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+using NStack;
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+using System;
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+using System.Collections.Generic;
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+using System.Xml.Linq;
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+using Terminal.Gui.Graphs;
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+using Xunit;
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+using Xunit.Abstractions;
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+//using GraphViewTests = Terminal.Gui.Views.GraphViewTests;
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+
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+// Alias Console to MockConsole so we don't accidentally use Console
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+using Console = Terminal.Gui.FakeConsole;
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+
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+namespace Terminal.Gui.CoreTests {
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+ public class AbsoluteLayoutTests {
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+ readonly ITestOutputHelper output;
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+
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+ public AbsoluteLayoutTests (ITestOutputHelper output)
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+ {
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+ this.output = output;
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Constructor ()
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+ {
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+ var frame = new Rect (1, 2, 3, 4);
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+ var v = new View (frame);
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ Assert.Equal (frame, v.Frame);
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+ Assert.Equal (new Rect(0, 0, frame.Width, frame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+
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+ v = new View (frame, "v");
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ Assert.Equal (frame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, frame.Width, frame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+
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+ v = new View (frame.X, frame.Y, "v");
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ // BUGBUG: v2 - I think the default size should be 0,0
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+ Assert.Equal (new Rect(frame.X, frame.Y, 1, 1), v.Frame);
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+ Assert.Equal (new Rect (0, 0, 1, 1), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+ }
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+
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_Frame ()
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+ {
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+ var frame = new Rect (1, 2, 3, 4);
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+ var newFrame = new Rect (1, 2, 30, 40);
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+
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+ var v = new View (frame);
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+ v.Frame = newFrame;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ Assert.Equal (newFrame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+
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+ v = new View (frame.X, frame.Y, "v");
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+ v.Frame = newFrame;
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+ Assert.Equal (newFrame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+
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+ newFrame = new Rect (10, 20, 30, 40);
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+ v = new View (frame);
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+ v.Frame = newFrame;
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+ Assert.Equal (newFrame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+
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+ v = new View (frame.X, frame.Y, "v");
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+ v.Frame = newFrame;
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+ Assert.Equal (newFrame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+
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+ }
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+
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_Height_or_Width_Absolute ()
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+ {
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+ var frame = new Rect (1, 2, 3, 4);
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+ var newFrame = new Rect (1, 2, 30, 40);
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+
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+ var v = new View (frame);
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+ v.Height = newFrame.Height;
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+ v.Width = newFrame.Width;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ Assert.Equal (newFrame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Null (v.X);
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+ Assert.Null (v.Y);
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+ Assert.Equal ($"Absolute({newFrame.Height})", v.Height.ToString());
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+ Assert.Equal ($"Absolute({newFrame.Width})", v.Width.ToString ());
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_Height_or_Width_NotAbsolute ()
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+ {
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+ var v = new View (Rect.Empty);
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+ v.Height = Dim.Fill ();
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+ v.Width = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_Height_or_Width_Null ()
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+ {
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+ var v = new View (Rect.Empty);
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+ v.Height = null;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_X_or_Y_Absolute ()
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+ {
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+ var frame = new Rect (1, 2, 3, 4);
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+ var newFrame = new Rect (10, 20, 3, 4);
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+
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+ var v = new View (frame);
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+ v.X = newFrame.X;
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+ v.Y = newFrame.Y;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ Assert.Equal (newFrame, v.Frame);
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+ Assert.Equal (new Rect (0, 0, newFrame.Width, newFrame.Height), v.Bounds); // With Absolute Bounds *is* deterministic before Layout
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+ Assert.Equal ($"Absolute({newFrame.X})", v.X.ToString ());
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+ Assert.Equal ($"Absolute({newFrame.Y})", v.Y.ToString ());
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+ Assert.Null (v.Height);
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+ Assert.Null (v.Width);
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_X_or_Y_NotAbsolute ()
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+ {
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+ var v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_X_or_Y_Null ()
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+ {
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+ var v = new View (Rect.Empty);
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+ v.X = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ v.X = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+
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+ v = new View (Rect.Empty);
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+ v.Y = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+
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+ v = new View (Rect.Empty);
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+ v.Y = Pos.Center ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ v.Y = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_X_Y_Height_Width_Absolute ()
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+ {
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+ var v = new View (Rect.Empty);
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+ v.X = 1;
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+ v.Y = 2;
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+ v.Height = 3;
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+ v.Width = 4;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ v.Width = Dim.Fill ();
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+ v.Height = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ // BUGBUG: v2 - If all of X, Y, Width, and Height are null or Absolute(n), isn't that the same as LayoutStyle.Absoulte?
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+ v.X = null;
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+ v.Y = null;
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+ v.Height = null;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // We never automatically change to Absolute from Computed??
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ v.Width = Dim.Fill ();
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+ v.Height = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ // BUGBUG: v2 - If all of X, Y, Width, and Height are null or Absolute(n), isn't that the same as LayoutStyle.Absoulte?
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+ v.X = 1;
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+ v.Y = null;
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+ v.Height = null;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // We never automatically change to Absolute from Computed??
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ v.Width = Dim.Fill ();
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+ v.Height = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ // BUGBUG: v2 - If all of X, Y, Width, and Height are null or Absolute(n), isn't that the same as LayoutStyle.Absoulte?
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+ v.X = null;
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+ v.Y = 2;
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+ v.Height = null;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // We never automatically change to Absolute from Computed??
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ v.Width = Dim.Fill ();
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+ v.Height = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ // BUGBUG: v2 - If all of X, Y, Width, and Height are null or Absolute(n), isn't that the same as LayoutStyle.Absoulte?
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+ v.X = null;
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+ v.Y = null;
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+ v.Height = 3;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // We never automatically change to Absolute from Computed??
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ v.Width = Dim.Fill ();
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+ v.Height = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ // BUGBUG: v2 - If all of X, Y, Width, and Height are null or Absolute(n), isn't that the same as LayoutStyle.Absoulte?
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+ v.X = null;
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+ v.Y = null;
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+ v.Height = null;
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+ v.Width = 4;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // We never automatically change to Absolute from Computed??
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Change_X_Y_Height_Width_Null ()
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+ {
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+ var v = new View (Rect.Empty);
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+ v.X = null;
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+ v.Y = null;
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+ v.Height = null;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute);
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+
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+ v = new View (Rect.Empty);
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+ v.X = Pos.Center ();
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+ v.Y = Pos.Center ();
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+ v.Width = Dim.Fill ();
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+ v.Height = Dim.Fill ();
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // BUGBUG: v2 - Changing the Height or Width should change the LayoutStyle
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+
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+ // BUGBUG: v2 - If all of X, Y, Width, and Height are null or Absolute(n), isn't that the same as LayoutStyle.Absoulte?
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+ v.X = null;
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+ v.Y = null;
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+ v.Height = null;
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+ v.Width = null;
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+ Assert.True (v.LayoutStyle == LayoutStyle.Absolute); // We never automatically change to Absolute from Computed??
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+ }
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+
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+ [Fact]
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+ public void AbsoluteLayout_Layout ()
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+ {
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+ var superRect = new Rect (0, 0, 100, 100);
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+ var super = new View (superRect, "super");
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+ Assert.True (super.LayoutStyle == LayoutStyle.Absolute);
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+ var v1 = new View () {
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+ X = 0,
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+ Y = 0,
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+ Width = 10,
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+ Height = 10
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+ };
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+ // BUGBUG: v2 - This should be LayoutStyle.Absolute
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+ Assert.True (v1.LayoutStyle == LayoutStyle.Computed);
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+
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+ var v2 = new View () {
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+ X = 10,
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+ Y = 10,
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+ Width = 10,
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+ Height = 10
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+ };
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+ // BUGBUG: v2 - This should be LayoutStyle.Absolute
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+ Assert.True (v1.LayoutStyle == LayoutStyle.Computed);
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+
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+ super.Add (v1, v2);
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+ super.LayoutSubviews ();
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+ Assert.Equal (new Rect (0, 0, 10, 10), v1.Frame);
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+ Assert.Equal (new Rect (10, 10, 10, 10), v2.Frame);
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+ }
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+ }
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+}
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