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@@ -588,14 +588,14 @@ namespace Terminal.Gui {
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if (paddingTop > 1) {
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for (int r = region.Y; r < ftop; r++) {
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for (int c = region.X; c <= fright + paddingRight; c++) {
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- AddRuneAt (c, r, 'T');
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+ AddRuneAt (c, r, clearChar);
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}
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}
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}
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// Outside top-left
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for (int c = region.X; c <= fleft; c++) {
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- AddRuneAt (c, ftop, 'L');
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+ AddRuneAt (c, ftop, clearChar);
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}
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// Frame top-left corner
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@@ -613,7 +613,7 @@ namespace Terminal.Gui {
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// Outside top-right corner
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for (int c = fright + 1; c < fright + paddingRight; c++) {
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- AddRuneAt (c, ftop, 'R');
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+ AddRuneAt (c, ftop, clearChar);
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}
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// Left, Fill, Right
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@@ -621,7 +621,7 @@ namespace Terminal.Gui {
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for (int r = ftop + 1; r < fbottom; r++) {
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// Outside left
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for (int c = region.X; c < fleft; c++) {
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- AddRuneAt (c, r, 'L');
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+ AddRuneAt (c, r, clearChar);
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}
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// Frame left
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@@ -641,13 +641,13 @@ namespace Terminal.Gui {
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// Outside right
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for (int c = fright + 1; c < fright + paddingRight; c++) {
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- AddRuneAt (c, r, 'R');
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+ AddRuneAt (c, r, clearChar);
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}
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}
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// Outside Bottom
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for (int c = region.X; c < fleft; c++) {
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- AddRuneAt (c, fbottom, 'L');
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+ AddRuneAt (c, fbottom, clearChar);
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}
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// Frame bottom-left
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@@ -665,7 +665,7 @@ namespace Terminal.Gui {
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// Outside right
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for (int c = fright + 1; c < fright + paddingRight; c++) {
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- AddRuneAt (c, fbottom, 'R');
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+ AddRuneAt (c, fbottom, clearChar);
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}
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}
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@@ -673,7 +673,7 @@ namespace Terminal.Gui {
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if (paddingBottom > 0) {
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for (int r = fbottom + 1; r < fbottom + paddingBottom; r++) {
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for (int c = region.X; c <= fright + paddingRight; c++) {
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- AddRuneAt (c, r, 'B');
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+ AddRuneAt (c, r, clearChar);
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}
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}
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}
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