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+//
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+// ScrollBarView.cs: ScrollBarView view.
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+//
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+// Authors:
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+// Miguel de Icaza ([email protected])
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+//
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+
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+using System;
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+
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+namespace Terminal.Gui {
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+ /// <summary>
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+ /// ScrollBarViews are views that display a 1-character scrollbar, either horizontal or vertical
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+ /// </summary>
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+ /// <remarks>
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+ /// <para>
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+ /// The scrollbar is drawn to be a representation of the Size, assuming that the
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+ /// scroll position is set at Position.
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+ /// </para>
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+ /// <para>
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+ /// If the region to display the scrollbar is larger than three characters,
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+ /// arrow indicators are drawn.
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+ /// </para>
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+ /// </remarks>
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+ public class ScrollBarView : View {
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+ bool vertical;
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+ int size, position;
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+ bool showScrollIndicator;
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+ bool keepContentAlwaysInViewport = true;
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+ bool autoHideScrollBars = true;
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+ bool hosted;
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+ ScrollBarView otherScrollBarView;
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+ View contentBottomRightCorner;
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+
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+ bool showBothScrollIndicator => OtherScrollBarView != null && OtherScrollBarView.showScrollIndicator && showScrollIndicator;
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+
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+ /// <summary>
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+ /// Initializes a new instance of the <see cref="Gui.ScrollBarView"/> class using <see cref="LayoutStyle.Absolute"/> layout.
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+ /// </summary>
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+ /// <param name="rect">Frame for the scrollbar.</param>
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+ public ScrollBarView (Rect rect) : this (rect, 0, 0, false) { }
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+
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+ /// <summary>
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+ /// Initializes a new instance of the <see cref="Gui.ScrollBarView"/> class using <see cref="LayoutStyle.Absolute"/> layout.
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+ /// </summary>
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+ /// <param name="rect">Frame for the scrollbar.</param>
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+ /// <param name="size">The size that this scrollbar represents. Sets the <see cref="Size"/> property.</param>
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+ /// <param name="position">The position within this scrollbar. Sets the <see cref="Position"/> property.</param>
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+ /// <param name="isVertical">If set to <c>true</c> this is a vertical scrollbar, otherwise, the scrollbar is horizontal. Sets the <see cref="IsVertical"/> property.</param>
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+ public ScrollBarView (Rect rect, int size, int position, bool isVertical) : base (rect)
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+ {
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+ Init (size, position, isVertical);
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+ }
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+
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+ /// <summary>
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+ /// Initializes a new instance of the <see cref="Gui.ScrollBarView"/> class using <see cref="LayoutStyle.Computed"/> layout.
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+ /// </summary>
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+ public ScrollBarView () : this (0, 0, false) { }
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+
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+ /// <summary>
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+ /// Initializes a new instance of the <see cref="Gui.ScrollBarView"/> class using <see cref="LayoutStyle.Computed"/> layout.
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+ /// </summary>
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+ /// <param name="size">The size that this scrollbar represents.</param>
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+ /// <param name="position">The position within this scrollbar.</param>
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+ /// <param name="isVertical">If set to <c>true</c> this is a vertical scrollbar, otherwise, the scrollbar is horizontal.</param>
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+ public ScrollBarView (int size, int position, bool isVertical) : base ()
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+ {
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+ Init (size, position, isVertical);
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+ }
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+
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+ /// <summary>
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+ /// Initializes a new instance of the <see cref="Gui.ScrollBarView"/> class using <see cref="LayoutStyle.Computed"/> layout.
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+ /// </summary>
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+ /// <param name="host">The view that will host this scrollbar.</param>
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+ /// <param name="isVertical">If set to <c>true</c> this is a vertical scrollbar, otherwise, the scrollbar is horizontal.</param>
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+ /// <param name="showBothScrollIndicator">If set to <c>true (default)</c> will have the other scrollbar, otherwise will have only one.</param>
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+ public ScrollBarView (View host, bool isVertical, bool showBothScrollIndicator = true) : this (0, 0, isVertical)
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+ {
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+ if (host == null) {
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+ throw new ArgumentNullException ("The host parameter can't be null.");
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+ } else if (host.SuperView == null) {
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+ throw new ArgumentNullException ("The host SuperView parameter can't be null.");
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+ }
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+ hosted = true;
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+ ColorScheme = host.ColorScheme;
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+ X = isVertical ? Pos.Right (host) - 1 : Pos.Left (host);
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+ Y = isVertical ? Pos.Top (host) : Pos.Bottom (host) - 1;
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+ Host = host;
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+ Host.SuperView.Add (this);
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+ AutoHideScrollBars = true;
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+ if (showBothScrollIndicator) {
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+ OtherScrollBarView = new ScrollBarView (0, 0, !isVertical) {
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+ ColorScheme = host.ColorScheme,
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+ Host = host,
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+ OtherScrollBarView = this,
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+ };
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+ OtherScrollBarView.hosted = true;
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+ OtherScrollBarView.X = OtherScrollBarView.IsVertical ? Pos.Right (host) - 1 : Pos.Left (host);
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+ OtherScrollBarView.Y = OtherScrollBarView.IsVertical ? Pos.Top (host) : Pos.Bottom (host) - 1;
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+ OtherScrollBarView.Host.SuperView.Add (OtherScrollBarView);
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+ OtherScrollBarView.showScrollIndicator = true;
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+ }
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+ ShowScrollIndicator = true;
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+ contentBottomRightCorner = new View (" ");
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+ Host.SuperView.Add (contentBottomRightCorner);
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+ contentBottomRightCorner.X = Pos.Right (host) - 1;
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+ contentBottomRightCorner.Y = Pos.Bottom (host) - 1;
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+ contentBottomRightCorner.Width = 1;
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+ contentBottomRightCorner.Height = 1;
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+ contentBottomRightCorner.MouseClick += ContentBottomRightCorner_MouseClick;
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+ }
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+
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+ void ContentBottomRightCorner_MouseClick (MouseEventArgs me)
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+ {
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+ if (me.MouseEvent.Flags == MouseFlags.WheeledDown || me.MouseEvent.Flags == MouseFlags.WheeledUp
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+ || me.MouseEvent.Flags == MouseFlags.WheeledRight || me.MouseEvent.Flags == MouseFlags.WheeledLeft) {
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+ me.Handled = true;
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+ MouseEvent (me.MouseEvent);
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+ } else if (me.MouseEvent.Flags == MouseFlags.Button1Clicked) {
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+ me.Handled = true;
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+ Host.SetFocus ();
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+ }
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+ }
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+
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+ void Init (int size, int position, bool isVertical)
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+ {
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+ vertical = isVertical;
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+ this.position = position;
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+ this.size = size;
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+ WantContinuousButtonPressed = true;
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+ }
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+
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+ /// <summary>
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+ /// If set to <c>true</c> this is a vertical scrollbar, otherwise, the scrollbar is horizontal.
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+ /// </summary>
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+ public bool IsVertical {
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+ get => vertical;
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+ set {
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+ vertical = value;
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+ SetNeedsDisplay ();
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+ }
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+ }
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+
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+ /// <summary>
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+ /// The size of content the scrollbar represents.
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+ /// </summary>
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+ /// <value>The size.</value>
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+ /// <remarks>The <see cref="Size"/> is typically the size of the virtual content. E.g. when a Scrollbar is
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+ /// part of a <see cref="View"/> the Size is set to the appropriate dimension of <see cref="Host"/>.</remarks>
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+ public int Size {
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+ get => size;
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+ set {
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+ if (hosted || (otherScrollBarView != null && otherScrollBarView.hosted)) {
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+ size = value + 1;
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+ } else {
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+ size = value;
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+ }
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+ SetNeedsDisplay ();
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+ }
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+ }
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+
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+ /// <summary>
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+ /// This event is raised when the position on the scrollbar has changed.
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+ /// </summary>
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+ public event Action ChangedPosition;
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+
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+ /// <summary>
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+ /// The position, relative to <see cref="Size"/>, to set the scrollbar at.
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+ /// </summary>
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+ /// <value>The position.</value>
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+ public int Position {
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+ get => position;
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+ set {
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+ if (position != value) {
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+ if (CanScroll (value - position, out int max, vertical)) {
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+ if (max == value - position) {
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+ position = value;
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+ } else {
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+ position = Math.Max (position + max, 0);
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+ }
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+ } else if (max < 0) {
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+ position = Math.Max (position + max, 0);
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+ }
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+ var s = GetBarsize (vertical);
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+ if (position + s == size && (hosted || (otherScrollBarView != null && otherScrollBarView.hosted))) {
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+ position++;
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+ }
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+ OnChangedPosition ();
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+ SetNeedsDisplay ();
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+ }
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Get or sets the view that host this <see cref="View"/>
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+ /// </summary>
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+ public View Host { get; internal set; }
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+
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+ /// <summary>
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+ /// Represent a vertical or horizontal ScrollBarView other than this.
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+ /// </summary>
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+ public ScrollBarView OtherScrollBarView {
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+ get => otherScrollBarView;
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+ set {
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+ if (value != null && (value.IsVertical && vertical || !value.IsVertical && !vertical)) {
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+ throw new ArgumentException ($"There is already a {(vertical ? "vertical" : "horizontal")} ScrollBarView.");
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+ }
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+ otherScrollBarView = value;
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Gets or sets the visibility for the vertical or horizontal scroll indicator.
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+ /// </summary>
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+ /// <value><c>true</c> if show vertical or horizontal scroll indicator; otherwise, <c>false</c>.</value>
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+ public bool ShowScrollIndicator {
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+ get => showScrollIndicator;
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+ set {
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+ if (value == showScrollIndicator) {
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+ return;
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+ }
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+
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+ showScrollIndicator = value;
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+ SetNeedsLayout ();
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+ if (value) {
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+ Visible = true;
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+ } else {
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+ Visible = false;
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+ Position = 0;
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+ }
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+ SetWidthHeight ();
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Get or sets if the view-port is kept always visible in the area of this <see cref="ScrollBarView"/>
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+ /// </summary>
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+ public bool KeepContentAlwaysInViewport {
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+ get { return keepContentAlwaysInViewport; }
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+ set {
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+ if (keepContentAlwaysInViewport != value) {
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+ keepContentAlwaysInViewport = value;
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+ int pos = 0;
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+ if (value && !vertical && position + Host.Bounds.Width > size) {
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+ pos = size - Host.Bounds.Width + (showBothScrollIndicator ? 1 : 0);
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+ }
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+ if (value && vertical && position + Host.Bounds.Height > size) {
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+ pos = size - Host.Bounds.Height + (showBothScrollIndicator ? 1 : 0);
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+ }
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+ if (pos != 0) {
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+ Position = pos;
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+ }
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+ if (OtherScrollBarView != null && OtherScrollBarView.keepContentAlwaysInViewport != value) {
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+ OtherScrollBarView.KeepContentAlwaysInViewport = value;
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+ }
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+ if (pos == 0) {
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+ Refresh ();
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+ }
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+ }
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+ }
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+ }
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+
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+ /// <summary>
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+ /// If true the vertical/horizontal scroll bars won't be showed if it's not needed.
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+ /// </summary>
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+ public bool AutoHideScrollBars {
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+ get => autoHideScrollBars;
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+ set {
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+ if (autoHideScrollBars != value) {
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+ autoHideScrollBars = value;
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+ SetNeedsDisplay ();
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+ }
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Virtual method to invoke the <see cref="ChangedPosition"/> action event.
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+ /// </summary>
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+ public virtual void OnChangedPosition ()
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+ {
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+ ChangedPosition?.Invoke ();
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+ }
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+
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+ /// <summary>
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+ /// Only used for a hosted view that will update and redraw the scrollbars.
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+ /// </summary>
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+ public virtual void Refresh ()
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+ {
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+ ShowHideScrollBars ();
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+ }
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+
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+ void ShowHideScrollBars ()
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+ {
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+ if (!hosted || (hosted && !autoHideScrollBars)) {
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+ return;
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+ }
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+
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+ var pending = CheckBothScrollBars (this);
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+ CheckBothScrollBars (otherScrollBarView, pending);
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+
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+ SetWidthHeight ();
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+ SetRelativeLayout (Bounds);
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+ OtherScrollBarView.SetRelativeLayout (OtherScrollBarView.Bounds);
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+
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+ if (showBothScrollIndicator) {
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+ if (contentBottomRightCorner != null) {
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+ contentBottomRightCorner.Visible = true;
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+ }
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+ } else if (!showScrollIndicator) {
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+ if (contentBottomRightCorner != null) {
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+ contentBottomRightCorner.Visible = false;
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+ }
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+ if (Application.mouseGrabView != null && Application.mouseGrabView == this) {
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+ Application.UngrabMouse ();
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+ }
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+ }
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+ if (showScrollIndicator) {
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+ Redraw (Bounds);
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+ }
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+ if (otherScrollBarView.showScrollIndicator) {
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+ otherScrollBarView.Redraw (otherScrollBarView.Bounds);
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+ }
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+ }
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+
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+ bool CheckBothScrollBars (ScrollBarView scrollBarView, bool pending = false)
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+ {
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+ int barsize = scrollBarView.vertical ? scrollBarView.Bounds.Height : scrollBarView.Bounds.Width;
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+
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+ if (barsize == 0 || barsize > scrollBarView.size) {
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+ if (scrollBarView.showScrollIndicator) {
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+ scrollBarView.ShowScrollIndicator = false;
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+ }
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+ } else if (barsize > 0 && barsize == scrollBarView.size && scrollBarView.OtherScrollBarView != null && pending) {
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+ if (scrollBarView.showScrollIndicator) {
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+ scrollBarView.ShowScrollIndicator = false;
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+ }
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+ if (scrollBarView.OtherScrollBarView != null && scrollBarView.showBothScrollIndicator) {
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+ scrollBarView.OtherScrollBarView.ShowScrollIndicator = false;
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+ }
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+ } else if (barsize > 0 && barsize == size && scrollBarView.OtherScrollBarView != null && !pending) {
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+ pending = true;
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+ } else {
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+ if (scrollBarView.OtherScrollBarView != null && pending) {
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+ if (!scrollBarView.showBothScrollIndicator) {
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+ scrollBarView.OtherScrollBarView.ShowScrollIndicator = true;
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+ }
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+ }
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+ if (!scrollBarView.showScrollIndicator) {
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+ scrollBarView.ShowScrollIndicator = true;
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+ }
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+ }
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+
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+ return pending;
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+ }
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+
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+ void SetWidthHeight ()
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+ {
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+ if (showBothScrollIndicator) {
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+ Width = vertical ? 1 : Dim.Width (Host) - 1;
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+ Height = vertical ? Dim.Height (Host) - 1 : 1;
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+
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+ otherScrollBarView.Width = otherScrollBarView.vertical ? 1 : Dim.Width (Host) - 1;
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+ otherScrollBarView.Height = otherScrollBarView.vertical ? Dim.Height (Host) - 1 : 1;
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+ } else if (showScrollIndicator) {
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+ Width = vertical ? 1 : Dim.Width (Host) - 0;
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+ Height = vertical ? Dim.Height (Host) - 0 : 1;
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+ } else if (otherScrollBarView != null && otherScrollBarView.showScrollIndicator) {
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+ otherScrollBarView.Width = otherScrollBarView.vertical ? 1 : Dim.Width (Host) - 0;
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+ otherScrollBarView.Height = otherScrollBarView.vertical ? Dim.Height (Host) - 0 : 1;
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+ }
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+ }
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+
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+ int posTopTee;
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+ int posLeftTee;
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+ int posBottomTee;
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+ int posRightTee;
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+
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+ ///<inheritdoc/>
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+ public override void Redraw (Rect region)
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+ {
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+ if (ColorScheme == null || Size == 0) {
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+ return;
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+ }
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+
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+ Driver.SetAttribute (ColorScheme.Normal);
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+
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+ if ((vertical && Bounds.Height == 0) || (!vertical && Bounds.Width == 0)) {
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+ return;
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+ }
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+
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+ if (vertical) {
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+ if (region.Right < Bounds.Width - 1) {
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+ return;
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+ }
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+
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+ var col = Bounds.Width - 1;
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+ var bh = Bounds.Height;
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+ Rune special;
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+
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+ if (bh < 4) {
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+ var by1 = position * bh / Size;
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+ var by2 = (position + bh) * bh / Size;
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+
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+ Move (col, 0);
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+ if (Bounds.Height == 1) {
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|
+ Driver.AddRune (Driver.Diamond);
|
|
|
+ } else {
|
|
|
+ Driver.AddRune (Driver.UpArrow);
|
|
|
+ }
|
|
|
+ if (Bounds.Height == 3) {
|
|
|
+ Move (col, 1);
|
|
|
+ Driver.AddRune (Driver.Diamond);
|
|
|
+ }
|
|
|
+ if (Bounds.Height > 1) {
|
|
|
+ Move (col, Bounds.Height - 1);
|
|
|
+ Driver.AddRune (Driver.DownArrow);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ bh -= 2;
|
|
|
+ var by1 = KeepContentAlwaysInViewport ? position * bh / Size : position * bh / (Size + bh);
|
|
|
+ var by2 = KeepContentAlwaysInViewport ? Math.Min (((position + bh) * bh / Size) + 1, bh - 1) : (position + bh) * bh / (Size + bh);
|
|
|
+ if (KeepContentAlwaysInViewport && by1 == by2) {
|
|
|
+ by1 = Math.Max (by1 - 1, 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ Move (col, 0);
|
|
|
+ Driver.AddRune (Driver.UpArrow);
|
|
|
+ Move (col, Bounds.Height - 1);
|
|
|
+ Driver.AddRune (Driver.DownArrow);
|
|
|
+
|
|
|
+ bool hasTopTee = false;
|
|
|
+ bool hasDiamond = false;
|
|
|
+ bool hasBottomTee = false;
|
|
|
+ for (int y = 0; y < bh; y++) {
|
|
|
+ Move (col, y + 1);
|
|
|
+ if ((y < by1 || y > by2) && ((position > 0 && !hasTopTee) || (hasTopTee && hasBottomTee))) {
|
|
|
+ special = Driver.Stipple;
|
|
|
+ } else {
|
|
|
+ if (y != by2 && y > 1 && by2 - by1 == 0 && by1 < bh - 1 && hasTopTee && !hasDiamond) {
|
|
|
+ hasDiamond = true;
|
|
|
+ special = Driver.Diamond;
|
|
|
+ } else {
|
|
|
+ if (y == by1 && !hasTopTee) {
|
|
|
+ hasTopTee = true;
|
|
|
+ posTopTee = y;
|
|
|
+ special = Driver.TopTee;
|
|
|
+ } else if ((position == 0 && y == bh - 1 || y >= by2 || by2 == 0) && !hasBottomTee) {
|
|
|
+ hasBottomTee = true;
|
|
|
+ posBottomTee = y;
|
|
|
+ special = Driver.BottomTee;
|
|
|
+ } else {
|
|
|
+ special = Driver.VLine;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ Driver.AddRune (special);
|
|
|
+ }
|
|
|
+ if (!hasTopTee) {
|
|
|
+ Move (col, Bounds.Height - 2);
|
|
|
+ Driver.AddRune (Driver.TopTee);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ if (region.Bottom < Bounds.Height - 1) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ var row = Bounds.Height - 1;
|
|
|
+ var bw = Bounds.Width;
|
|
|
+ Rune special;
|
|
|
+
|
|
|
+ if (bw < 4) {
|
|
|
+ var bx1 = position * bw / Size;
|
|
|
+ var bx2 = (position + bw) * bw / Size;
|
|
|
+
|
|
|
+ Move (0, row);
|
|
|
+ Driver.AddRune (Driver.LeftArrow);
|
|
|
+ Driver.AddRune (Driver.RightArrow);
|
|
|
+ } else {
|
|
|
+ bw -= 2;
|
|
|
+ var bx1 = KeepContentAlwaysInViewport ? position * bw / Size : position * bw / (Size + bw);
|
|
|
+ var bx2 = KeepContentAlwaysInViewport ? Math.Min (((position + bw) * bw / Size) + 1, bw - 1) : (position + bw) * bw / (Size + bw);
|
|
|
+ if (KeepContentAlwaysInViewport && bx1 == bx2) {
|
|
|
+ bx1 = Math.Max (bx1 - 1, 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ Move (0, row);
|
|
|
+ Driver.AddRune (Driver.LeftArrow);
|
|
|
+
|
|
|
+ bool hasLeftTee = false;
|
|
|
+ bool hasDiamond = false;
|
|
|
+ bool hasRightTee = false;
|
|
|
+ for (int x = 0; x < bw; x++) {
|
|
|
+ if ((x < bx1 || x >= bx2 + 1) && ((position > 0 && !hasLeftTee) || (hasLeftTee && hasRightTee))) {
|
|
|
+ special = Driver.Stipple;
|
|
|
+ } else {
|
|
|
+ if (x != bx2 && x > 1 && bx2 - bx1 == 0 && bx1 < bw - 1 && hasLeftTee && !hasDiamond) {
|
|
|
+ hasDiamond = true;
|
|
|
+ special = Driver.Diamond;
|
|
|
+ } else {
|
|
|
+ if (x == bx1 && !hasLeftTee) {
|
|
|
+ hasLeftTee = true;
|
|
|
+ posLeftTee = x;
|
|
|
+ special = Driver.LeftTee;
|
|
|
+ } else if ((position == 0 && x == bw - 1 || x >= bx2 || bx2 == 0) && !hasRightTee) {
|
|
|
+ hasRightTee = true;
|
|
|
+ posRightTee = x;
|
|
|
+ special = Driver.RightTee;
|
|
|
+ } else {
|
|
|
+ special = Driver.HLine;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ Driver.AddRune (special);
|
|
|
+ }
|
|
|
+ if (!hasLeftTee) {
|
|
|
+ Move (Bounds.Width - 2, row);
|
|
|
+ Driver.AddRune (Driver.LeftTee);
|
|
|
+ }
|
|
|
+
|
|
|
+ Driver.AddRune (Driver.RightArrow);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (contentBottomRightCorner != null && hosted && showBothScrollIndicator) {
|
|
|
+ contentBottomRightCorner.Redraw (contentBottomRightCorner.Bounds);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ int lastLocation = -1;
|
|
|
+ int posBarOffset;
|
|
|
+
|
|
|
+ ///<inheritdoc/>
|
|
|
+ public override bool MouseEvent (MouseEvent me)
|
|
|
+ {
|
|
|
+ if (me.Flags != MouseFlags.Button1Pressed && me.Flags != MouseFlags.Button1DoubleClicked &&
|
|
|
+ !me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition) &&
|
|
|
+ me.Flags != MouseFlags.Button1Released && me.Flags != MouseFlags.WheeledDown &&
|
|
|
+ me.Flags != MouseFlags.WheeledUp && me.Flags != MouseFlags.WheeledRight &&
|
|
|
+ me.Flags != MouseFlags.WheeledLeft && me.Flags != MouseFlags.Button1TripleClicked) {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (Host != null && !Host.HasFocus) {
|
|
|
+ Host.SetFocus ();
|
|
|
+ }
|
|
|
+
|
|
|
+ int location = vertical ? me.Y : me.X;
|
|
|
+ int barsize = vertical ? Bounds.Height : Bounds.Width;
|
|
|
+ int posTopLeftTee = vertical ? posTopTee + 1 : posLeftTee + 1;
|
|
|
+ int posBottomRightTee = vertical ? posBottomTee + 1 : posRightTee + 1;
|
|
|
+ barsize -= 2;
|
|
|
+ var pos = Position;
|
|
|
+
|
|
|
+ if (me.Flags != MouseFlags.Button1Released
|
|
|
+ && (Application.mouseGrabView == null || Application.mouseGrabView != this)) {
|
|
|
+ Application.GrabMouse (this);
|
|
|
+ } else if (me.Flags == MouseFlags.Button1Released && Application.mouseGrabView != null && Application.mouseGrabView == this) {
|
|
|
+ lastLocation = -1;
|
|
|
+ Application.UngrabMouse ();
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ if (showScrollIndicator && (me.Flags == MouseFlags.WheeledDown || me.Flags == MouseFlags.WheeledUp ||
|
|
|
+ me.Flags == MouseFlags.WheeledRight || me.Flags == MouseFlags.WheeledLeft)) {
|
|
|
+ return Host.MouseEvent (me);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (location == 0) {
|
|
|
+ if (pos > 0) {
|
|
|
+ Position = pos - 1;
|
|
|
+ }
|
|
|
+ } else if (location == barsize + 1) {
|
|
|
+ if (CanScroll (1, out _, vertical)) {
|
|
|
+ Position = pos + 1;
|
|
|
+ }
|
|
|
+ } else if (location > 0 && location < barsize + 1) {
|
|
|
+ //var b1 = pos * (Size > 0 ? barsize / Size : 0);
|
|
|
+ //var b2 = Size > 0
|
|
|
+ // ? (KeepContentAlwaysInViewport ? Math.Min (((pos + barsize) * barsize / Size) + 1, barsize - 1) : (pos + barsize) * barsize / Size)
|
|
|
+ // : 0;
|
|
|
+ //if (KeepContentAlwaysInViewport && b1 == b2) {
|
|
|
+ // b1 = Math.Max (b1 - 1, 0);
|
|
|
+ //}
|
|
|
+
|
|
|
+ if (lastLocation > -1 || (location >= posTopLeftTee && location <= posBottomRightTee
|
|
|
+ && me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
|
|
|
+ if (lastLocation == -1) {
|
|
|
+ lastLocation = location;
|
|
|
+ posBarOffset = keepContentAlwaysInViewport ? Math.Max (location - posTopLeftTee, 1) : 0;
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (location > lastLocation) {
|
|
|
+ if (location - posBarOffset < barsize) {
|
|
|
+ var np = ((location - posBarOffset) * Size / barsize) + (Size / barsize);
|
|
|
+ if (CanScroll (np - pos, out int nv, vertical)) {
|
|
|
+ Position = pos + nv;
|
|
|
+ }
|
|
|
+ } else if (CanScroll (Size - pos, out int nv, vertical)) {
|
|
|
+ Position = Math.Min (pos + nv, Size);
|
|
|
+ }
|
|
|
+ } else if (location < lastLocation) {
|
|
|
+ if (location - posBarOffset > 0) {
|
|
|
+ var np = ((location - posBarOffset) * Size / barsize) - (Size / barsize);
|
|
|
+ if (CanScroll (np - pos, out int nv, vertical)) {
|
|
|
+ Position = pos + nv;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ Position = 0;
|
|
|
+ }
|
|
|
+ } else if (location - posBarOffset >= barsize && posBottomRightTee - posTopLeftTee >= 3 && CanScroll (Size - pos, out int nv, vertical)) {
|
|
|
+ Position = Math.Min (pos + nv, Size);
|
|
|
+ } else if (location - posBarOffset >= barsize - 1 && posBottomRightTee - posTopLeftTee <= 3 && CanScroll (Size - pos, out nv, vertical)) {
|
|
|
+ Position = Math.Min (pos + nv, Size);
|
|
|
+ } else if (location - posBarOffset <= 0 && posBottomRightTee - posTopLeftTee <= 3) {
|
|
|
+ Position = 0;
|
|
|
+ }
|
|
|
+ } else if (location > posBottomRightTee) {
|
|
|
+ if (CanScroll (barsize, out int nv, vertical)) {
|
|
|
+ Position = pos + nv;
|
|
|
+ }
|
|
|
+ } else if (location < posTopLeftTee) {
|
|
|
+ if (CanScroll (-barsize, out int nv, vertical)) {
|
|
|
+ Position = pos + nv;
|
|
|
+ }
|
|
|
+ } else if (location == 1 && posTopLeftTee <= 3) {
|
|
|
+ Position = 0;
|
|
|
+ } else if (location == barsize) {
|
|
|
+ if (CanScroll (Size - pos, out int nv, vertical)) {
|
|
|
+ Position = Math.Min (pos + nv, Size);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ internal bool CanScroll (int n, out int max, bool isVertical = false)
|
|
|
+ {
|
|
|
+ if (Host == null) {
|
|
|
+ max = 0;
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ int s = GetBarsize (isVertical);
|
|
|
+ var newSize = Math.Max (Math.Min (size - s, position + n), 0);
|
|
|
+ max = size > s + newSize ? (newSize == 0 ? -position : n) : size - (s + position) - 1;
|
|
|
+ if (size >= s + newSize && max != 0) {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ int GetBarsize (bool isVertical)
|
|
|
+ {
|
|
|
+ if (Host == null) {
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ return isVertical ?
|
|
|
+ (KeepContentAlwaysInViewport ? Host.Bounds.Height + (showBothScrollIndicator ? -2 : -1) : 0) :
|
|
|
+ (KeepContentAlwaysInViewport ? Host.Bounds.Width + (showBothScrollIndicator ? -2 : -1) : 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|