|
@@ -1,5 +1,8 @@
|
|
|
using NStack;
|
|
|
using System;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+using System.Reflection;
|
|
|
using Terminal.Gui;
|
|
|
|
|
|
namespace UICatalog {
|
|
@@ -16,7 +19,7 @@ namespace UICatalog {
|
|
|
};
|
|
|
Win.Add (editLabel);
|
|
|
// Add a TextField using Absolute layout. Use buttons to move/grow.
|
|
|
- var edit = new TextField (31, 0, 25, "");
|
|
|
+ var edit = new TextField (31, 0, 15, "");
|
|
|
Win.Add (edit);
|
|
|
|
|
|
// This is the default button (IsDefault = true); if user presses ENTER in the TextField
|
|
@@ -30,6 +33,13 @@ namespace UICatalog {
|
|
|
};
|
|
|
Win.Add (defaultButton);
|
|
|
|
|
|
+ var swapButton = new Button (50, 0, "Swap Default (Absolute Layout)");
|
|
|
+ swapButton.Clicked = () => {
|
|
|
+ defaultButton.IsDefault = !defaultButton.IsDefault;
|
|
|
+ swapButton.IsDefault = !swapButton.IsDefault;
|
|
|
+ };
|
|
|
+ Win.Add (swapButton);
|
|
|
+
|
|
|
static void DoMessage (Button button, ustring txt)
|
|
|
{
|
|
|
button.Clicked = () => {
|
|
@@ -38,79 +48,63 @@ namespace UICatalog {
|
|
|
};
|
|
|
}
|
|
|
|
|
|
- var y = 2;
|
|
|
- var button = new Button (10, y, "Ba_se Color") {
|
|
|
- ColorScheme = Colors.Base,
|
|
|
+ var colorButtonsLabel = new Label ("Color Buttons:") {
|
|
|
+ X = 0,
|
|
|
+ Y = Pos.Bottom (editLabel) + 1,
|
|
|
};
|
|
|
- DoMessage (button, button.Text);
|
|
|
- Win.Add (button);
|
|
|
-
|
|
|
- y += 2;
|
|
|
- Win.Add (button = new Button (10, y, "Error Color") {
|
|
|
- ColorScheme = Colors.Error,
|
|
|
- });
|
|
|
- DoMessage (button, button.Text);
|
|
|
-
|
|
|
- y += 2;
|
|
|
- Win.Add (button = new Button (10, y, "Dialog Color") {
|
|
|
- ColorScheme = Colors.Dialog,
|
|
|
- });
|
|
|
- DoMessage (button, button.Text);
|
|
|
-
|
|
|
- y += 2;
|
|
|
- Win.Add (button = new Button (10, y, "Menu Color") {
|
|
|
- ColorScheme = Colors.Menu,
|
|
|
- });
|
|
|
- DoMessage (button, button.Text);
|
|
|
-
|
|
|
- y += 2;
|
|
|
- Win.Add (button = new Button (10, y, "TopLevel Color") {
|
|
|
- ColorScheme = Colors.TopLevel,
|
|
|
- });
|
|
|
- DoMessage (button, button.Text);
|
|
|
+ Win.Add (colorButtonsLabel);
|
|
|
+
|
|
|
+ View prev = colorButtonsLabel;
|
|
|
+ foreach (var colorScheme in Colors.ColorSchemes) {
|
|
|
+ var colorButton = new Button ($"{colorScheme.Key}") {
|
|
|
+ ColorScheme = colorScheme.Value,
|
|
|
+ X = Pos.Right (prev) + 2,
|
|
|
+ Y = Pos.Y (colorButtonsLabel),
|
|
|
+ };
|
|
|
+ DoMessage (colorButton, colorButton.Text);
|
|
|
+ Win.Add (colorButton);
|
|
|
+ prev = colorButton;
|
|
|
+ }
|
|
|
|
|
|
- y += 2;
|
|
|
- Win.Add (button = new Button (10, y, "A super long _Button that will probably expose a bug in clipping or wrapping of text. Will it?") {
|
|
|
+ Button button;
|
|
|
+ Win.Add (button = new Button ("A super long _Button that will probably expose a bug in clipping or wrapping of text. Will it?") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (colorButtonsLabel) + 1,
|
|
|
});
|
|
|
DoMessage (button, button.Text);
|
|
|
|
|
|
- y += 2;
|
|
|
// Note the 'N' in 'Newline' will be the hotkey
|
|
|
- Win.Add (new Button (10, y, "a Newline\nin the button") {
|
|
|
- Clicked = () => MessageBox.Query (30, 7, "Message", "Question?", "Yes", "No")
|
|
|
+ Win.Add (button = new Button ("a Newline\nin the button") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (button) + 1,
|
|
|
+ Clicked = () => MessageBox.Query ("Message", "Question?", "Yes", "No")
|
|
|
});
|
|
|
|
|
|
- y += 2;
|
|
|
- // BUGBUG: Buttons don't support specifying hotkeys with _?!?
|
|
|
- Win.Add (button = new Button ("Te_xt Changer") {
|
|
|
- X = 10,
|
|
|
- Y = y
|
|
|
- });
|
|
|
-
|
|
|
- button.Clicked = () => button.Text += "!";
|
|
|
-
|
|
|
- Win.Add (new Button ("Lets see if this will move as \"Text Changer\" grows") {
|
|
|
- X = Pos.Right (button) + 10,
|
|
|
- Y = y,
|
|
|
- });
|
|
|
+ var textChanger = new Button ("Te_xt Changer") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (button) + 1,
|
|
|
+ };
|
|
|
+ Win.Add (textChanger);
|
|
|
+ textChanger.Clicked = () => textChanger.Text += "!";
|
|
|
|
|
|
- y += 2;
|
|
|
- Win.Add (new Button (10, y, "Delete") {
|
|
|
- ColorScheme = Colors.Error,
|
|
|
- Clicked = () => Win.Remove (button)
|
|
|
+ Win.Add (button = new Button ("Lets see if this will move as \"Text Changer\" grows") {
|
|
|
+ X = Pos.Right(textChanger) + 2,
|
|
|
+ Y = Pos.Y (textChanger),
|
|
|
});
|
|
|
|
|
|
- y += 2;
|
|
|
- Win.Add (new Button (10, y, "Change Default") {
|
|
|
- Clicked = () => {
|
|
|
- defaultButton.IsDefault = !defaultButton.IsDefault;
|
|
|
- button.IsDefault = !button.IsDefault;
|
|
|
- },
|
|
|
- });
|
|
|
+ var removeButton = new Button ("Remove this button") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (button) + 1,
|
|
|
+ ColorScheme = Colors.Error
|
|
|
+ };
|
|
|
+ Win.Add (removeButton);
|
|
|
+ // This in intresting test case because `moveBtn` and below are laid out relative to this one!
|
|
|
+ removeButton.Clicked = () => Win.Remove (removeButton);
|
|
|
|
|
|
// Demonstrates how changing the View.Frame property can move Views
|
|
|
- y += 2;
|
|
|
- var moveBtn = new Button (10, y, "Move This Button via Frame") {
|
|
|
+ var moveBtn = new Button ("Move This Button via Frame") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (removeButton) + 1,
|
|
|
ColorScheme = Colors.Error,
|
|
|
};
|
|
|
moveBtn.Clicked = () => {
|
|
@@ -119,15 +113,49 @@ namespace UICatalog {
|
|
|
Win.Add (moveBtn);
|
|
|
|
|
|
// Demonstrates how changing the View.Frame property can SIZE Views (#583)
|
|
|
- y += 2;
|
|
|
- var sizeBtn = new Button (10, y, "Size This Button via Frame") {
|
|
|
+ var sizeBtn = new Button ("Size This Button via Frame") {
|
|
|
+ X = Pos.Right(moveBtn) + 2,
|
|
|
+ Y = Pos.Y (moveBtn),
|
|
|
+ Width = 30,
|
|
|
ColorScheme = Colors.Error,
|
|
|
};
|
|
|
- moveBtn.Clicked = () => {
|
|
|
+ sizeBtn.Clicked = () => {
|
|
|
sizeBtn.Frame = new Rect (sizeBtn.Frame.X, sizeBtn.Frame.Y, sizeBtn.Frame.Width + 5, sizeBtn.Frame.Height);
|
|
|
};
|
|
|
Win.Add (sizeBtn);
|
|
|
|
|
|
+ var label = new Label ("Text Alignment (changes the two buttons above): ") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (sizeBtn) + 1,
|
|
|
+ };
|
|
|
+ Win.Add (label);
|
|
|
+
|
|
|
+ var radioGroup = new RadioGroup (new [] { "Left", "Right", "Centered", "Justified" }) {
|
|
|
+ X = 4,
|
|
|
+ Y = Pos.Bottom (label) + 1,
|
|
|
+ //SelectionChanged = (selected) => {
|
|
|
+ // switch (selected) {
|
|
|
+ // case 0:
|
|
|
+ // moveBtn.TextAlignment = TextAlignment.Left;
|
|
|
+ // sizeBtn.TextAlignment = TextAlignment.Left;
|
|
|
+ // break;
|
|
|
+ // case 1:
|
|
|
+ // moveBtn.TextAlignment = TextAlignment.Right;
|
|
|
+ // sizeBtn.TextAlignment = TextAlignment.Right;
|
|
|
+ // break;
|
|
|
+ // case 2:
|
|
|
+ // moveBtn.TextAlignment = TextAlignment.Centered;
|
|
|
+ // sizeBtn.TextAlignment = TextAlignment.Centered;
|
|
|
+ // break;
|
|
|
+ // case 3:
|
|
|
+ // moveBtn.TextAlignment = TextAlignment.Justified;
|
|
|
+ // sizeBtn.TextAlignment = TextAlignment.Justified;
|
|
|
+ // break;
|
|
|
+ // }
|
|
|
+ //}
|
|
|
+ };
|
|
|
+ Win.Add (radioGroup);
|
|
|
+
|
|
|
// Demo changing hotkey
|
|
|
ustring MoveHotkey (ustring txt)
|
|
|
{
|
|
@@ -149,8 +177,9 @@ namespace UICatalog {
|
|
|
return txt;
|
|
|
}
|
|
|
|
|
|
- y += 2;
|
|
|
- var moveHotKeyBtn = new Button (10, y, "Click to Change th_is Button's Hotkey") {
|
|
|
+ var moveHotKeyBtn = new Button ("Click to Change th_is Button's Hotkey") {
|
|
|
+ X = 2,
|
|
|
+ Y = Pos.Bottom (radioGroup) + 1,
|
|
|
ColorScheme = Colors.TopLevel,
|
|
|
};
|
|
|
moveHotKeyBtn.Clicked = () => {
|