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@@ -5,328 +5,328 @@ using Unix.Terminal;
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namespace Terminal {
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- /// <summary>
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- /// Basic colors that can be used to set the foreground and background colors in console applications. These can only be
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- /// </summary>
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- public enum Color {
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- Black,
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- Blue,
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- Green,
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- Cyan,
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- Red,
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- Magenta,
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- Brown,
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- Gray,
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- DarkGray,
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- BrightBlue,
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- BrightGreen,
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- BrighCyan,
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- BrightRed,
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- BrightMagenta,
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- BrightYellow,
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- White
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- }
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-
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- public struct Attribute {
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- internal int value;
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- public Attribute (int v)
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- {
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- value = v;
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- }
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-
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- public static implicit operator int (Attribute c) => c.value;
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- public static implicit operator Attribute (int v) => new Attribute (v);
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- }
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-
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- public class ColorScheme {
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- public Attribute Normal;
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- public Attribute Focus;
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- public Attribute HotNormal;
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- public Attribute HotFocus;
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- public Attribute Marked => HotNormal;
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- public Attribute MarkedSelected => HotFocus;
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- }
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-
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- public static class Colors {
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- public static ColorScheme Base, Dialog, Menu, Error;
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-
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- }
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-
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- public abstract class ConsoleDriver {
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- public abstract int Cols { get; }
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- public abstract int Rows { get; }
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- public abstract void Init (Action terminalResized);
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- public abstract void Move (int col, int row);
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- public abstract void AddCh (int ch);
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- public abstract void AddStr (string str);
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- public abstract void PrepareToRun (MainLoop mainLoop, Responder target);
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- public abstract void Refresh ();
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- public abstract void End ();
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- public abstract void RedrawTop ();
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- public abstract void SetAttribute (Attribute c);
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-
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- // Set Colors from limit sets of colors
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- public abstract void SetColors (ConsoleColor foreground, ConsoleColor background);
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-
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- // Advanced uses - set colors to any pre-set pairs, you would need to init_color
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- // that independently with the R, G, B values.
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- public abstract void SetColors (short foreColorId, short backgroundColorId);
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-
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- public abstract void DrawFrame (Rect region, bool fill);
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-
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- Rect clip;
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- public Rect Clip {
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- get => clip;
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- set => this.clip = value;
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- }
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- }
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-
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- public class CursesDriver : ConsoleDriver {
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- Action terminalResized;
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-
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- public override int Cols => Curses.Cols;
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- public override int Rows => Curses.Lines;
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-
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- // Current row, and current col, tracked by Move/AddCh only
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- int ccol, crow;
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- bool needMove;
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- public override void Move (int col, int row)
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- {
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- ccol = col;
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- crow = row;
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-
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- if (Clip.Contains (col, row)) {
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- Curses.move (row, col);
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- needMove = false;
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- } else {
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- Curses.move (Clip.Y, Clip.X);
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- needMove = true;
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- }
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- }
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-
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- public override void AddCh (int ch)
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- {
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- if (Clip.Contains (ccol, crow)) {
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- if (needMove) {
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- Curses.move (crow, ccol);
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- needMove = false;
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- }
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- Curses.addch (ch);
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- } else
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- needMove = true;
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- ccol++;
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- }
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-
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- public override void AddStr (string str)
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- {
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- // TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
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- foreach (var c in str)
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- AddCh ((int)c);
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- }
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-
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- public override void Refresh () => Curses.refresh ();
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- public override void End () => Curses.endwin ();
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- public override void RedrawTop () => window.redrawwin ();
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- public override void SetAttribute (Attribute c) => Curses.attrset (c.value);
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- public Curses.Window window;
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-
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- static short last_color_pair = 16;
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- static Attribute MakeColor (short f, short b)
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- {
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- Curses.InitColorPair (++last_color_pair, f, b);
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- return new Attribute () { value = Curses.ColorPair (last_color_pair) };
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- }
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-
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- int [,] colorPairs = new int [16, 16];
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-
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- public override void SetColors (ConsoleColor foreground, ConsoleColor background)
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- {
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- int f = (short)foreground;
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- int b = (short)background;
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- var v = colorPairs [f, b];
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- if ((v & 0x10000) == 0) {
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- b = b & 0x7;
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- bool bold = (f & 0x8) != 0;
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- f = f & 0x7;
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-
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- v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0);
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- colorPairs [(int)foreground, (int)background] = v | 0x1000;
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- }
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- SetAttribute (v & 0xffff);
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- }
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-
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- Dictionary<int, int> rawPairs = new Dictionary<int, int> ();
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- public override void SetColors (short foreColorId, short backgroundColorId)
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- {
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- int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId;
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- if (!rawPairs.TryGetValue (key, out var v)) {
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- v = MakeColor (foreColorId, backgroundColorId);
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- rawPairs [key] = v;
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- }
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- SetAttribute (v);
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- }
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-
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- static Key MapCursesKey (int cursesKey)
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- {
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- switch (cursesKey) {
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- case Curses.KeyF1: return Key.F1;
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- case Curses.KeyF2: return Key.F2;
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- case Curses.KeyF3: return Key.F3;
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- case Curses.KeyF4: return Key.F4;
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- case Curses.KeyF5: return Key.F5;
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- case Curses.KeyF6: return Key.F6;
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- case Curses.KeyF7: return Key.F7;
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- case Curses.KeyF8: return Key.F8;
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- case Curses.KeyF9: return Key.F9;
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- case Curses.KeyF10: return Key.F10;
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- case Curses.KeyUp: return Key.CursorUp;
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- case Curses.KeyDown: return Key.CursorDown;
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- case Curses.KeyLeft: return Key.CursorLeft;
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- case Curses.KeyRight: return Key.CursorRight;
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- case Curses.KeyHome: return Key.Home;
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- case Curses.KeyEnd: return Key.End;
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- case Curses.KeyNPage: return Key.PageDown;
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- case Curses.KeyPPage: return Key.PageUp;
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- case Curses.KeyDeleteChar: return Key.DeleteChar;
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- case Curses.KeyInsertChar: return Key.InsertChar;
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- case Curses.KeyBackTab: return Key.BackTab;
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- default: return Key.Unknown;
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- }
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- }
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-
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- void ProcessInput (Responder handler)
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- {
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- int wch;
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- var code = Curses.get_wch (out wch);
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- if (code == Curses.KEY_CODE_YES) {
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- if (wch == Curses.KeyResize) {
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- if (Curses.CheckWinChange ()) {
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- terminalResized ();
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- return;
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- }
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- }
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- if (code == Curses.KeyMouse) {
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- // TODO
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- // Curses.MouseEvent ev;
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- // Curses.getmouse (out ev);
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- // handler.HandleMouse ();
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- return;
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- }
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- handler.ProcessKey (new KeyEvent (MapCursesKey (wch)));
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- return;
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- }
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-
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- // Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter.
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- if (wch == 27) {
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- Curses.timeout (100);
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-
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- code = Curses.get_wch (out wch);
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- if (code == Curses.KEY_CODE_YES)
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- handler.ProcessKey (new KeyEvent (Key.AltMask | MapCursesKey (wch)));
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- if (code == 0)
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- handler.ProcessKey (new KeyEvent (Key.AltMask | (Key)wch));
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- } else
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- handler.ProcessKey (new KeyEvent ((Key)wch));
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- }
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-
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- public override void PrepareToRun (MainLoop mainLoop, Responder handler)
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- {
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- Curses.timeout (-1);
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-
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- mainLoop.AddWatch (0, Mono.Terminal.MainLoop.Condition.PollIn, x => {
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- ProcessInput (handler);
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- return true;
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- });
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-
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- }
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-
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- public override void DrawFrame (Rect region, bool fill)
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- {
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- int width = region.Width;
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- int height = region.Height;
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- int b;
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-
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- Move (region.X, region.Y);
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- AddCh (Curses.ACS_ULCORNER);
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- for (b = 0; b < width - 2; b++)
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- AddCh (Curses.ACS_HLINE);
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- AddCh (Curses.ACS_URCORNER);
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- for (b = 1; b < height - 1; b++) {
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- Move (region.X, region.Y + b);
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- AddCh (Curses.ACS_VLINE);
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- if (fill) {
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- for (int x = 1; x < width - 1; x++)
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- AddCh (' ');
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- } else
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- Move (region.X + width - 1, region.Y + b);
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- AddCh (Curses.ACS_VLINE);
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- }
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- Move (region.X, region.Y + height - 1);
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- AddCh (Curses.ACS_LLCORNER);
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- for (b = 0; b < width - 2; b++)
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- AddCh (Curses.ACS_HLINE);
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- AddCh (Curses.ACS_LRCORNER);
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- }
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-
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- public override void Init(Action terminalResized)
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- {
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- if (window != null)
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- return;
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-
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- try {
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- window = Curses.initscr ();
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- } catch (Exception e){
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- Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
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- }
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- Curses.raw ();
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- Curses.noecho ();
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- Curses.Window.Standard.keypad (true);
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- this.terminalResized = terminalResized;
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-
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- Colors.Base = new ColorScheme ();
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- Colors.Dialog = new ColorScheme ();
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- Colors.Menu = new ColorScheme ();
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- Colors.Error = new ColorScheme ();
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- Clip = new Rect (0, 0, Cols, Rows);
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- if (Curses.HasColors){
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- Curses.StartColor ();
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- Curses.UseDefaultColors ();
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-
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- Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
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- Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
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- Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
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- Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
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- Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
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- Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
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- Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
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- Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
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- Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
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- Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
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- Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
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- Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
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-
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- Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
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- Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
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- Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
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- Colors.Error.HotFocus = Colors.Error.HotNormal;
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- } else {
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- Colors.Base.Normal = Curses.A_NORMAL;
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- Colors.Base.Focus = Curses.A_REVERSE;
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- Colors.Base.HotNormal = Curses.A_BOLD;
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- Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
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- Colors.Menu.Normal = Curses.A_REVERSE;
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- Colors.Menu.Focus = Curses.A_NORMAL;
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- Colors.Menu.HotNormal = Curses.A_BOLD;
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- Colors.Menu.HotFocus = Curses.A_NORMAL;
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- Colors.Dialog.Normal = Curses.A_REVERSE;
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- Colors.Dialog.Focus = Curses.A_NORMAL;
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- Colors.Dialog.HotNormal = Curses.A_BOLD;
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- Colors.Dialog.HotFocus = Curses.A_NORMAL;
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- Colors.Error.Normal = Curses.A_BOLD;
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- Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE;
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- Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
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- Colors.Error.HotFocus = Curses.A_REVERSE;
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- }
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- }
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- }
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+ /// <summary>
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+ /// Basic colors that can be used to set the foreground and background colors in console applications. These can only be
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+ /// </summary>
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+ public enum Color {
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+ Black,
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+ Blue,
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+ Green,
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+ Cyan,
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+ Red,
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+ Magenta,
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+ Brown,
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+ Gray,
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+ DarkGray,
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+ BrightBlue,
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+ BrightGreen,
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+ BrighCyan,
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+ BrightRed,
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+ BrightMagenta,
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+ BrightYellow,
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+ White
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+ }
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+
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+ public struct Attribute {
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+ internal int value;
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+ public Attribute (int v)
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+ {
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+ value = v;
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+ }
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+
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+ public static implicit operator int (Attribute c) => c.value;
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+ public static implicit operator Attribute (int v) => new Attribute (v);
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+ }
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+
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+ public class ColorScheme {
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+ public Attribute Normal;
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+ public Attribute Focus;
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+ public Attribute HotNormal;
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+ public Attribute HotFocus;
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+ public Attribute Marked => HotNormal;
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+ public Attribute MarkedSelected => HotFocus;
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+ }
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+
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+ public static class Colors {
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+ public static ColorScheme Base, Dialog, Menu, Error;
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+
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+ }
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+
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+ public abstract class ConsoleDriver {
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+ public abstract int Cols { get; }
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+ public abstract int Rows { get; }
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+ public abstract void Init (Action terminalResized);
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+ public abstract void Move (int col, int row);
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+ public abstract void AddCh (int ch);
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+ public abstract void AddStr (string str);
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+ public abstract void PrepareToRun (MainLoop mainLoop, Responder target);
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+ public abstract void Refresh ();
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+ public abstract void End ();
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+ public abstract void RedrawTop ();
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+ public abstract void SetAttribute (Attribute c);
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+
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+ // Set Colors from limit sets of colors
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+ public abstract void SetColors (ConsoleColor foreground, ConsoleColor background);
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+
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+ // Advanced uses - set colors to any pre-set pairs, you would need to init_color
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+ // that independently with the R, G, B values.
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+ public abstract void SetColors (short foreColorId, short backgroundColorId);
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+
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+ public abstract void DrawFrame (Rect region, bool fill);
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+
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+ Rect clip;
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+ public Rect Clip {
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+ get => clip;
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+ set => this.clip = value;
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+ }
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+ }
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+
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+ public class CursesDriver : ConsoleDriver {
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+ Action terminalResized;
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+
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+ public override int Cols => Curses.Cols;
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+ public override int Rows => Curses.Lines;
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+
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+ // Current row, and current col, tracked by Move/AddCh only
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+ int ccol, crow;
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+ bool needMove;
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+ public override void Move (int col, int row)
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+ {
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+ ccol = col;
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+ crow = row;
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+
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+ if (Clip.Contains (col, row)) {
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+ Curses.move (row, col);
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+ needMove = false;
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+ } else {
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+ Curses.move (Clip.Y, Clip.X);
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+ needMove = true;
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+ }
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+ }
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+
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+ public override void AddCh (int ch)
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+ {
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+ if (Clip.Contains (ccol, crow)) {
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+ if (needMove) {
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+ Curses.move (crow, ccol);
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+ needMove = false;
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+ }
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+ Curses.addch (ch);
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+ } else
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+ needMove = true;
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+ ccol++;
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+ }
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+
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+ public override void AddStr (string str)
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+ {
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+ // TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
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+ foreach (var c in str)
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+ AddCh ((int)c);
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+ }
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+
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+ public override void Refresh () => Curses.refresh ();
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+ public override void End () => Curses.endwin ();
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+ public override void RedrawTop () => window.redrawwin ();
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+ public override void SetAttribute (Attribute c) => Curses.attrset (c.value);
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+ public Curses.Window window;
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+
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+ static short last_color_pair = 16;
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+ static Attribute MakeColor (short f, short b)
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+ {
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+ Curses.InitColorPair (++last_color_pair, f, b);
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+ return new Attribute () { value = Curses.ColorPair (last_color_pair) };
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+ }
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+
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+ int [,] colorPairs = new int [16, 16];
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+
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+ public override void SetColors (ConsoleColor foreground, ConsoleColor background)
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+ {
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+ int f = (short)foreground;
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+ int b = (short)background;
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+ var v = colorPairs [f, b];
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+ if ((v & 0x10000) == 0) {
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+ b = b & 0x7;
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+ bool bold = (f & 0x8) != 0;
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+ f = f & 0x7;
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+
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+ v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0);
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+ colorPairs [(int)foreground, (int)background] = v | 0x1000;
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+ }
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+ SetAttribute (v & 0xffff);
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+ }
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+
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+ Dictionary<int, int> rawPairs = new Dictionary<int, int> ();
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+ public override void SetColors (short foreColorId, short backgroundColorId)
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|
|
+ {
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|
+ int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId;
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|
+ if (!rawPairs.TryGetValue (key, out var v)) {
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|
+ v = MakeColor (foreColorId, backgroundColorId);
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|
+ rawPairs [key] = v;
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|
|
+ }
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|
+ SetAttribute (v);
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|
|
+ }
|
|
|
+
|
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|
+ static Key MapCursesKey (int cursesKey)
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|
|
+ {
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|
|
+ switch (cursesKey) {
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|
|
+ case Curses.KeyF1: return Key.F1;
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|
+ case Curses.KeyF2: return Key.F2;
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|
+ case Curses.KeyF3: return Key.F3;
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|
|
+ case Curses.KeyF4: return Key.F4;
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|
|
+ case Curses.KeyF5: return Key.F5;
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|
|
+ case Curses.KeyF6: return Key.F6;
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|
|
+ case Curses.KeyF7: return Key.F7;
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|
|
+ case Curses.KeyF8: return Key.F8;
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|
+ case Curses.KeyF9: return Key.F9;
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|
|
+ case Curses.KeyF10: return Key.F10;
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|
|
+ case Curses.KeyUp: return Key.CursorUp;
|
|
|
+ case Curses.KeyDown: return Key.CursorDown;
|
|
|
+ case Curses.KeyLeft: return Key.CursorLeft;
|
|
|
+ case Curses.KeyRight: return Key.CursorRight;
|
|
|
+ case Curses.KeyHome: return Key.Home;
|
|
|
+ case Curses.KeyEnd: return Key.End;
|
|
|
+ case Curses.KeyNPage: return Key.PageDown;
|
|
|
+ case Curses.KeyPPage: return Key.PageUp;
|
|
|
+ case Curses.KeyDeleteChar: return Key.DeleteChar;
|
|
|
+ case Curses.KeyInsertChar: return Key.InsertChar;
|
|
|
+ case Curses.KeyBackTab: return Key.BackTab;
|
|
|
+ default: return Key.Unknown;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ void ProcessInput (Responder handler)
|
|
|
+ {
|
|
|
+ int wch;
|
|
|
+ var code = Curses.get_wch (out wch);
|
|
|
+ if (code == Curses.KEY_CODE_YES) {
|
|
|
+ if (wch == Curses.KeyResize) {
|
|
|
+ if (Curses.CheckWinChange ()) {
|
|
|
+ terminalResized ();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (code == Curses.KeyMouse) {
|
|
|
+ // TODO
|
|
|
+ // Curses.MouseEvent ev;
|
|
|
+ // Curses.getmouse (out ev);
|
|
|
+ // handler.HandleMouse ();
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ handler.ProcessKey (new KeyEvent (MapCursesKey (wch)));
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter.
|
|
|
+ if (wch == 27) {
|
|
|
+ Curses.timeout (100);
|
|
|
+
|
|
|
+ code = Curses.get_wch (out wch);
|
|
|
+ if (code == Curses.KEY_CODE_YES)
|
|
|
+ handler.ProcessKey (new KeyEvent (Key.AltMask | MapCursesKey (wch)));
|
|
|
+ if (code == 0)
|
|
|
+ handler.ProcessKey (new KeyEvent (Key.AltMask | (Key)wch));
|
|
|
+ } else
|
|
|
+ handler.ProcessKey (new KeyEvent ((Key)wch));
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void PrepareToRun (MainLoop mainLoop, Responder handler)
|
|
|
+ {
|
|
|
+ Curses.timeout (-1);
|
|
|
+
|
|
|
+ mainLoop.AddWatch (0, Mono.Terminal.MainLoop.Condition.PollIn, x => {
|
|
|
+ ProcessInput (handler);
|
|
|
+ return true;
|
|
|
+ });
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void DrawFrame (Rect region, bool fill)
|
|
|
+ {
|
|
|
+ int width = region.Width;
|
|
|
+ int height = region.Height;
|
|
|
+ int b;
|
|
|
+
|
|
|
+ Move (region.X, region.Y);
|
|
|
+ AddCh (Curses.ACS_ULCORNER);
|
|
|
+ for (b = 0; b < width - 2; b++)
|
|
|
+ AddCh (Curses.ACS_HLINE);
|
|
|
+ AddCh (Curses.ACS_URCORNER);
|
|
|
+ for (b = 1; b < height - 1; b++) {
|
|
|
+ Move (region.X, region.Y + b);
|
|
|
+ AddCh (Curses.ACS_VLINE);
|
|
|
+ if (fill) {
|
|
|
+ for (int x = 1; x < width - 1; x++)
|
|
|
+ AddCh (' ');
|
|
|
+ } else
|
|
|
+ Move (region.X + width - 1, region.Y + b);
|
|
|
+ AddCh (Curses.ACS_VLINE);
|
|
|
+ }
|
|
|
+ Move (region.X, region.Y + height - 1);
|
|
|
+ AddCh (Curses.ACS_LLCORNER);
|
|
|
+ for (b = 0; b < width - 2; b++)
|
|
|
+ AddCh (Curses.ACS_HLINE);
|
|
|
+ AddCh (Curses.ACS_LRCORNER);
|
|
|
+ }
|
|
|
+
|
|
|
+ public override void Init (Action terminalResized)
|
|
|
+ {
|
|
|
+ if (window != null)
|
|
|
+ return;
|
|
|
+
|
|
|
+ try {
|
|
|
+ window = Curses.initscr ();
|
|
|
+ } catch (Exception e) {
|
|
|
+ Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
|
|
|
+ }
|
|
|
+ Curses.raw ();
|
|
|
+ Curses.noecho ();
|
|
|
+ Curses.Window.Standard.keypad (true);
|
|
|
+ this.terminalResized = terminalResized;
|
|
|
+
|
|
|
+ Colors.Base = new ColorScheme ();
|
|
|
+ Colors.Dialog = new ColorScheme ();
|
|
|
+ Colors.Menu = new ColorScheme ();
|
|
|
+ Colors.Error = new ColorScheme ();
|
|
|
+ Clip = new Rect (0, 0, Cols, Rows);
|
|
|
+ if (Curses.HasColors) {
|
|
|
+ Curses.StartColor ();
|
|
|
+ Curses.UseDefaultColors ();
|
|
|
+
|
|
|
+ Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
|
|
|
+ Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
|
|
|
+ Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
|
|
|
+ Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
|
|
|
+ Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
|
|
|
+ Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
|
|
|
+ Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
|
|
|
+ Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
|
|
|
+ Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
|
|
|
+ Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
|
|
|
+ Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
|
|
|
+ Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
|
|
|
+
|
|
|
+ Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
|
|
|
+ Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
|
|
|
+ Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
|
|
|
+ Colors.Error.HotFocus = Colors.Error.HotNormal;
|
|
|
+ } else {
|
|
|
+ Colors.Base.Normal = Curses.A_NORMAL;
|
|
|
+ Colors.Base.Focus = Curses.A_REVERSE;
|
|
|
+ Colors.Base.HotNormal = Curses.A_BOLD;
|
|
|
+ Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
|
|
|
+ Colors.Menu.Normal = Curses.A_REVERSE;
|
|
|
+ Colors.Menu.Focus = Curses.A_NORMAL;
|
|
|
+ Colors.Menu.HotNormal = Curses.A_BOLD;
|
|
|
+ Colors.Menu.HotFocus = Curses.A_NORMAL;
|
|
|
+ Colors.Dialog.Normal = Curses.A_REVERSE;
|
|
|
+ Colors.Dialog.Focus = Curses.A_NORMAL;
|
|
|
+ Colors.Dialog.HotNormal = Curses.A_BOLD;
|
|
|
+ Colors.Dialog.HotFocus = Curses.A_NORMAL;
|
|
|
+ Colors.Error.Normal = Curses.A_BOLD;
|
|
|
+ Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE;
|
|
|
+ Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
|
|
|
+ Colors.Error.HotFocus = Curses.A_REVERSE;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|