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@@ -445,12 +445,10 @@ namespace Terminal.Gui {
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private void Parent_Removed (View obj)
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private void Parent_Removed (View obj)
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{
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{
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- if (borderBrush != null)
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- {
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+ if (borderBrush != null) {
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BorderBrush = default;
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BorderBrush = default;
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}
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}
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- if (background != null)
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- {
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+ if (background != null) {
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Background = default;
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Background = default;
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}
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}
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child.Removed -= Parent_Removed;
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child.Removed -= Parent_Removed;
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@@ -800,7 +798,7 @@ namespace Terminal.Gui {
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SetBorderBrush (driver);
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SetBorderBrush (driver);
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// Draw the upper BorderThickness
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// Draw the upper BorderThickness
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- for (int r = frame.Y;
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+ for (int r = Math.Max (frame.Y, 0);
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r < Math.Min (frame.Y + borderThickness.Top, frame.Bottom); r++) {
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r < Math.Min (frame.Y + borderThickness.Top, frame.Bottom); r++) {
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for (int c = frame.X;
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for (int c = frame.X;
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c < Math.Min (frame.Right, driver.Cols); c++) {
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c < Math.Min (frame.Right, driver.Cols); c++) {
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@@ -810,7 +808,7 @@ namespace Terminal.Gui {
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}
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}
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// Draw the left BorderThickness
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// Draw the left BorderThickness
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- for (int r = Math.Min (frame.Y + borderThickness.Top, frame.Bottom);
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+ for (int r = Math.Max (Math.Min (frame.Y + borderThickness.Top, frame.Bottom), 0);
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r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
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r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
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for (int c = frame.X;
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for (int c = frame.X;
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c < Math.Min (frame.X + borderThickness.Left, frame.Right); c++) {
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c < Math.Min (frame.X + borderThickness.Left, frame.Right); c++) {
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@@ -820,7 +818,7 @@ namespace Terminal.Gui {
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}
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}
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// Draw the right BorderThickness
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// Draw the right BorderThickness
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- for (int r = Math.Min (frame.Y + borderThickness.Top, frame.Bottom);
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+ for (int r = Math.Max (Math.Min (frame.Y + borderThickness.Top, frame.Bottom), 0);
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r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
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r < Math.Min (frame.Bottom - borderThickness.Bottom, driver.Rows); r++) {
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for (int c = Math.Max (frame.Right - borderThickness.Right, frame.X);
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for (int c = Math.Max (frame.Right - borderThickness.Right, frame.X);
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c < Math.Min (frame.Right, driver.Cols); c++) {
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c < Math.Min (frame.Right, driver.Cols); c++) {
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@@ -842,7 +840,7 @@ namespace Terminal.Gui {
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SetBackground (driver);
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SetBackground (driver);
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// Draw the upper Padding
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// Draw the upper Padding
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- for (int r = frame.Y + borderThickness.Top;
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+ for (int r = Math.Max (frame.Y + borderThickness.Top, 0);
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r < Math.Min (frame.Y + sumThickness.Top, frame.Bottom - borderThickness.Bottom); r++) {
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r < Math.Min (frame.Y + sumThickness.Top, frame.Bottom - borderThickness.Bottom); r++) {
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for (int c = frame.X + borderThickness.Left;
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for (int c = frame.X + borderThickness.Left;
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c < Math.Min (frame.Right - borderThickness.Right, driver.Cols); c++) {
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c < Math.Min (frame.Right - borderThickness.Right, driver.Cols); c++) {
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@@ -852,7 +850,7 @@ namespace Terminal.Gui {
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}
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}
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// Draw the left Padding
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// Draw the left Padding
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- for (int r = frame.Y + sumThickness.Top;
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+ for (int r = Math.Max (frame.Y + sumThickness.Top, 0);
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r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
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r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
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for (int c = frame.X + borderThickness.Left;
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for (int c = frame.X + borderThickness.Left;
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c < Math.Min (frame.X + sumThickness.Left, frame.Right - borderThickness.Right); c++) {
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c < Math.Min (frame.X + sumThickness.Left, frame.Right - borderThickness.Right); c++) {
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@@ -862,7 +860,7 @@ namespace Terminal.Gui {
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}
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}
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// Draw the right Padding
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// Draw the right Padding
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- for (int r = frame.Y + sumThickness.Top;
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+ for (int r = Math.Max (frame.Y + sumThickness.Top, 0);
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r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
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r < Math.Min (frame.Bottom - sumThickness.Bottom, driver.Rows); r++) {
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for (int c = Math.Max (frame.Right - sumThickness.Right, frame.X + sumThickness.Left);
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for (int c = Math.Max (frame.Right - sumThickness.Right, frame.X + sumThickness.Left);
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c < Math.Max (frame.Right - borderThickness.Right, frame.X + sumThickness.Left); c++) {
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c < Math.Max (frame.Right - borderThickness.Right, frame.X + sumThickness.Left); c++) {
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