed.</summary>
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/// <summary>Raised when <see cref="Size"/> has changed.</summary>
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public event EventHandler<EventArgs<int>>? SizeChanged;
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public event EventHandler<EventArgs<int>>? SizeChanged;
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- // TODO: Move this into "ScrollSlider" and override it there. Scroll can then subscribe to _slider.LayoutComplete and call AdjustSlider.
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- // QUESTION: I've been meaning to add a "View.FrameChanged" event (fired from LayoutComplete only if Frame has changed). Should we do that as part of this PR?
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- // QUESTION: Note I *did* add "View.ViewportChanged" in a previous PR.
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/// <inheritdoc/>
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/// <inheritdoc/>
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- protected override void Dispose (bool disposing)
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+ protected internal override bool OnMouseEvent (MouseEvent mouseEvent)
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{
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{
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- Added -= Scroll_Added!;
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- Initialized -= Scroll_Initialized!;
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- MouseEvent -= Scroll_MouseEvent!;
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+ int location = Orientation == Orientation.Vertical ? mouseEvent.Position.Y : mouseEvent.Position.X;
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+ int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
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+
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+ (int topLeft, int bottomRight) sliderPos = _orientation == Orientation.Vertical
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+ ? new (_slider.Frame.Y, _slider.Frame.Bottom - 1)
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+ : new (_slider.Frame.X, _slider.Frame.Right - 1);
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+
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+ if (mouseEvent.Flags == MouseFlags.Button1Pressed && location < sliderPos.topLeft)
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+ {
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+ Position = Math.Max (Position - barSize, 0);
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+ }
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+ else if (mouseEvent.Flags == MouseFlags.Button1Pressed && location > sliderPos.bottomRight)
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+ {
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+ Position = Math.Min (Position + barSize, Size - barSize);
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+ }
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+ else if ((mouseEvent.Flags == MouseFlags.WheeledDown && Orientation == Orientation.Vertical)
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+ || (mouseEvent.Flags == MouseFlags.WheeledRight && Orientation == Orientation.Horizontal))
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+ {
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+ Position = Math.Min (Position + 1, Size - barSize);
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+ }
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+ else if ((mouseEvent.Flags == MouseFlags.WheeledUp && Orientation == Orientation.Vertical)
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+ || (mouseEvent.Flags == MouseFlags.WheeledLeft && Orientation == Orientation.Horizontal))
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+ {
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+ Position = Math.Max (Position - 1, 0);
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+ }
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+ else if (mouseEvent.Flags == MouseFlags.Button1Clicked)
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+ {
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+ if (_slider.Frame.Contains (mouseEvent.Position))
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+ {
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+ return _slider.OnMouseEvent (mouseEvent);
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+ }
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+ }
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- base.Dispose (disposing);
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+ return base.OnMouseEvent (mouseEvent);
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}
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}
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+ // TODO: Move this into "ScrollSlider" and override it there. Scroll can then subscribe to _slider.LayoutComplete and call AdjustSlider.
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+ // QUESTION: I've been meaning to add a "View.FrameChanged" event (fired from LayoutComplete only if Frame has changed). Should we do that as part of this PR?
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+ // QUESTION: Note I *did* add "View.ViewportChanged" in a previous PR.
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+
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/// <summary>Virtual method called when <see cref="Position"/> has changed. Raises <see cref="PositionChanged"/>.</summary>
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/// <summary>Virtual method called when <see cref="Position"/> has changed. Raises <see cref="PositionChanged"/>.</summary>
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protected virtual void OnPositionChanged (int position) { PositionChanged?.Invoke (this, new (in position)); }
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protected virtual void OnPositionChanged (int position) { PositionChanged?.Invoke (this, new (in position)); }
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@@ -200,64 +256,9 @@ public class Scroll : View
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return new (location, dimension);
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return new (location, dimension);
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}
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}
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- private void Scroll_Added (object sender, SuperViewChangedEventArgs e)
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- {
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- View parent = (e.Parent is Adornment adornment ? adornment.Parent : e.Parent)!;
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-
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- parent.LayoutComplete += SuperView_LayoutComplete!;
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- }
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-
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- private void Scroll_Initialized (object sender, EventArgs e) { AdjustSlider (); }
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-
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// TODO: I think you should create a new `internal` view named "ScrollSlider" with an `Orientation` property. It should inherit from View and override GetNormalColor and the mouse events
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// TODO: I think you should create a new `internal` view named "ScrollSlider" with an `Orientation` property. It should inherit from View and override GetNormalColor and the mouse events
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// that can be moved within it's Superview, constrained to move only horizontally or vertically depending on Orientation.
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// that can be moved within it's Superview, constrained to move only horizontally or vertically depending on Orientation.
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// This will really simplify a lot of this.
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// This will really simplify a lot of this.
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- private void Scroll_MouseEvent (object sender, MouseEventEventArgs e)
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- {
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- MouseEvent me = e.MouseEvent;
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- int location = Orientation == Orientation.Vertical ? me.Position.Y : me.Position.X;
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- int barSize = Orientation == Orientation.Vertical ? GetContentSize ().Height : GetContentSize ().Width;
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-
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- (int topLeft, int bottomRight) sliderPos = _orientation == Orientation.Vertical
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- ? new (_slider.Frame.Y, _slider.Frame.Bottom - 1)
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- : new (_slider.Frame.X, _slider.Frame.Right - 1);
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-
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- if (me.Flags == MouseFlags.Button1Pressed && location < sliderPos.topLeft)
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- {
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- Position = Math.Max (Position - barSize, 0);
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- }
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- else if (me.Flags == MouseFlags.Button1Pressed && location > sliderPos.bottomRight)
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- {
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- Position = Math.Min (Position + barSize, Size - barSize);
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- }
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- else if ((me.Flags == MouseFlags.WheeledDown && Orientation == Orientation.Vertical)
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- || (me.Flags == MouseFlags.WheeledRight && Orientation == Orientation.Horizontal))
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- {
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- Position = Math.Min (Position + 1, Size - barSize);
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- }
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- else if ((me.Flags == MouseFlags.WheeledUp && Orientation == Orientation.Vertical)
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- || (me.Flags == MouseFlags.WheeledLeft && Orientation == Orientation.Horizontal))
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- {
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- Position = Math.Max (Position - 1, 0);
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- }
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- else if (me.Flags == MouseFlags.Button1Clicked)
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- {
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- if (_slider.Frame.Contains (me.Position))
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- {
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- _slider.OnMouseEvent (e.MouseEvent);
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- }
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- }
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- }
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-
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- private void Scroll_Removed (object sender, SuperViewChangedEventArgs e)
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- {
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- if (e.Parent is { })
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- {
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- View parent = (e.Parent is Adornment adornment ? adornment.Parent : e.Parent)!;
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-
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- parent.LayoutComplete -= SuperView_LayoutComplete!;
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- }
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- }
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private void SetSliderText ()
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private void SetSliderText ()
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{
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{
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