Browse Source

various misspell fixes

Gerasimos (Makis) Maropoulos 5 năm trước cách đây
mục cha
commit
83047b4232
33 tập tin đã thay đổi với 51 bổ sung51 xóa
  1. 3 3
      CONTRIBUTING.md
  2. 1 1
      README.md
  3. 1 1
      Terminal.Gui/ConsoleDrivers/FakeDriver/FakeConsole.cs
  4. 1 1
      Terminal.Gui/Core/Application.cs
  5. 1 1
      Terminal.Gui/Core/ConsoleDriver.cs
  6. 2 2
      Terminal.Gui/Core/PosDim.cs
  7. 4 4
      Terminal.Gui/Core/TextFormatter.cs
  8. 2 2
      Terminal.Gui/Core/View.cs
  9. 2 2
      Terminal.Gui/Core/Window.cs
  10. 1 1
      Terminal.Gui/README.md
  11. 2 2
      Terminal.Gui/Terminal.Gui.csproj
  12. 1 1
      Terminal.Gui/Views/HexView.cs
  13. 1 1
      Terminal.Gui/Views/Label.cs
  14. 2 2
      Terminal.Gui/Views/TextView.cs
  15. 1 1
      Terminal.Gui/Windows/Dialog.cs
  16. 3 3
      UICatalog/Scenario.cs
  17. 1 1
      UICatalog/Scenarios/Scrolling.cs
  18. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.Application.html
  19. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.Dialog.html
  20. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.Dim.html
  21. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.HexView.html
  22. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.Label.html
  23. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.Pos.html
  24. 4 4
      docs/api/Terminal.Gui/Terminal.Gui.TextFormatter.html
  25. 2 2
      docs/api/Terminal.Gui/Terminal.Gui.TextView.html
  26. 2 2
      docs/api/Terminal.Gui/Terminal.Gui.View.html
  27. 2 2
      docs/api/Terminal.Gui/Terminal.Gui.Window.html
  28. 1 1
      docs/api/Terminal.Gui/Terminal.Gui.html
  29. 2 2
      docs/api/UICatalog/UICatalog.Scenario.ScenarioCategory.html
  30. 1 1
      docs/api/UICatalog/UICatalog.Scenario.html
  31. 0 0
      docs/index.json
  32. 1 1
      docs/styles/docfx.js
  33. 1 1
      docs/styles/lunr.js

+ 3 - 3
CONTRIBUTING.md

@@ -34,13 +34,13 @@ We welcome contributions from the community. See [Issues](https://github.com/mig
 
 ### Include API Documentation
 
-Great care has been provided thus far in ensuring **Terminal.Gui** has great [API Documentation](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.html). Contributors have a responsiblity for continously improving the API Documentation.
+Great care has been provided thus far in ensuring **Terminal.Gui** has great [API Documentation](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.html). Contributors have a responsibility for continuously improving the API Documentation.
 
 - All public APIs must have clear, concise, and complete documentation in the form of [XML Documentation](https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/xmldoc/).
 - Keep the `<summary></summary>` terse.
 - Use `<see cref=""/>` liberally to cross-link topics.
-- Use `<remarks></remarks>` to add more context and explaination.
-- For complex topics, provide conceptual documentation in the `docfx/articles` folder as a `.md` file. It will automatically get picked up and be added to [Conceptual Documenation](https://migueldeicaza.github.io/gui.cs/articles/index.html).
+- Use `<remarks></remarks>` to add more context and explanation.
+- For complex topics, provide conceptual documentation in the `docfx/articles` folder as a `.md` file. It will automatically get picked up and be added to [Conceptual Documentation](https://migueldeicaza.github.io/gui.cs/articles/index.html).
 - Use proper English and good grammar.
 
 ### Defining Events

+ 1 - 1
README.md

@@ -90,7 +90,7 @@ Debates on architecture and design can be found in Issues tagged with [design](h
 ## Documentation
 
 * [Overview](https://migueldeicaza.github.io/gui.cs/articles/overview.html)
-* [Conceptual Documenation](https://migueldeicaza.github.io/gui.cs/articles/index.html)
+* [Conceptual Documentation](https://migueldeicaza.github.io/gui.cs/articles/index.html)
 * [API Documentation](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.html)
 
 ### Sample Usage

+ 1 - 1
Terminal.Gui/ConsoleDrivers/FakeDriver/FakeConsole.cs

@@ -1,5 +1,5 @@
 //
-// FakeConsole.cs: A fake .NET Windows Console API implementaiton for unit tests.
+// FakeConsole.cs: A fake .NET Windows Console API implementation for unit tests.
 //
 // Authors:
 //   Charlie Kindel (github.com/tig)

+ 1 - 1
Terminal.Gui/Core/Application.cs

@@ -79,7 +79,7 @@ namespace Terminal.Gui {
 		public static View CurrentView { get; set; }
 
 		/// <summary>
-		/// The <see cref="MainLoop"/>  driver for the applicaiton
+		/// The <see cref="MainLoop"/>  driver for the application
 		/// </summary>
 		/// <value>The main loop.</value>
 		public static MainLoop MainLoop { get; private set; }

+ 1 - 1
Terminal.Gui/Core/ConsoleDriver.cs

@@ -862,7 +862,7 @@ namespace Terminal.Gui {
 		/// <param name="padding">Padding to add on the sides.</param>
 		/// <param name="fill">If set to <c>true</c> it will clear the contents with the current color, otherwise the contents will be left untouched.</param>
 		/// <remarks>This API has been superceded by <see cref="DrawWindowFrame(Rect, int, int, int, int, bool, bool)"/>.</remarks>
-		/// <remarks>This API is equivlalent to calling <c>DrawWindowFrame(Rect, p - 1, p - 1, p - 1, p - 1)</c>. In other words,
+		/// <remarks>This API is equivalent to calling <c>DrawWindowFrame(Rect, p - 1, p - 1, p - 1, p - 1)</c>. In other words,
 		/// A padding value of 0 means there is actually a one cell border.
 		/// </remarks>
 		public virtual void DrawFrame (Rect region, int padding, bool fill)

+ 2 - 2
Terminal.Gui/Core/PosDim.cs

@@ -21,7 +21,7 @@ namespace Terminal.Gui {
 	///   <para>
 	///     These can be used to set the absolute position, when merely assigning an
 	///     integer value (via the implicit integer to <see cref="Pos"/> conversion), and they can be combined
-	///     to produce more useful layouts, like: Pos.Center - 3, which would shift the postion
+	///     to produce more useful layouts, like: Pos.Center - 3, which would shift the position
 	///     of the <see cref="View"/> 3 characters to the left after centering for example.
 	///   </para>
 	///   <para>
@@ -356,7 +356,7 @@ namespace Terminal.Gui {
 	///   <para>
 	///     These can be used to set the absolute position, when merely assigning an
 	///     integer value (via the implicit integer to Pos conversion), and they can be combined
-	///     to produce more useful layouts, like: Pos.Center - 3, which would shift the postion
+	///     to produce more useful layouts, like: Pos.Center - 3, which would shift the position
 	///     of the <see cref="View"/> 3 characters to the left after centering for example.
 	///   </para>
 	/// </remarks>

+ 4 - 4
Terminal.Gui/Core/TextFormatter.cs

@@ -28,7 +28,7 @@ namespace Terminal.Gui {
 	}
 
 	/// <summary>
-	/// Provides text formatting capabilites for console apps. Supports, hotkeys, horizontal alignment, multille lines, and word-based line wrap.
+	/// Provides text formatting capabilities for console apps. Supports, hotkeys, horizontal alignment, multille lines, and word-based line wrap.
 	/// </summary>
 	public class TextFormatter {
 		List<ustring> lines = new List<ustring> ();
@@ -383,7 +383,7 @@ namespace Terminal.Gui {
 		}
 
 		/// <summary>
-		/// Computes the maximum width needed to render the text (single line or multple lines) given a minimium width.
+		/// Computes the maximum width needed to render the text (single line or multple lines) given a minimum width.
 		/// </summary>
 		/// <returns>Max width of lines.</returns>
 		/// <param name="text">Text, may contain newlines.</param>
@@ -396,7 +396,7 @@ namespace Terminal.Gui {
 
 
 		/// <summary>
-		///  Calculates the rectangle requried to hold text, assuming no word wrapping.
+		///  Calculates the rectangle required to hold text, assuming no word wrapping.
 		/// </summary>
 		/// <param name="x">The x location of the rectangle</param>
 		/// <param name="y">The y location of the rectangle</param>
@@ -522,7 +522,7 @@ namespace Terminal.Gui {
 		/// </summary>
 		/// <param name="text">The text to manipulate.</param>
 		/// <param name="hotKeySpecifier">The hot-key specifier (e.g. '_') to look for.</param>
-		/// <param name="hotPos">Returns the postion of the hot-key in the text. -1 if not found.</param>
+		/// <param name="hotPos">Returns the position of the hot-key in the text. -1 if not found.</param>
 		/// <returns>The input text with the hotkey specifier ('_') removed.</returns>
 		public static ustring RemoveHotKeySpecifier (ustring text, int hotPos, Rune hotKeySpecifier)
 		{

+ 2 - 2
Terminal.Gui/Core/View.cs

@@ -68,7 +68,7 @@ namespace Terminal.Gui {
 	///    if the terminal size changes.
 	/// </para>
 	/// <para>
-	///    Absolute layout requires specifying coordiantes and sizes of Views explicitly, and the
+	///    Absolute layout requires specifying coordinates and sizes of Views explicitly, and the
 	///    View will typcialy stay in a fixed position and size. To change the position and size use the
 	///    <see cref="Frame"/> property.
 	/// </para>
@@ -1206,7 +1206,7 @@ namespace Terminal.Gui {
 		/// </para>
 		/// <para>
 		///    Views should set the color that they want to use on entry, as otherwise this will inherit
-		///    the last color that was set globaly on the driver.
+		///    the last color that was set globally on the driver.
 		/// </para>
 		/// <para>
 		///    Overrides of <see cref="Redraw"/> must ensure they do not set <c>Driver.Clip</c> to a clip region

+ 2 - 2
Terminal.Gui/Core/Window.cs

@@ -49,7 +49,7 @@ namespace Terminal.Gui {
 		/// <summary>
 		/// Initializes a new instance of the <see cref="Gui.Window"/> class with an optional title using <see cref="LayoutStyle.Absolute"/> positioning.
 		/// </summary>
-		/// <param name="frame">Superview-relatie rectangle specifying the location and size</param>
+		/// <param name="frame">Superview-relative rectangle specifying the location and size</param>
 		/// <param name="title">Title</param>
 		/// <remarks>
 		/// This constructor intitalizes a Window with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>. Use constructors
@@ -81,7 +81,7 @@ namespace Terminal.Gui {
 		/// Initializes a new instance of the <see cref="Window"/> using <see cref="LayoutStyle.Absolute"/> positioning with the specified frame for its location, with the specified frame padding,
 		/// and an optional title.
 		/// </summary>
-		/// <param name="frame">Superview-relatie rectangle specifying the location and size</param>
+		/// <param name="frame">Superview-relative rectangle specifying the location and size</param>
 		/// <param name="padding">Number of characters to use for padding of the drawn frame.</param>
 		/// <param name="title">Title</param>
 		/// <remarks>

+ 1 - 1
Terminal.Gui/README.md

@@ -11,7 +11,7 @@ Contains all files required to build the **Terminal.Gui** library (and nuget pac
     - `ConsoleDriver` - Definition for the Console Driver API.
     - `Events.cs` - Defines keyboard and mouse related structs & classes. 
     - `PosDim.cs` - Implements **Terminal-Gui's** *Computed Layout* system. These classes have deep dependencies on `View`.
-    - `Responder` - Base class for the windowing class heirachy. Implements support for keyboard & mouse input.
+    - `Responder` - Base class for the windowing class hierarchy. Implements support for keyboard & mouse input.
     - `View` - Derived from `Responder`, the base class for non-modal visual elements such as controls.
     - `Toplevel` - Drived from `View`, the base class for modal visual elements such as top-level windows and dialogs. Supports the concept of `MenuBar` and `StatusBar`.
     - `Window` - Drived from `TopLevel`, implements Toplevel views with a visible frame and Title.

+ 2 - 2
Terminal.Gui/Terminal.Gui.csproj

@@ -66,7 +66,7 @@
       * Added support for F11 and F12 keys. (Thanks @bdisp!)
       * Multiple improvements to Date/TimeField. (Thanks @bdisp!)
       * Fixes #409 - Invoke does not cause Wakeup #501. (Thanks @bdisp!)
-      * Fixed Label text alignemnt. (Thanks @bdisp!)
+      * Fixed Label text alignment. (Thanks @bdisp!)
       * Added mouse features in the Unix version. Supports xterm-1006. (Thanks @bdisp!)
       * Several StatusBar fixes. (Thanks @bdisp!)
       * Tons of mouse improvements including mouse wheel support (e.g. #404, #409). (Thanks @bdisp!)
@@ -80,7 +80,7 @@
       * Fixes #557 MessageBox needs to take ustrings (BREAKING CHANGE). (Thanks @tig!)
       * Fixes ScrollView in several key ways. (Thanks @tig!)
       *   Now supports Computed layout and has constructors that don't require parameters.
-      *   ScrollBarViews are now positioned using Computed layout versus error prone absoulte
+      *   ScrollBarViews are now positioned using Computed layout versus error prone absolute
       *   ScrollBarViews now correctly position themselves when one, either, or both are on/off.
       *   IsVertical is now a public property that does the expected thing when changed
       *   Mouse handling is better; there's still a bug where the mouse doesn't get grabbed by the ScrollView initially but I think this is a broader problem. I need @BDisp's help on this.

+ 1 - 1
Terminal.Gui/Views/HexView.cs

@@ -16,7 +16,7 @@ namespace Terminal.Gui {
 	/// <remarks>
 	/// <para>
 	/// <see cref="HexView"/> provides a hex editor on top of a seekable <see cref="Stream"/> with the left side showing an hex
-	/// dump of the values in the <see cref="Stream"/> and the right side showing the contents (filterd to 
+	/// dump of the values in the <see cref="Stream"/> and the right side showing the contents (filtered to 
 	/// non-control sequence ASCII characters).    
 	/// </para>
 	/// <para>

+ 1 - 1
Terminal.Gui/Views/Label.cs

@@ -16,7 +16,7 @@ namespace Terminal.Gui {
 	/// The Label <see cref="View"/> displays a string at a given position and supports multiple lines separted by newline characters. Multi-line Labels support word wrap.
 	/// </summary>
 	/// <remarks>
-	/// The <see cref="Label"/> view is functionality identical to <see cref="View"/> and is included for API backwards compatibilty.
+	/// The <see cref="Label"/> view is functionality identical to <see cref="View"/> and is included for API backwards compatibility.
 	/// </remarks>
 	public class Label : View {
 		/// <inheritdoc/>

+ 2 - 2
Terminal.Gui/Views/TextView.cs

@@ -301,7 +301,7 @@ namespace Terminal.Gui {
 		public Action Changed;
 #endif
 		/// <summary>
-		///   Initalizes a <see cref="TextView"/> on the specified area, with absolute position and size.
+		///   Initializes a <see cref="TextView"/> on the specified area, with absolute position and size.
 		/// </summary>
 		/// <remarks>
 		/// </remarks>
@@ -311,7 +311,7 @@ namespace Terminal.Gui {
 		}
 
 		/// <summary>
-		///   Initalizes a <see cref="TextView"/> on the specified area, 
+		///   Initializes a <see cref="TextView"/> on the specified area, 
 		///   with dimensions controlled with the X, Y, Width and Height properties.
 		/// </summary>
 		public TextView () : base ()

+ 1 - 1
Terminal.Gui/Windows/Dialog.cs

@@ -94,7 +94,7 @@ namespace Terminal.Gui {
 		public Dialog (ustring title, params Button [] buttons) : this (title: title, width: 0, height: 0, buttons: buttons) { }
 
 		/// <summary>
-		/// Adds a <see cref="Button"/> to the <see cref="Dialog"/>, its layout will be controled by the <see cref="Dialog"/>
+		/// Adds a <see cref="Button"/> to the <see cref="Dialog"/>, its layout will be controlled by the <see cref="Dialog"/>
 		/// </summary>
 		/// <param name="button">Button to add.</param>
 		public void AddButton (Button button)

+ 3 - 3
UICatalog/Scenario.cs

@@ -156,14 +156,14 @@ namespace UICatalog {
 			/// Static helper function to get the <see cref="Scenario"/> Name given a Type
 			/// </summary>
 			/// <param name="t"></param>
-			/// <returns>Name of the catagory</returns>
+			/// <returns>Name of the category</returns>
 			public static string GetName (Type t) => ((ScenarioCategory)System.Attribute.GetCustomAttributes (t) [0]).Name;
 
 			/// <summary>
 			/// Static helper function to get the <see cref="Scenario"/> Categories given a Type
 			/// </summary>
 			/// <param name="t"></param>
-			/// <returns>list of catagory names</returns>
+			/// <returns>list of category names</returns>
 			public static List<string> GetCategories (Type t) => System.Attribute.GetCustomAttributes (t)
 				.ToList ()
 				.Where (a => a is ScenarioCategory)
@@ -174,7 +174,7 @@ namespace UICatalog {
 		/// <summary>
 		/// Helper function to get the list of categories a <see cref="Scenario"/> belongs to (defined in <see cref="ScenarioCategory"/>)
 		/// </summary>
-		/// <returns>list of catagory names</returns>
+		/// <returns>list of category names</returns>
 		public List<string> GetCategories () => ScenarioCategory.GetCategories (this.GetType ());
 
 		/// <inheritdoc/>

+ 1 - 1
UICatalog/Scenarios/Scrolling.cs

@@ -169,7 +169,7 @@ namespace UICatalog {
 				ColorScheme = Colors.Dialog
 			});
 
-			scrollView.Add (new TextField ("... the emergency broadcast sytem.") {
+			scrollView.Add (new TextField ("... the emergency broadcast system.") {
 				X = 3,
 				Y = 10,
 				Width = 50,

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.Application.html

@@ -375,7 +375,7 @@ TThe current <a class="xref" href="Terminal.Gui.View.html">View</a> object being
   <a id="Terminal_Gui_Application_MainLoop_" data-uid="Terminal.Gui.Application.MainLoop*"></a>
   <h4 id="Terminal_Gui_Application_MainLoop" data-uid="Terminal.Gui.Application.MainLoop">MainLoop</h4>
   <div class="markdown level1 summary">
-The <a class="xref" href="Terminal.Gui.Application.html#Terminal_Gui_Application_MainLoop">MainLoop</a>  driver for the applicaiton
+The <a class="xref" href="Terminal.Gui.Application.html#Terminal_Gui_Application_MainLoop">MainLoop</a>  driver for the application
 </div>
   <div class="markdown level1 conceptual"></div>
   <h5 class="decalaration">Declaration</h5>

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.Dialog.html

@@ -557,7 +557,7 @@ After initialzation use <code>X</code>, <code>Y</code>, <code>Width</code>, and
   <a id="Terminal_Gui_Dialog_AddButton_" data-uid="Terminal.Gui.Dialog.AddButton*"></a>
   <h4 id="Terminal_Gui_Dialog_AddButton_Terminal_Gui_Button_" data-uid="Terminal.Gui.Dialog.AddButton(Terminal.Gui.Button)">AddButton(Button)</h4>
   <div class="markdown level1 summary">
-Adds a <a class="xref" href="Terminal.Gui.Button.html">Button</a> to the <a class="xref" href="Terminal.Gui.Dialog.html">Dialog</a>, its layout will be controled by the <a class="xref" href="Terminal.Gui.Dialog.html">Dialog</a>
+Adds a <a class="xref" href="Terminal.Gui.Button.html">Button</a> to the <a class="xref" href="Terminal.Gui.Dialog.html">Dialog</a>, its layout will be controlled by the <a class="xref" href="Terminal.Gui.Dialog.html">Dialog</a>
 </div>
   <div class="markdown level1 conceptual"></div>
   <h5 class="decalaration">Declaration</h5>

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.Dim.html

@@ -124,7 +124,7 @@ Dim properties of a <a class="xref" href="Terminal.Gui.View.html">View</a> to co
 <p>
   These can be used to set the absolute position, when merely assigning an
   integer value (via the implicit integer to Pos conversion), and they can be combined
-  to produce more useful layouts, like: Pos.Center - 3, which would shift the postion
+  to produce more useful layouts, like: Pos.Center - 3, which would shift the position
   of the <a class="xref" href="Terminal.Gui.View.html">View</a> 3 characters to the left after centering for example.
 </p>
 </div>

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.HexView.html

@@ -396,7 +396,7 @@ An hex viewer and editor <a class="xref" href="Terminal.Gui.View.html">View</a>
   <div class="markdown level0 remarks">
 <p>
 <a class="xref" href="Terminal.Gui.HexView.html">HexView</a> provides a hex editor on top of a seekable <span class="xref">System.IO.Stream</span> with the left side showing an hex
-dump of the values in the <span class="xref">System.IO.Stream</span> and the right side showing the contents (filterd to 
+dump of the values in the <span class="xref">System.IO.Stream</span> and the right side showing the contents (filtered to 
 non-control sequence ASCII characters).    
 </p>
 <p>

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.Label.html

@@ -403,7 +403,7 @@ The Label <a class="xref" href="Terminal.Gui.View.html">View</a> displays a stri
   </div>
   <h5 id="Terminal_Gui_Label_remarks"><strong>Remarks</strong></h5>
   <div class="markdown level0 remarks">
-The <a class="xref" href="Terminal.Gui.Label.html">Label</a> view is functionality identical to <a class="xref" href="Terminal.Gui.View.html">View</a> and is included for API backwards compatibilty.
+The <a class="xref" href="Terminal.Gui.Label.html">Label</a> view is functionality identical to <a class="xref" href="Terminal.Gui.View.html">View</a> and is included for API backwards compatibility.
 </div>
   <h3 id="constructors">Constructors
   </h3>

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.Pos.html

@@ -134,7 +134,7 @@ subtraction operators.
 <p>
   These can be used to set the absolute position, when merely assigning an
   integer value (via the implicit integer to <a class="xref" href="Terminal.Gui.Pos.html">Pos</a> conversion), and they can be combined
-  to produce more useful layouts, like: Pos.Center - 3, which would shift the postion
+  to produce more useful layouts, like: Pos.Center - 3, which would shift the position
   of the <a class="xref" href="Terminal.Gui.View.html">View</a> 3 characters to the left after centering for example.
 </p>
 <p>

+ 4 - 4
docs/api/Terminal.Gui/Terminal.Gui.TextFormatter.html

@@ -84,7 +84,7 @@
   <h1 id="Terminal_Gui_TextFormatter" data-uid="Terminal.Gui.TextFormatter" class="text-break">Class TextFormatter
   </h1>
   <div class="markdown level0 summary">
-Provides text formatting capabilites for console apps. Supports, hotkeys, horizontal alignment, multille lines, and word-based line wrap.
+Provides text formatting capabilities for console apps. Supports, hotkeys, horizontal alignment, multille lines, and word-based line wrap.
 </div>
   <div class="markdown level0 conceptual"></div>
   <div class="inheritance">
@@ -389,7 +389,7 @@ The text to be displayed. This text is never modified.
   <a id="Terminal_Gui_TextFormatter_CalcRect_" data-uid="Terminal.Gui.TextFormatter.CalcRect*"></a>
   <h4 id="Terminal_Gui_TextFormatter_CalcRect_System_Int32_System_Int32_NStack_ustring_" data-uid="Terminal.Gui.TextFormatter.CalcRect(System.Int32,System.Int32,NStack.ustring)">CalcRect(Int32, Int32, ustring)</h4>
   <div class="markdown level1 summary">
-Calculates the rectangle requried to hold text, assuming no word wrapping.
+Calculates the rectangle required to hold text, assuming no word wrapping.
 </div>
   <div class="markdown level1 conceptual"></div>
   <h5 class="decalaration">Declaration</h5>
@@ -776,7 +776,7 @@ Computes the number of lines needed to render the specified text given the width
   <a id="Terminal_Gui_TextFormatter_MaxWidth_" data-uid="Terminal.Gui.TextFormatter.MaxWidth*"></a>
   <h4 id="Terminal_Gui_TextFormatter_MaxWidth_NStack_ustring_System_Int32_" data-uid="Terminal.Gui.TextFormatter.MaxWidth(NStack.ustring,System.Int32)">MaxWidth(ustring, Int32)</h4>
   <div class="markdown level1 summary">
-Computes the maximum width needed to render the text (single line or multple lines) given a minimium width.
+Computes the maximum width needed to render the text (single line or multple lines) given a minimum width.
 </div>
   <div class="markdown level1 conceptual"></div>
   <h5 class="decalaration">Declaration</h5>
@@ -850,7 +850,7 @@ Removes the hotkey specifier from text.
       <tr>
         <td><span class="xref">System.Int32</span></td>
         <td><span class="parametername">hotPos</span></td>
-        <td>Returns the postion of the hot-key in the text. -1 if not found.</td>
+        <td>Returns the position of the hot-key in the text. -1 if not found.</td>
       </tr>
       <tr>
         <td><span class="xref">System.Rune</span></td>

+ 2 - 2
docs/api/Terminal.Gui/Terminal.Gui.TextView.html

@@ -434,7 +434,7 @@ keys.
   <a id="Terminal_Gui_TextView__ctor_" data-uid="Terminal.Gui.TextView.#ctor*"></a>
   <h4 id="Terminal_Gui_TextView__ctor" data-uid="Terminal.Gui.TextView.#ctor">TextView()</h4>
   <div class="markdown level1 summary">
-Initalizes a <a class="xref" href="Terminal.Gui.TextView.html">TextView</a> on the specified area, 
+Initializes a <a class="xref" href="Terminal.Gui.TextView.html">TextView</a> on the specified area, 
 with dimensions controlled with the X, Y, Width and Height properties.
 </div>
   <div class="markdown level1 conceptual"></div>
@@ -447,7 +447,7 @@ with dimensions controlled with the X, Y, Width and Height properties.
   <a id="Terminal_Gui_TextView__ctor_" data-uid="Terminal.Gui.TextView.#ctor*"></a>
   <h4 id="Terminal_Gui_TextView__ctor_Terminal_Gui_Rect_" data-uid="Terminal.Gui.TextView.#ctor(Terminal.Gui.Rect)">TextView(Rect)</h4>
   <div class="markdown level1 summary">
-Initalizes a <a class="xref" href="Terminal.Gui.TextView.html">TextView</a> on the specified area, with absolute position and size.
+Initializes a <a class="xref" href="Terminal.Gui.TextView.html">TextView</a> on the specified area, with absolute position and size.
 </div>
   <div class="markdown level1 conceptual"></div>
   <h5 class="decalaration">Declaration</h5>

+ 2 - 2
docs/api/Terminal.Gui/Terminal.Gui.View.html

@@ -178,7 +178,7 @@ care of repositioning views when view&apos;s frames are resized or
 if the terminal size changes.
 </p>
 <p>
-   Absolute layout requires specifying coordiantes and sizes of Views explicitly, and the
+   Absolute layout requires specifying coordinates and sizes of Views explicitly, and the
    View will typcialy stay in a fixed position and size. To change the position and size use the
 <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Frame">Frame</a> property.
 </p>
@@ -2767,7 +2767,7 @@ Redraws this view and its subviews; only redraws the views that have been flagge
 </p>
 <p>
    Views should set the color that they want to use on entry, as otherwise this will inherit
-   the last color that was set globaly on the driver.
+   the last color that was set coglobally on the driver.
 </p>
 <p>
    Overrides of <a class="xref" href="Terminal.Gui.View.html#Terminal_Gui_View_Redraw_Terminal_Gui_Rect_">Redraw(Rect)</a> must ensure they do not set <code>Driver.Clip</code> to a clip region

+ 2 - 2
docs/api/Terminal.Gui/Terminal.Gui.Window.html

@@ -521,7 +521,7 @@ Initializes a new instance of the <a class="xref" href="Terminal.Gui.Window.html
       <tr>
         <td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
         <td><span class="parametername">frame</span></td>
-        <td>Superview-relatie rectangle specifying the location and size</td>
+        <td>Superview-relative rectangle specifying the location and size</td>
       </tr>
       <tr>
         <td><span class="xref">NStack.ustring</span></td>
@@ -561,7 +561,7 @@ and an optional title.
       <tr>
         <td><a class="xref" href="Terminal.Gui.Rect.html">Rect</a></td>
         <td><span class="parametername">frame</span></td>
-        <td>Superview-relatie rectangle specifying the location and size</td>
+        <td>Superview-relative rectangle specifying the location and size</td>
       </tr>
       <tr>
         <td><span class="xref">NStack.ustring</span></td>

+ 1 - 1
docs/api/Terminal.Gui/Terminal.Gui.html

@@ -284,7 +284,7 @@ Single-line text entry <a class="xref" href="Terminal.Gui.View.html">View</a>
 </section>
       <h4><a class="xref" href="Terminal.Gui.TextFormatter.html">TextFormatter</a></h4>
       <section>
-Provides text formatting capabilites for console apps. Supports, hotkeys, horizontal alignment, multille lines, and word-based line wrap.
+Provides text formatting capabilities for console apps. Supports, hotkeys, horizontal alignment, multille lines, and word-based line wrap.
 </section>
       <h4><a class="xref" href="Terminal.Gui.TextView.html">TextView</a></h4>
       <section>

+ 2 - 2
docs/api/UICatalog/UICatalog.Scenario.ScenarioCategory.html

@@ -195,7 +195,7 @@
     <tbody>
       <tr>
         <td><span class="xref">List</span>&lt;<span class="xref">System.String</span>&gt;</td>
-        <td><p>list of catagory names</p>
+        <td><p>list of category names</p>
 </td>
       </tr>
     </tbody>
@@ -239,7 +239,7 @@
     <tbody>
       <tr>
         <td><span class="xref">System.String</span></td>
-        <td><p>Name of the catagory</p>
+        <td><p>Name of the category</p>
 </td>
       </tr>
     </tbody>

+ 1 - 1
docs/api/UICatalog/UICatalog.Scenario.html

@@ -240,7 +240,7 @@ namespace UICatalog {
     <tbody>
       <tr>
         <td><span class="xref">List</span>&lt;<span class="xref">System.String</span>&gt;</td>
-        <td><p>list of catagory names</p>
+        <td><p>list of category names</p>
 </td>
       </tr>
     </tbody>

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 0 - 0
docs/index.json


+ 1 - 1
docs/styles/docfx.js

@@ -1053,7 +1053,7 @@ $(function () {
     function getAbsolutePath(href) {
       // Use anchor to normalize href
       var anchor = $('<a href="' + href + '"></a>')[0];
-      // Ignore protocal, remove search and query
+      // Ignore protocol, remove search and query
       return anchor.host + anchor.pathname;
     }
 

+ 1 - 1
docs/styles/lunr.js

@@ -2905,7 +2905,7 @@ lunr.QueryParser.parseBoost = function (parser) {
     } else if (typeof exports === 'object') {
       /**
        * Node. Does not work with strict CommonJS, but
-       * only CommonJS-like enviroments that support module.exports,
+       * only CommonJS-like environments that support module.exports,
        * like Node.
        */
       module.exports = factory()

Một số tệp đã không được hiển thị bởi vì quá nhiều tập tin thay đổi trong này khác