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@@ -1,10 +1,8 @@
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-using System.ComponentModel;
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-using System.Threading.Channels;
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-
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-namespace Terminal.Gui;
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+namespace Terminal.Gui;
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/// <summary>
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-/// Displays a command, help text, and a key binding. When the key specified by <see cref="Key"/> is pressed, the command will be invoked. Useful for
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+/// Displays a command, help text, and a key binding. When the key specified by <see cref="Key"/> is pressed, the
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+/// command will be invoked. Useful for
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/// displaying a command in <see cref="Bar"/> such as a
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/// menu, toolbar, or status bar.
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/// </summary>
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@@ -12,12 +10,13 @@ namespace Terminal.Gui;
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/// <para>
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/// The following user actions will invoke the <see cref="Command.Accept"/>, causing the
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/// <see cref="View.Accept"/> event to be fired:
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-/// - Clicking on the <see cref="Shortcut"/>.
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-/// - Pressing the key specified by <see cref="Key"/>.
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-/// - Pressing the HotKey specified by <see cref="CommandView"/>.
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+/// - Clicking on the <see cref="Shortcut"/>.
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+/// - Pressing the key specified by <see cref="Key"/>.
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+/// - Pressing the HotKey specified by <see cref="CommandView"/>.
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/// </para>
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/// <para>
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-/// If <see cref="KeyBindingScope"/> is <see cref="KeyBindingScope.Application"/>, <see cref="Key"/> will invoked <see cref="Command.Accept"/>
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+/// If <see cref="KeyBindingScope"/> is <see cref="KeyBindingScope.Application"/>, <see cref="Key"/> will invoked
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+/// <see cref="Command.Accept"/>
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/// command regardless of what View has focus, enabling an application-wide keyboard shortcut.
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/// </para>
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/// <para>
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@@ -37,8 +36,10 @@ namespace Terminal.Gui;
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/// If the <see cref="Key"/> is <see cref="Key.Empty"/>, the <see cref="Key"/> text is not displayed.
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/// </para>
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/// </remarks>
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-public class Shortcut : View
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+public class Shortcut : View, IOrientation, IDesignable
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{
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+ private readonly OrientationHelper _orientationHelper;
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+
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/// <summary>
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/// Creates a new instance of <see cref="Shortcut"/>.
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/// </summary>
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@@ -60,6 +61,10 @@ public class Shortcut : View
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Width = GetWidthDimAuto ();
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Height = Dim.Auto (DimAutoStyle.Content, 1);
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+ _orientationHelper = new (this);
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+ _orientationHelper.OrientationChanging += (sender, e) => OrientationChanging?.Invoke (this, e);
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+ _orientationHelper.OrientationChanged += (sender, e) => OrientationChanged?.Invoke (this, e);
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+
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AddCommand (Command.HotKey, ctx => OnAccept (ctx));
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AddCommand (Command.Accept, ctx => OnAccept (ctx));
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AddCommand (Command.Select, ctx => OnSelect (ctx));
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@@ -132,31 +137,48 @@ public class Shortcut : View
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}
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}
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-
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/// <summary>
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/// Creates a new instance of <see cref="Shortcut"/>.
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/// </summary>
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public Shortcut () : this (Key.Empty, string.Empty, null) { }
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- private Orientation _orientation = Orientation.Horizontal;
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+ #region IOrientation members
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/// <summary>
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- /// Gets or sets the <see cref="Orientation"/> for this <see cref="Shortcut"/>. The default is
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- /// <see cref="Orientation.Horizontal"/>, which is ideal for status bar, menu bar, and tool bar items If set to
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- /// <see cref="Orientation.Vertical"/>,
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- /// the Shortcut will be configured for vertical layout, which is ideal for menu items.
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+ /// Gets or sets the <see cref="Orientation"/> for this <see cref="Bar"/>. The default is
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+ /// <see cref="Orientation.Horizontal"/>.
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/// </summary>
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+ /// <remarks>
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+ /// <para>
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+ /// Horizontal orientation arranges the command, help, and key parts of each <see cref="Shortcut"/>s from right to
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+ /// left
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+ /// Vertical orientation arranges the command, help, and key parts of each <see cref="Shortcut"/>s from left to
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+ /// right.
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+ /// </para>
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+ /// </remarks>
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+
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public Orientation Orientation
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{
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- get => _orientation;
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- set
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- {
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- _orientation = value;
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+ get => _orientationHelper.Orientation;
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+ set => _orientationHelper.Orientation = value;
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+ }
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- // TODO: Determine what, if anything, is opinionated about the orientation.
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- }
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+ /// <inheritdoc/>
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+ public event EventHandler<CancelEventArgs<Orientation>> OrientationChanging;
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+
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+ /// <inheritdoc/>
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+ public event EventHandler<EventArgs<Orientation>> OrientationChanged;
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+
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+ /// <summary>Called when <see cref="Orientation"/> has changed.</summary>
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+ /// <param name="newOrientation"></param>
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+ public void OnOrientationChanged (Orientation newOrientation)
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+ {
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+ // TODO: Determine what, if anything, is opinionated about the orientation.
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+ SetNeedsLayout ();
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}
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+ #endregion
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+
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private AlignmentModes _alignmentModes = AlignmentModes.StartToEnd | AlignmentModes.IgnoreFirstOrLast;
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/// <summary>
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@@ -344,7 +366,6 @@ public class Shortcut : View
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private void Subview_MouseClick (object sender, MouseEventEventArgs e)
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{
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// TODO: Remove. This does nothing.
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- return;
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}
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#region Command
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@@ -434,359 +455,368 @@ public class Shortcut : View
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SetKeyViewDefaultLayout ();
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ShowHide ();
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UpdateKeyBinding ();
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-
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- return;
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}
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}
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private void SetCommandViewDefaultLayout ()
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-{
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- CommandView.Margin.Thickness = GetMarginThickness ();
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- CommandView.X = Pos.Align (Alignment.End, AlignmentModes);
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- CommandView.Y = 0; //Pos.Center ();
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-}
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+ {
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+ CommandView.Margin.Thickness = GetMarginThickness ();
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+ CommandView.X = Pos.Align (Alignment.End, AlignmentModes);
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+ CommandView.Y = 0; //Pos.Center ();
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+ }
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-private void Shortcut_TitleChanged (object sender, EventArgs<string> e)
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-{
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- // If the Title changes, update the CommandView text.
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- // This is a helper to make it easier to set the CommandView text.
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- // CommandView is public and replaceable, but this is a convenience.
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- _commandView.Text = Title;
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-}
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+ private void Shortcut_TitleChanged (object sender, EventArgs<string> e)
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+ {
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+ // If the Title changes, update the CommandView text.
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+ // This is a helper to make it easier to set the CommandView text.
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+ // CommandView is public and replaceable, but this is a convenience.
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+ _commandView.Text = Title;
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+ }
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-#endregion Command
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+ #endregion Command
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-#region Help
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+ #region Help
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-/// <summary>
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-/// The subview that displays the help text for the command. Internal for unit testing.
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-/// </summary>
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-internal View HelpView { get; } = new ();
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+ /// <summary>
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+ /// The subview that displays the help text for the command. Internal for unit testing.
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+ /// </summary>
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+ internal View HelpView { get; } = new ();
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-private void SetHelpViewDefaultLayout ()
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-{
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- HelpView.Margin.Thickness = GetMarginThickness ();
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- HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
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- HelpView.Y = 0; //Pos.Center ();
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- HelpView.Width = Dim.Auto (DimAutoStyle.Text);
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- HelpView.Height = CommandView?.Visible == true ? Dim.Height (CommandView) : 1;
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-
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- HelpView.Visible = true;
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- HelpView.VerticalTextAlignment = Alignment.Center;
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-}
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+ private void SetHelpViewDefaultLayout ()
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+ {
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+ HelpView.Margin.Thickness = GetMarginThickness ();
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+ HelpView.X = Pos.Align (Alignment.End, AlignmentModes);
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+ HelpView.Y = 0; //Pos.Center ();
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+ HelpView.Width = Dim.Auto (DimAutoStyle.Text);
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+ HelpView.Height = CommandView?.Visible == true ? Dim.Height (CommandView) : 1;
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+
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+ HelpView.Visible = true;
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+ HelpView.VerticalTextAlignment = Alignment.Center;
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+ }
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-/// <summary>
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-/// Gets or sets the help text displayed in the middle of the Shortcut. Identical in function to <see cref="HelpText"/>
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-/// .
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-/// </summary>
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-public override string Text
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-{
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- get => HelpView?.Text;
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- set
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+ /// <summary>
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+ /// Gets or sets the help text displayed in the middle of the Shortcut. Identical in function to <see cref="HelpText"/>
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+ /// .
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+ /// </summary>
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+ public override string Text
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{
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- if (HelpView is {})
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+ get => HelpView?.Text;
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+ set
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{
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- HelpView.Text = value;
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- ShowHide ();
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+ if (HelpView is {})
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+ {
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+ HelpView.Text = value;
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+ ShowHide ();
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+ }
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}
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}
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-}
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-/// <summary>
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-/// Gets or sets the help text displayed in the middle of the Shortcut.
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-/// </summary>
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-public string HelpText
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-{
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- get => HelpView?.Text;
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- set
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+ /// <summary>
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+ /// Gets or sets the help text displayed in the middle of the Shortcut.
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+ /// </summary>
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+ public string HelpText
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{
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- if (HelpView is {})
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+ get => HelpView?.Text;
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+ set
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{
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- HelpView.Text = value;
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- ShowHide ();
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+ if (HelpView is {})
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+ {
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+ HelpView.Text = value;
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+ ShowHide ();
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+ }
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}
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}
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-}
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-#endregion Help
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+ #endregion Help
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-#region Key
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+ #region Key
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-private Key _key = Key.Empty;
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+ private Key _key = Key.Empty;
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-/// <summary>
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-/// Gets or sets the <see cref="Key"/> that will be bound to the <see cref="Command.Accept"/> command.
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-/// </summary>
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-public Key Key
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-{
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- get => _key;
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- set
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+ /// <summary>
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+ /// Gets or sets the <see cref="Key"/> that will be bound to the <see cref="Command.Accept"/> command.
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+ /// </summary>
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+ public Key Key
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{
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- if (value == null)
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+ get => _key;
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+ set
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{
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- throw new ArgumentNullException ();
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- }
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+ if (value == null)
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+ {
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+ throw new ArgumentNullException ();
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+ }
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- _key = value;
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+ _key = value;
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- UpdateKeyBinding ();
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+ UpdateKeyBinding ();
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- KeyView.Text = Key == Key.Empty ? string.Empty : $"{Key}";
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- ShowHide ();
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+ KeyView.Text = Key == Key.Empty ? string.Empty : $"{Key}";
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+ ShowHide ();
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+ }
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}
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-}
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-private KeyBindingScope _keyBindingScope = KeyBindingScope.HotKey;
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+ private KeyBindingScope _keyBindingScope = KeyBindingScope.HotKey;
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-/// <summary>
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-/// Gets or sets the scope for the key binding for how <see cref="Key"/> is bound to <see cref="Command"/>.
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-/// </summary>
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-public KeyBindingScope KeyBindingScope
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-{
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- get => _keyBindingScope;
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- set
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+ /// <summary>
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+ /// Gets or sets the scope for the key binding for how <see cref="Key"/> is bound to <see cref="Command"/>.
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+ /// </summary>
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+ public KeyBindingScope KeyBindingScope
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{
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- _keyBindingScope = value;
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+ get => _keyBindingScope;
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+ set
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+ {
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+ _keyBindingScope = value;
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- UpdateKeyBinding ();
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+ UpdateKeyBinding ();
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+ }
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}
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-}
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-/// <summary>
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-/// Gets the subview that displays the key. Internal for unit testing.
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-/// </summary>
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+ /// <summary>
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+ /// Gets the subview that displays the key. Internal for unit testing.
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+ /// </summary>
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-internal View KeyView { get; } = new ();
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+ internal View KeyView { get; } = new ();
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-private int _minimumKeyTextSize;
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+ private int _minimumKeyTextSize;
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-/// <summary>
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-/// Gets or sets the minimum size of the key text. Useful for aligning the key text with other <see cref="Shortcut"/>s.
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-/// </summary>
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-public int MinimumKeyTextSize
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-{
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- get => _minimumKeyTextSize;
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- set
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+ /// <summary>
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+ /// Gets or sets the minimum size of the key text. Useful for aligning the key text with other <see cref="Shortcut"/>s.
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+ /// </summary>
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+ public int MinimumKeyTextSize
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{
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- if (value == _minimumKeyTextSize)
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+ get => _minimumKeyTextSize;
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+ set
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{
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- //return;
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- }
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+ if (value == _minimumKeyTextSize)
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+ {
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+ //return;
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+ }
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- _minimumKeyTextSize = value;
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- SetKeyViewDefaultLayout ();
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- CommandView.SetNeedsLayout ();
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- HelpView.SetNeedsLayout ();
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- KeyView.SetNeedsLayout ();
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- SetSubViewNeedsDisplay ();
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+ _minimumKeyTextSize = value;
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+ SetKeyViewDefaultLayout ();
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+ CommandView.SetNeedsLayout ();
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+ HelpView.SetNeedsLayout ();
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+ KeyView.SetNeedsLayout ();
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+ SetSubViewNeedsDisplay ();
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+ }
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}
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-}
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-
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-private int GetMinimumKeyViewSize () { return MinimumKeyTextSize; }
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-private void SetKeyViewDefaultLayout ()
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-{
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- KeyView.Margin.Thickness = GetMarginThickness ();
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- KeyView.X = Pos.Align (Alignment.End, AlignmentModes);
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- KeyView.Y = 0; //Pos.Center ();
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- KeyView.Width = Dim.Auto (DimAutoStyle.Text, Dim.Func (GetMinimumKeyViewSize));
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- KeyView.Height = CommandView?.Visible == true ? Dim.Height (CommandView) : 1;
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-
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- KeyView.Visible = true;
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-
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- // Right align the text in the keyview
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- KeyView.TextAlignment = Alignment.End;
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- KeyView.VerticalTextAlignment = Alignment.Center;
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- KeyView.KeyBindings.Clear ();
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-}
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+ private int GetMinimumKeyViewSize () { return MinimumKeyTextSize; }
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-private void UpdateKeyBinding ()
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-{
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- if (Key != null)
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+ private void SetKeyViewDefaultLayout ()
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{
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- // Disable the command view key bindings
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- CommandView.KeyBindings.Remove (Key);
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- CommandView.KeyBindings.Remove (CommandView.HotKey);
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- KeyBindings.Remove (Key);
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- KeyBindings.Add (Key, KeyBindingScope | KeyBindingScope.HotKey, Command.Accept);
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- //KeyBindings.Add (Key, KeyBindingScope.HotKey, Command.Accept);
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+ KeyView.Margin.Thickness = GetMarginThickness ();
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+ KeyView.X = Pos.Align (Alignment.End, AlignmentModes);
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+ KeyView.Y = 0; //Pos.Center ();
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+ KeyView.Width = Dim.Auto (DimAutoStyle.Text, Dim.Func (GetMinimumKeyViewSize));
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+ KeyView.Height = CommandView?.Visible == true ? Dim.Height (CommandView) : 1;
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+
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+ KeyView.Visible = true;
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+
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+ // Right align the text in the keyview
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+ KeyView.TextAlignment = Alignment.End;
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+ KeyView.VerticalTextAlignment = Alignment.Center;
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+ KeyView.KeyBindings.Clear ();
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}
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-}
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-
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-#endregion Key
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-#region Accept Handling
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+ private void UpdateKeyBinding ()
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+ {
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+ if (Key != null)
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+ {
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+ // Disable the command view key bindings
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+ CommandView.KeyBindings.Remove (Key);
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+ CommandView.KeyBindings.Remove (CommandView.HotKey);
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+ KeyBindings.Remove (Key);
|
|
|
+ KeyBindings.Add (Key, KeyBindingScope | KeyBindingScope.HotKey, Command.Accept);
|
|
|
|
|
|
-/// <summary>
|
|
|
-/// Called when the <see cref="Command.Accept"/> command is received. This
|
|
|
-/// occurs
|
|
|
-/// - if the user clicks anywhere on the shortcut with the mouse
|
|
|
-/// - if the user presses Key
|
|
|
-/// - if the user presses the HotKey specified by CommandView
|
|
|
-/// - if HasFocus and the user presses Space or Enter (or any other key bound to Command.Accept).
|
|
|
-/// </summary>
|
|
|
-protected bool? OnAccept (CommandContext ctx)
|
|
|
-{
|
|
|
- var cancel = false;
|
|
|
+ //KeyBindings.Add (Key, KeyBindingScope.HotKey, Command.Accept);
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- switch (ctx.KeyBinding?.Scope)
|
|
|
- {
|
|
|
- case KeyBindingScope.Application:
|
|
|
- cancel = base.OnAccept () == true;
|
|
|
+ #endregion Key
|
|
|
|
|
|
- break;
|
|
|
+ #region Accept Handling
|
|
|
|
|
|
- case KeyBindingScope.Focused:
|
|
|
- base.OnAccept ();
|
|
|
+ /// <summary>
|
|
|
+ /// Called when the <see cref="Command.Accept"/> command is received. This
|
|
|
+ /// occurs
|
|
|
+ /// - if the user clicks anywhere on the shortcut with the mouse
|
|
|
+ /// - if the user presses Key
|
|
|
+ /// - if the user presses the HotKey specified by CommandView
|
|
|
+ /// - if HasFocus and the user presses Space or Enter (or any other key bound to Command.Accept).
|
|
|
+ /// </summary>
|
|
|
+ protected bool? OnAccept (CommandContext ctx)
|
|
|
+ {
|
|
|
+ var cancel = false;
|
|
|
|
|
|
- // cancel if we're focused
|
|
|
- cancel = true;
|
|
|
+ switch (ctx.KeyBinding?.Scope)
|
|
|
+ {
|
|
|
+ case KeyBindingScope.Application:
|
|
|
+ cancel = base.OnAccept () == true;
|
|
|
|
|
|
- break;
|
|
|
+ break;
|
|
|
|
|
|
- case KeyBindingScope.HotKey:
|
|
|
- cancel = base.OnAccept () == true;
|
|
|
+ case KeyBindingScope.Focused:
|
|
|
+ base.OnAccept ();
|
|
|
|
|
|
- if (CanFocus)
|
|
|
- {
|
|
|
- SetFocus ();
|
|
|
+ // cancel if we're focused
|
|
|
cancel = true;
|
|
|
- }
|
|
|
|
|
|
- break;
|
|
|
+ break;
|
|
|
|
|
|
- default:
|
|
|
- // Mouse
|
|
|
- cancel = base.OnAccept () == true;
|
|
|
+ case KeyBindingScope.HotKey:
|
|
|
+ cancel = base.OnAccept () == true;
|
|
|
|
|
|
- break;
|
|
|
- }
|
|
|
+ if (CanFocus)
|
|
|
+ {
|
|
|
+ SetFocus ();
|
|
|
+ cancel = true;
|
|
|
+ }
|
|
|
|
|
|
- CommandView.InvokeCommand (Command.Accept, ctx.Key, ctx.KeyBinding);
|
|
|
+ break;
|
|
|
|
|
|
- if (Action is { })
|
|
|
- {
|
|
|
- Action.Invoke ();
|
|
|
- // Assume if there's a subscriber to Action, it's handled.
|
|
|
- cancel = true;
|
|
|
- }
|
|
|
+ default:
|
|
|
+ // Mouse
|
|
|
+ cancel = base.OnAccept () == true;
|
|
|
|
|
|
- return cancel;
|
|
|
-}
|
|
|
+ break;
|
|
|
+ }
|
|
|
|
|
|
-/// <summary>
|
|
|
-/// Gets or sets the action to be invoked when the shortcut key is pressed or the shortcut is clicked on with the
|
|
|
-/// mouse.
|
|
|
-/// </summary>
|
|
|
-/// <remarks>
|
|
|
-/// Note, the <see cref="View.Accept"/> event is fired first, and if cancelled, the event will not be invoked.
|
|
|
-/// </remarks>
|
|
|
-[CanBeNull]
|
|
|
-public Action Action { get; set; }
|
|
|
+ CommandView.InvokeCommand (Command.Accept, ctx.Key, ctx.KeyBinding);
|
|
|
|
|
|
-#endregion Accept Handling
|
|
|
+ if (Action is { })
|
|
|
+ {
|
|
|
+ Action.Invoke ();
|
|
|
|
|
|
-private bool? OnSelect (CommandContext ctx)
|
|
|
-{
|
|
|
- if (CommandView.GetSupportedCommands ().Contains (Command.Select))
|
|
|
- {
|
|
|
- return CommandView.InvokeCommand (Command.Select, ctx.Key, ctx.KeyBinding);
|
|
|
- }
|
|
|
- return false;
|
|
|
+ // Assume if there's a subscriber to Action, it's handled.
|
|
|
+ cancel = true;
|
|
|
+ }
|
|
|
|
|
|
-}
|
|
|
+ return cancel;
|
|
|
+ }
|
|
|
|
|
|
+ /// <summary>
|
|
|
+ /// Gets or sets the action to be invoked when the shortcut key is pressed or the shortcut is clicked on with the
|
|
|
+ /// mouse.
|
|
|
+ /// </summary>
|
|
|
+ /// <remarks>
|
|
|
+ /// Note, the <see cref="View.Accept"/> event is fired first, and if cancelled, the event will not be invoked.
|
|
|
+ /// </remarks>
|
|
|
+ [CanBeNull]
|
|
|
+ public Action Action { get; set; }
|
|
|
|
|
|
-#region Focus
|
|
|
+ #endregion Accept Handling
|
|
|
|
|
|
-/// <inheritdoc/>
|
|
|
-public override ColorScheme ColorScheme
|
|
|
-{
|
|
|
- get => base.ColorScheme;
|
|
|
- set
|
|
|
+ private bool? OnSelect (CommandContext ctx)
|
|
|
{
|
|
|
- base.ColorScheme = value;
|
|
|
- SetColors ();
|
|
|
+ if (CommandView.GetSupportedCommands ().Contains (Command.Select))
|
|
|
+ {
|
|
|
+ return CommandView.InvokeCommand (Command.Select, ctx.Key, ctx.KeyBinding);
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
}
|
|
|
-}
|
|
|
|
|
|
-/// <summary>
|
|
|
-/// </summary>
|
|
|
-internal void SetColors ()
|
|
|
-{
|
|
|
- // Border should match superview.
|
|
|
- Border.ColorScheme = SuperView?.ColorScheme;
|
|
|
+ #region Focus
|
|
|
|
|
|
- if (HasFocus)
|
|
|
+ /// <inheritdoc/>
|
|
|
+ public override ColorScheme ColorScheme
|
|
|
{
|
|
|
- // When we have focus, we invert the colors
|
|
|
- base.ColorScheme = new (base.ColorScheme)
|
|
|
+ get => base.ColorScheme;
|
|
|
+ set
|
|
|
{
|
|
|
- Normal = base.ColorScheme.Focus,
|
|
|
- HotNormal = base.ColorScheme.HotFocus,
|
|
|
- HotFocus = base.ColorScheme.HotNormal,
|
|
|
- Focus = base.ColorScheme.Normal
|
|
|
- };
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- base.ColorScheme = SuperView?.ColorScheme ?? base.ColorScheme;
|
|
|
+ base.ColorScheme = value;
|
|
|
+ SetColors ();
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
- // Set KeyView's colors to show "hot"
|
|
|
- if (IsInitialized && base.ColorScheme is { })
|
|
|
+ /// <summary>
|
|
|
+ /// </summary>
|
|
|
+ internal void SetColors ()
|
|
|
{
|
|
|
- var cs = new ColorScheme (base.ColorScheme)
|
|
|
+ // Border should match superview.
|
|
|
+ Border.ColorScheme = SuperView?.ColorScheme;
|
|
|
+
|
|
|
+ if (HasFocus)
|
|
|
{
|
|
|
- Normal = base.ColorScheme.HotNormal,
|
|
|
- HotNormal = base.ColorScheme.Normal
|
|
|
- };
|
|
|
- KeyView.ColorScheme = cs;
|
|
|
+ // When we have focus, we invert the colors
|
|
|
+ base.ColorScheme = new (base.ColorScheme)
|
|
|
+ {
|
|
|
+ Normal = base.ColorScheme.Focus,
|
|
|
+ HotNormal = base.ColorScheme.HotFocus,
|
|
|
+ HotFocus = base.ColorScheme.HotNormal,
|
|
|
+ Focus = base.ColorScheme.Normal
|
|
|
+ };
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ base.ColorScheme = SuperView?.ColorScheme ?? base.ColorScheme;
|
|
|
+ }
|
|
|
+
|
|
|
+ // Set KeyView's colors to show "hot"
|
|
|
+ if (IsInitialized && base.ColorScheme is { })
|
|
|
+ {
|
|
|
+ var cs = new ColorScheme (base.ColorScheme)
|
|
|
+ {
|
|
|
+ Normal = base.ColorScheme.HotNormal,
|
|
|
+ HotNormal = base.ColorScheme.Normal
|
|
|
+ };
|
|
|
+ KeyView.ColorScheme = cs;
|
|
|
+ }
|
|
|
}
|
|
|
-}
|
|
|
|
|
|
-View _lastFocusedView;
|
|
|
-/// <inheritdoc/>
|
|
|
-public override bool OnEnter (View view)
|
|
|
-{
|
|
|
- SetColors ();
|
|
|
- _lastFocusedView = view;
|
|
|
+ private View _lastFocusedView;
|
|
|
|
|
|
- return base.OnEnter (view);
|
|
|
-}
|
|
|
+ /// <inheritdoc/>
|
|
|
+ public override bool OnEnter (View view)
|
|
|
+ {
|
|
|
+ SetColors ();
|
|
|
+ _lastFocusedView = view;
|
|
|
|
|
|
-/// <inheritdoc/>
|
|
|
-public override bool OnLeave (View view)
|
|
|
-{
|
|
|
- SetColors ();
|
|
|
- _lastFocusedView = this;
|
|
|
+ return base.OnEnter (view);
|
|
|
+ }
|
|
|
|
|
|
- return base.OnLeave (view);
|
|
|
-}
|
|
|
+ /// <inheritdoc/>
|
|
|
+ public override bool OnLeave (View view)
|
|
|
+ {
|
|
|
+ SetColors ();
|
|
|
+ _lastFocusedView = this;
|
|
|
|
|
|
-#endregion Focus
|
|
|
+ return base.OnLeave (view);
|
|
|
+ }
|
|
|
|
|
|
-/// <inheritdoc/>
|
|
|
-protected override void Dispose (bool disposing)
|
|
|
-{
|
|
|
- if (disposing)
|
|
|
+ #endregion Focus
|
|
|
+
|
|
|
+ /// <inheritdoc/>
|
|
|
+ public bool EnableForDesign ()
|
|
|
{
|
|
|
- if (CommandView?.IsAdded == false)
|
|
|
- {
|
|
|
- CommandView.Dispose ();
|
|
|
- }
|
|
|
+ Title = "_Shortcut";
|
|
|
+ HelpText = "Shortcut help";
|
|
|
+ Key = Key.F1;
|
|
|
+ return true;
|
|
|
+ }
|
|
|
|
|
|
- if (HelpView?.IsAdded == false)
|
|
|
+ /// <inheritdoc/>
|
|
|
+ protected override void Dispose (bool disposing)
|
|
|
+ {
|
|
|
+ if (disposing)
|
|
|
{
|
|
|
- HelpView.Dispose ();
|
|
|
- }
|
|
|
+ if (CommandView?.IsAdded == false)
|
|
|
+ {
|
|
|
+ CommandView.Dispose ();
|
|
|
+ }
|
|
|
|
|
|
- if (KeyView?.IsAdded == false)
|
|
|
- {
|
|
|
- KeyView.Dispose ();
|
|
|
+ if (HelpView?.IsAdded == false)
|
|
|
+ {
|
|
|
+ HelpView.Dispose ();
|
|
|
+ }
|
|
|
+
|
|
|
+ if (KeyView?.IsAdded == false)
|
|
|
+ {
|
|
|
+ KeyView.Dispose ();
|
|
|
+ }
|
|
|
}
|
|
|
- }
|
|
|
|
|
|
- base.Dispose (disposing);
|
|
|
-}
|
|
|
+ base.Dispose (disposing);
|
|
|
+ }
|
|
|
}
|